Player Matchup

Pele
Pele
FengMin_RYDR
Pele
Level 109
God Stats
16W - 16L
1,470 SR
Queue Stats
199W - 180L
1,505 Elo+
Party 1
Thoth
Thoth
Hood_AnimeLover
Thoth
Level 116
God Stats
8W - 7L
1,487 SR
Queue Stats
414W - 424L
1,509 Elo+
Party 1
Ymir
Ymir
XeroxisBasaka
Ymir
Level 88
God Stats
57W - 47L
1,573 SR
Queue Stats
264W - 239L
1,528 Elo+
Party 1
Team Averages
Level 104
1,510 SR
1,514 Elo+

VS

Team Averages
Level 107
1,394 SR
1,559 Elo+
Achilles
Achilles
M4ST3R SMOKE
Achilles
Level 49
God Stats
12W - 6L
1,579 SR
Queue Stats
12W - 6L
1,666 Elo+
Party 2
Heimdallr
Heimdallr
Mr2Eivil
Heimdallr
Level 143
God Stats
4W - 5L
1,413 SR
Queue Stats
172W - 127L
1,583 Elo+
Party 2
Atlas
Atlas
ViandeMolle
Atlas
Level 129
God Stats
0W - 2L
1,190 SR
Queue Stats
30W - 32L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
7,444
744
6,949
7,531
3,316
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 0 / 4
8,025
803
10,562
4,412
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 0 / 7
7,390
739
7,304
8,316
5,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
M4ST3R SMOKE
Achilles
10
1 / 4 / 1
6,600
660
3,717
9,928
7,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Mr2Eivil
Heimdallr
12
1 / 2 / 1
7,208
721
6,755
7,614
3,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 3 / 1
6,651
665
4,065
11,890
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
5
0
4
7
L
Achilles
M4ST3R SMOKE
Achilles
1
4
1
0.38
L
Heimdallr
Mr2Eivil
Heimdallr
1
2
1
0.75
L
0
3
1
0.17
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,815
Damage
14,537
20,259
Taken
29,432
10,378
Mitigated
18,634
5,437
Healing
3,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,949
1,434
0
274
7,531
3,316
547
1,553
5,811
0
20,631
W
10,562
554
0
1,912
4,412
1,649
474
911
3,457
27,260
0
L
Achilles
M4ST3R SMOKE
Achilles
3,717
510
326
1,035
9,928
7,275
0
5,454
3,954
0
7,847
L
Heimdallr
Mr2Eivil
Heimdallr
6,755
3,023
0
1,482
7,614
3,084
0
4,824
2,292
0
32,121
L
4,065
1,209
0
1,022
11,890
8,275
0
6,124
5,210
14,096
0
W
7,304
1,305
0
3,251
8,316
5,413
245
1,736
6,309
15,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,859
Gold Earned
20,459
108
Minions Killed
105
6
Camps Cleared
1
597,582
Distance Traveled
531,918
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,444
744
37
4
4
213,648
0
W
Thoth
8,025
803
35
4
0
203,716
2
L
Achilles
6,600
660
14
1
0
174,898
0
L
Heimdallr
7,208
721
78
8
1
181,691
3
L
Atlas
6,651
665
13
1
0
175,329
1
W
Ymir
7,390
739
36
4
2
180,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role