Player Matchup

Horus
Horus
Finds
Horus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,255 Elo+
Party 4
Skadi
Skadi
OberZexy
Skadi
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 26L
1,277 Elo+
Party 4
Sylvanus
Sylvanus
RedReaper27
Sylvanus
Level 125
God Stats
3W - 5L
1,420 SR
Queue Stats
31W - 35L
1,259 Elo+
Party 2
Thanatos
Thanatos
justreaper38
Thanatos
Level 107
God Stats
8W - 15L
1,497 SR
Queue Stats
96W - 110L
1,415 Elo+
Solo
Vulcan
Vulcan
whiteshadow2332
Vulcan
Level 128
God Stats
3W - 3L
1,588 SR
Queue Stats
59W - 67L
1,500 Elo+
Party 2
Team Averages
Level 89
1,501 SR
1,341 Elo+

VS

Team Averages
Level 63
1,377 SR
1,361 Elo+
Hel
Hel
Ariós
Hel
Level 74
God Stats
5W - 9L
1,270 SR
Queue Stats
226W - 272L
1,347 Elo+
Party 1
Set
Set
Armánder
Set
Level 60
God Stats
9W - 12L
1,366 SR
Queue Stats
223W - 275L
1,347 Elo+
Party 1
Atlas
Atlas
Evogenic
Atlas
Level 68
God Stats
59W - 54L
1,474 SR
Queue Stats
107W - 114L
1,396 Elo+
Party 3
Ullr
Ullr
Göttereule
Ullr
Level 47
God Stats
1W - 2L
1,244 SR
Queue Stats
115W - 143L
1,341 Elo+
Solo
Cernunnos
Cernunnos
MajorEllastic
Cernunnos
Level 66
God Stats
32W - 23L
1,532 SR
Queue Stats
77W - 88L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Finds
Horus
13
0 / 2 / 1
9,235
440
3,698
15,065
14,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
OberZexy
Skadi
16
0 / 4 / 1
9,496
452
5,363
10,622
4,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
RedReaper27
Sylvanus
13
0 / 0 / 1
9,287
442
6,651
8,037
9,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
justreaper38
Thanatos
19
7 / 3 / 1
12,083
575
10,018
19,709
11,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 0 / 3
11,951
569
21,454
10,840
5,142
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ariós
Hel
14
1 / 5 / 2
9,208
438
8,268
17,805
7,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 2 / 2
9,813
467
7,213
18,568
10,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
Evogenic
Atlas
15
2 / 0 / 5
10,383
494
6,553
11,708
10,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 2 / 1
9,013
429
3,701
14,035
7,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cernunnos
MajorEllastic
Cernunnos
15
4 / 1 / 3
9,699
462
11,956
10,697
4,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
10
Kills
9
9
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
Ariós
Hel
1
5
2
0.4
W
1
2
2
1
W
Atlas
Evogenic
Atlas
2
0
5
4.5
L
Horus
Finds
Horus
0
2
1
0.25
W
1
2
1
0.75
W
Cernunnos
MajorEllastic
Cernunnos
4
1
3
5.5
L
Skadi
OberZexy
Skadi
0
4
1
0.13
L
Sylvanus
RedReaper27
Sylvanus
0
0
1
0.5
L
Thanatos
justreaper38
Thanatos
7
3
1
2.5
L
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,184
Damage
37,691
64,273
Taken
72,813
45,230
Mitigated
40,342
32,124
Healing
21,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Ariós
Hel
8,268
238
1,603
8,244
17,805
7,673
25
9,805
7,732
70,945
0
W
7,213
2,749
0
3,133
18,568
10,246
29
5,747
12,714
0
97,264
W
Atlas
Evogenic
Atlas
6,553
1,713
0
3,820
11,708
10,840
238
1,732
9,220
31,913
2,504
L
Horus
Finds
Horus
3,698
1,740
683
3,326
15,065
14,919
0
5,056
10,009
0
17,707
W
3,701
2,323
0
606
14,035
7,123
1,271
7,432
6,565
0
58,222
W
Cernunnos
MajorEllastic
Cernunnos
11,956
5,074
0
3,928
10,697
4,460
1,382
1,847
8,720
0
75,981
L
Skadi
OberZexy
Skadi
5,363
1,550
0
924
10,622
4,401
4,045
2,966
7,656
0
76,835
L
Sylvanus
RedReaper27
Sylvanus
6,651
2,600
137
3,280
8,037
9,359
152
0
8,037
39,275
11,542
L
Thanatos
justreaper38
Thanatos
10,018
2,131
0
22,179
19,709
11,409
0
1,845
17,864
0
129,711
L
21,454
7,385
190
1,405
10,840
5,142
470
5,475
5,365
120,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,052
Gold Earned
48,116
599
Minions Killed
534
0
Camps Cleared
0
1,784,670
Distance Traveled
1,947,764
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,208
438
114
5
0
398,642
2
W
Set
9,813
467
148
7
0
416,686
2
W
Atlas
10,383
494
41
2
0
423,480
5
L
Horus
9,235
440
19
1
0
384,191
8
W
Ullr
9,013
429
97
5
0
311,605
0
W
Cernunnos
9,699
462
134
6
0
397,351
6
L
Skadi
9,496
452
127
6
0
357,264
6
L
Sylvanus
9,287
442
105
5
0
216,050
5
L
Thanatos
12,083
575
152
7
0
398,609
4
L
Vulcan
11,951
569
196
9
0
428,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role