Player Matchup

Mulan
Mulan
PhizBang
Mulan
Level 154
God Stats
9W - 3L
1,747 SR
Queue Stats
560W - 463L
1,649 Elo+
Party 2
Fenrir
Fenrir
TeC Fear
Fenrir
Level 118
God Stats
6W - 8L
1,229 SR
Queue Stats
212W - 161L
1,650 Elo+
Party 2
Chronos
Chronos
ilpwnyou444boss
Chronos
Level 122
God Stats
1W - 3L
1,462 SR
Queue Stats
57W - 38L
1,643 Elo+
Party 2
Team Averages
Level 131
1,479 SR
1,647 Elo+

VS

Team Averages
Level 66
1,175 SR
1,290 Elo+
Olorun
Olorun
daBaBYmakerMDT
Olorun
Level 69
God Stats
0W - 4L
1,088 SR
Queue Stats
155W - 183L
1,351 Elo+
Solo
Izanami
Izanami
xXAshden21Xx
Izanami
Level 6
God Stats
9W - 12L
1,150 SR
Queue Stats
10W - 12L
1,259 Elo+
Party 1
Jormungandr
Jormungandr
xXIEatThose21Xx
Jormungandr
Level 124
God Stats
0W - 3L
1,287 SR
Queue Stats
10W - 13L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
PhizBang
Mulan
14
4 / 1 / 11
9,197
836
11,641
10,866
10,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
TeC Fear
Fenrir
14
6 / 2 / 8
8,916
811
10,192
11,678
7,464
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 1 / 6
9,487
862
9,508
9,684
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
7,234
658
4,422
10,933
5,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
xXAshden21Xx
Izanami
11
0 / 7 / 3
7,236
658
4,704
11,472
4,500
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
xXIEatThose21Xx
Jormungandr
13
4 / 3 / 0
8,589
781
11,952
12,831
12,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
4
4
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
PhizBang
Mulan
4
1
11
9.5
W
Fenrir
TeC Fear
Fenrir
6
2
8
5
L
0
6
3
0.25
W
6
1
6
9
L
Izanami
xXAshden21Xx
Izanami
0
7
3
0.21
L
Jormungandr
xXIEatThose21Xx
Jormungandr
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,341
Damage
21,078
32,228
Taken
35,236
22,930
Mitigated
21,874
5,983
Healing
4,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
PhizBang
Mulan
11,641
2,334
0
1,557
10,866
10,423
0
4,995
5,527
0
29,879
W
Fenrir
TeC Fear
Fenrir
10,192
1,767
0
3,494
11,678
7,464
161
5,859
5,273
37
25,406
L
4,422
1,563
391
1,849
10,933
5,025
722
1,684
9,249
15,341
1,897
W
9,508
3,878
0
932
9,684
5,043
2,546
4,145
5,117
33,291
2,714
L
Izanami
xXAshden21Xx
Izanami
4,704
3,544
0
406
11,472
4,500
646
2,322
9,150
0
25,061
L
Jormungandr
xXIEatThose21Xx
Jormungandr
11,952
1,517
382
1,289
12,831
12,349
187
4,613
8,218
19,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,600
Gold Earned
23,059
133
Minions Killed
110
8
Camps Cleared
2
615,027
Distance Traveled
540,393
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,197
836
44
4
3
197,913
3
W
Fenrir
8,916
811
27
2
2
230,786
2
L
Olorun
7,234
658
27
2
2
176,629
2
W
Chronos
9,487
862
62
6
3
186,328
0
L
Izanami
7,236
658
48
4
0
174,638
0
L
Jormungandr
8,589
781
35
3
0
189,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role