Player Matchup

Bellona
Bellona
BringMeTheShrew
Bellona
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,503 Elo+
Solo
Sol
Sol
FishingLover317
Sol
Level 109
God Stats
14W - 9L
1,606 SR
Queue Stats
103W - 111L
1,429 Elo+
Solo
Bacchus
Bacchus
Wanted_Hivz
Bacchus
Level 87
God Stats
2W - 9L
1,102 SR
Queue Stats
389W - 452L
1,455 Elo+
Party 2
Ravana
Ravana
diegohache__
Ravana
Level 79
God Stats
1W - 1L
1,513 SR
Queue Stats
364W - 376L
1,474 Elo+
Solo
Apollo
Apollo
fabooo
Apollo
Level 29
God Stats
4W - 5L
1,516 SR
Queue Stats
157W - 192L
1,466 Elo+
Party 2
Team Averages
Level 73
1,448 SR
1,465 Elo+

VS

Team Averages
Level 68
1,577 SR
1,418 Elo+
Bellona
Bellona
AugustoBeater
Bellona
Level 5
God Stats
3W - 3L
1,696 SR
Queue Stats
7W - 11L
1,329 Elo+
Party 1
Sobek
Sobek
ThirdEYEgree
Sobek
Level 80
God Stats
27W - 35L
1,430 SR
Queue Stats
373W - 392L
1,395 Elo+
Solo
The Morrigan
The Morrigan
joaogame
The Morrigan
Level 149
God Stats
1W - 0L
1,808 SR
Queue Stats
208W - 211L
1,467 Elo+
Party 1
Charybdis
Charybdis
krabbypattie
Charybdis
Level 40
God Stats
5W - 2L
1,610 SR
Queue Stats
225W - 205L
1,566 Elo+
Solo
Thanatos
Thanatos
yGaaBR__
Thanatos
Level 68
God Stats
18W - 31L
1,339 SR
Queue Stats
166W - 214L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,628
514
3,172
5,890
4,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 0 / 0
3,825
425
549
931
325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Wanted_Hivz
Bacchus
7
1 / 3 / 1
4,580
509
3,058
8,197
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
9
1 / 2 / 2
5,070
563
1,207
6,057
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
fabooo
Apollo
6
1 / 5 / 1
4,010
446
3,466
6,303
1,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
1 / 1 / 0
5,450
606
2,475
5,877
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 0 / 7
5,483
609
2,660
6,514
3,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
joaogame
The Morrigan
8
1 / 1 / 2
5,199
578
3,187
2,587
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
krabbypattie
Charybdis
9
7 / 0 / 2
5,842
649
9,297
7,270
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
yGaaBR__
Thanatos
8
2 / 2 / 3
5,231
581
2,661
6,227
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
12
12
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
1
0
1
L
1
2
0
0.5
L
0
0
0
0
W
1
0
7
4.5
L
Bacchus
Wanted_Hivz
Bacchus
1
3
1
0.5
L
Ravana
1
2
2
1
L
Apollo
fabooo
Apollo
1
5
1
0.3
W
The Morrigan
joaogame
The Morrigan
1
1
2
2
W
Charybdis
krabbypattie
Charybdis
7
0
2
8
W
Thanatos
yGaaBR__
Thanatos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,452
Damage
20,280
27,378
Taken
28,475
13,327
Mitigated
13,756
9,956
Healing
13,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
2,475
945
0
2,632
5,877
4,098
1,344
0
5,554
0
30,797
L
3,172
778
0
2,002
5,890
4,054
0
876
5,014
0
23,965
L
549
149
0
489
931
325
832
699
232
12,017
0
W
2,660
485
1,342
2,177
6,514
3,833
269
1,005
5,509
9,605
0
L
Bacchus
Wanted_Hivz
Bacchus
3,058
148
311
3,055
8,197
5,655
0
1,623
6,574
13,514
1,031
L
Ravana
1,207
313
0
2,804
6,057
2,033
0
847
5,210
0
23,339
L
Apollo
fabooo
Apollo
3,466
2,710
187
1,108
6,303
1,260
0
838
5,465
0
14,089
W
The Morrigan
joaogame
The Morrigan
3,187
1,058
0
250
2,587
911
30
487
2,100
28,547
964
W
Charybdis
krabbypattie
Charybdis
9,297
5,026
0
3,456
7,270
2,379
626
1,438
5,791
0
40,290
W
Thanatos
yGaaBR__
Thanatos
2,661
396
0
3,676
6,227
2,535
0
392
5,790
0
23,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,113
Gold Earned
27,205
161
Minions Killed
251
0
Camps Cleared
0
711,417
Distance Traveled
807,382
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,450
606
73
8
0
154,119
0
L
Bellona
4,628
514
43
5
0
162,273
2
L
Sol
3,825
425
23
3
0
69,146
0
W
Sobek
5,483
609
13
1
0
176,911
3
L
Bacchus
4,580
509
8
1
0
156,762
1
L
Ravana
5,070
563
60
7
0
167,598
0
L
Apollo
4,010
446
27
3
0
155,638
3
W
The Morrigan
5,199
578
56
6
0
147,083
1
W
Charybdis
5,842
649
62
7
0
137,438
1
W
Thanatos
5,231
581
47
5
0
191,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role