Player Matchup

Danzaburou
Danzaburou
DARK Leviatan
Danzaburou
Level 79
God Stats
15W - 8L
1,592 SR
Queue Stats
70W - 56L
1,503 Elo+
Solo
Cerberus
Cerberus
Lionis90
Cerberus
Level 159
God Stats
2W - 8L
1,500 SR
Queue Stats
332W - 337L
1,522 Elo+
Solo
Fenrir
Fenrir
WLbart
Fenrir
Level 68
God Stats
4W - 2L
1,761 SR
Queue Stats
7W - 12L
1,396 Elo+
Party 1
Cupid
Cupid
anrave
Cupid
Level 99
God Stats
5W - 2L
1,485 SR
Queue Stats
105W - 108L
1,406 Elo+
Solo
Kukulkan
Kukulkan
xJVrij13
Kukulkan
Level 105
God Stats
3W - 2L
1,619 SR
Queue Stats
17W - 26L
1,426 Elo+
Party 1
Team Averages
Level 102
1,591 SR
1,451 Elo+

VS

Team Averages
Level 102
1,455 SR
1,479 Elo+
Ra
Ra
Broomhands
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
LargeWillus
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Atlas
Atlas
Silver W Fenrir
Atlas
Level 140
God Stats
16W - 20L
1,495 SR
Queue Stats
250W - 250L
1,457 Elo+
Solo
Hel
Hel
tdi040
Hel
Level 139
God Stats
179W - 216L
1,525 SR
Queue Stats
528W - 554L
1,517 Elo+
Solo
Lancelot
Lancelot
xXzBlueDragonZxz
Lancelot
Level 98
God Stats
0W - 2L
1,254 SR
Queue Stats
23W - 37L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DARK Leviatan
Danzaburou
17
4 / 2 / 15
11,719
1,172
16,959
12,643
6,149
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Lionis90
Cerberus
17
3 / 0 / 15
10,881
1,088
14,358
15,072
18,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
WLbart
Fenrir
17
9 / 1 / 11
11,772
1,177
18,381
11,738
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
anrave
Cupid
16
5 / 3 / 11
11,343
1,134
12,373
11,151
5,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
xJVrij13
Kukulkan
17
5 / 0 / 10
11,082
1,108
16,925
4,360
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

276

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
10,055
1,006
11,418
12,909
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
LargeWillus
Danzaburou
15
0 / 2 / 2
9,466
947
6,123
11,467
4,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 5 / 0
10,349
1,035
9,362
27,467
28,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
tdi040
Hel
15
1 / 7 / 1
9,552
955
11,743
17,166
7,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 8 / 2
9,921
992
12,142
17,864
7,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
13
26
Kills
6
6
Deaths
26
62
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Danzaburou
DARK Leviatan
Danzaburou
4
2
15
5.75
L
Danzaburou
LargeWillus
Danzaburou
0
2
2
0.5
W
Cerberus
Lionis90
Cerberus
3
0
15
10.5
L
3
5
0
0.6
W
Fenrir
WLbart
Fenrir
9
1
11
14.5
W
Cupid
anrave
Cupid
5
3
11
3.5
L
Hel
tdi040
Hel
1
7
1
0.21
W
Kukulkan
xJVrij13
Kukulkan
5
0
10
10
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,996
Damage
50,788
54,964
Taken
86,873
38,049
Mitigated
53,112
15,194
Healing
14,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,418
898
1,644
982
12,909
4,796
0
6,163
6,746
42,810
0
W
Danzaburou
DARK Leviatan
Danzaburou
16,959
10,753
0
3,634
12,643
6,149
0
8,544
4,099
0
44,651
L
Danzaburou
LargeWillus
Danzaburou
6,123
1,800
0
718
11,467
4,716
0
5,632
5,835
0
26,773
W
Cerberus
Lionis90
Cerberus
14,358
1,317
0
5,787
15,072
18,887
0
8,013
7,059
26,826
0
L
9,362
3,665
0
2,285
27,467
28,037
0
8,253
19,214
26,369
0
W
Fenrir
WLbart
Fenrir
18,381
4,669
0
1,723
11,738
5,752
0
7,244
4,494
0
22,075
W
Cupid
anrave
Cupid
12,373
8,698
1,952
1,634
11,151
5,226
0
6,469
4,682
0
27,596
L
Hel
tdi040
Hel
11,743
653
2,089
4,889
17,166
7,863
0
6,650
10,516
17,211
0
W
Kukulkan
xJVrij13
Kukulkan
16,925
2,173
0
464
4,360
2,035
0
2,253
2,107
41,146
0
L
12,142
385
0
1,444
17,864
7,700
0
4,585
13,089
0
16,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,797
Gold Earned
49,343
234
Minions Killed
180
7
Camps Cleared
3
981,416
Distance Traveled
974,441
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,055
1,006
78
8
1
208,178
0
W
Danzaburou
11,719
1,172
58
6
3
175,151
0
L
Danzaburou
9,466
947
37
4
1
185,147
0
W
Cerberus
10,881
1,088
50
5
0
194,087
0
L
Atlas
10,349
1,035
33
3
0
174,158
0
W
Fenrir
11,772
1,177
14
1
2
224,802
0
W
Cupid
11,343
1,134
53
5
2
188,693
1
L
Hel
9,552
955
15
2
0
178,398
0
W
Kukulkan
11,082
1,108
59
6
0
198,683
0
L
Lancelot
9,921
992
17
2
1
228,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role