Player Matchup

Bellona
Bellona
Silver I
BULLETHEAD8900
Bellona
Silver I
Level 147
God Stats
806W - 840L
1,499 SR
Queue Stats
898W - 962L
1,272 MMR
Party 1
Eset
Eset
Gold III
THE_JOEMEISTER1
Eset
Gold III
Level 127
God Stats
19W - 10L
1,648 SR
Queue Stats
657W - 741L
1,142 MMR
Party 1
Bacchus
Bacchus
Silver I
koolj5050
Bacchus
Silver I
Level 125
God Stats
149W - 133L
1,589 SR
Queue Stats
695W - 742L
1,198 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,579 SR
1,204 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 147
1,561 SR
817 MMR
Bastet
Bastet
Silver I
GilbertDaPmp
Bastet
Silver I
Level 160
God Stats
28W - 32L
1,504 SR
Queue Stats
687W - 738L
817 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Superjos12
Nu Wa
Silver IV
Level 160
God Stats
6W - 4L
1,626 SR
Queue Stats
126W - 199L
920 MMR
Solo
Ymir
Ymir
Silver V
angels515
Ymir
Silver V
Level 121
God Stats
3W - 2L
1,552 SR
Queue Stats
98W - 130L
714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 7
10,770
718
11,148
15,665
17,578
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 1 / 6
10,716
714
14,424
12,979
6,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
koolj5050
Bacchus
16
2 / 1 / 11
11,079
739
8,664
17,126
25,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AresBaron SamediCerberusShivaKumbhakarna

VS

Bans
CabrakanAtlasZeusJormungandrPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
2 / 4 / 0
9,020
601
9,709
11,854
5,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
14
0 / 6 / 1
9,062
604
8,155
12,708
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
1 / 4 / 1
9,185
612
6,671
15,128
16,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
3
3
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
Bastet
2
4
0
0.5
L
Nu Wa
0
6
1
0.08
W
5
1
6
8
L
Ymir
1
4
1
0.38
W
Bacchus
koolj5050
Bacchus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,236
Damage
24,535
45,770
Taken
39,690
48,879
Mitigated
26,541
12,041
Healing
4,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,148
2,982
912
2,509
15,665
17,578
453
4,273
11,392
0
31,726
L
Bastet
9,709
2,423
0
2,415
11,854
5,023
0
5,457
6,169
0
24,078
L
Nu Wa
8,155
1,948
0
1,425
12,708
5,081
0
8,871
3,393
42,031
0
W
14,424
1,221
649
4,418
12,979
6,143
1,508
5,652
7,327
48,060
0
L
Ymir
6,671
2,235
0
500
15,128
16,437
0
7,905
6,895
22,266
0
W
Bacchus
koolj5050
Bacchus
8,664
1,141
796
2,757
17,126
25,158
431
5,374
11,752
33,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,565
Gold Earned
27,267
177
Minions Killed
143
7
Camps Cleared
5
853,903
Distance Traveled
707,213
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,770
718
47
3
1
292,270
0
L
Bastet
9,020
601
22
1
1
234,154
1
L
Nu Wa
9,062
604
86
6
2
237,507
1
W
Eset
10,716
714
91
6
3
265,409
3
L
Ymir
9,185
612
35
2
2
235,552
4
W
Bacchus
11,079
739
39
3
3
296,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role