Player Matchup

Yemoja
Yemoja
Durxet
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,680 Elo+
Solo
Hades
Hades
Eugenius_DDD
Hades
Level 65
God Stats
2W - 4L
1,452 SR
Queue Stats
56W - 62L
1,269 Elo+
Solo
Pele
Pele
ImBigTime-TJE
Pele
Level 126
God Stats
20W - 26L
1,433 SR
Queue Stats
176W - 217L
1,396 Elo+
Solo
Charybdis
Charybdis
MarekPawel777
Charybdis
Level 149
God Stats
22W - 15L
1,600 SR
Queue Stats
230W - 221L
1,473 Elo+
Solo
Yu Huang
Yu Huang
The_Game_923
Yu Huang
Level 39
God Stats
0W - 1L
1,673 SR
Queue Stats
36W - 68L
1,295 Elo+
Solo
Team Averages
Level 89
1,532 SR
1,422 Elo+

VS

Team Averages
Level 93
1,484 SR
1,444 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bloody_R3se
Heimdallr
Level 108
God Stats
1W - 0L
1,149 SR
Queue Stats
71W - 78L
1,441 Elo+
Solo
Sylvanus
Sylvanus
KaijuDad
Sylvanus
Level 88
God Stats
2W - 2L
1,198 SR
Queue Stats
38W - 37L
1,403 Elo+
Solo
Cliodhna
Cliodhna
Steven-O-Cleirgh
Cliodhna
Level 65
God Stats
3W - 1L
1,846 SR
Queue Stats
9W - 7L
1,539 Elo+
Solo
Guan Yu
Guan Yu
TwangyOrc
Guan Yu
Level 160
God Stats
2W - 1L
1,726 SR
Queue Stats
182W - 204L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Durxet
Yemoja
7
0 / 0 / 0
5,326
410
823
5,485
1,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 4 / 0
5,641
434
4,886
11,474
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 3 / 2
6,240
480
7,138
11,357
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
MarekPawel777
Charybdis
10
0 / 0 / 1
5,718
440
5,508
8,929
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
The_Game_923
Yu Huang
11
2 / 2 / 0
6,406
493
5,238
7,371
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 2
7,542
580
7,214
6,873
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Bloody_R3se
Heimdallr
10
0 / 2 / 1
6,145
473
6,309
7,874
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
KaijuDad
Sylvanus
13
2 / 0 / 2
7,893
607
8,613
10,997
6,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 0 / 0
6,954
535
5,298
8,920
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
TwangyOrc
Guan Yu
10
1 / 0 / 1
7,016
540
4,562
9,749
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
9
9
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
2
3
W
Heimdallr
Bloody_R3se
Heimdallr
0
2
1
0.25
L
Yemoja
Durxet
Yemoja
0
0
0
0
L
0
4
0
0
L
1
3
2
0.67
W
Sylvanus
KaijuDad
Sylvanus
2
0
2
3
L
Charybdis
MarekPawel777
Charybdis
0
0
1
0.5
W
4
0
0
4
L
Yu Huang
The_Game_923
Yu Huang
2
2
0
1
W
Guan Yu
TwangyOrc
Guan Yu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,593
Damage
31,996
44,616
Taken
44,413
16,006
Mitigated
22,364
14,673
Healing
16,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,214
2,013
0
1,064
6,873
2,458
596
2,680
4,193
60,113
0
W
Heimdallr
Bloody_R3se
Heimdallr
6,309
1,800
0
1,928
7,874
2,939
0
886
6,988
0
47,350
L
Yemoja
Durxet
Yemoja
823
721
2,520
1,795
5,485
1,939
0
815
4,670
5,376
0
L
4,886
781
0
4,288
11,474
5,106
0
7,163
4,311
29,891
0
L
7,138
2,197
0
1,615
11,357
3,771
0
2,813
8,544
0
41,870
W
Sylvanus
KaijuDad
Sylvanus
8,613
2,361
99
5,400
10,997
6,408
1,091
4,171
6,826
46,081
12,409
L
Charybdis
MarekPawel777
Charybdis
5,508
2,616
0
3,975
8,929
2,362
0
904
8,025
0
47,760
W
5,298
562
0
3,244
8,920
3,187
0
1,700
7,220
0
39,413
L
Yu Huang
The_Game_923
Yu Huang
5,238
575
0
480
7,371
2,828
200
3,149
4,222
38,266
0
W
Guan Yu
TwangyOrc
Guan Yu
4,562
504
1,149
4,036
9,749
7,372
50
1,510
8,239
0
23,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,331
Gold Earned
35,550
283
Minions Killed
381
0
Camps Cleared
0
1,180,706
Distance Traveled
1,317,758
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,542
580
95
7
0
246,169
2
W
Heimdallr
6,145
473
74
6
0
237,454
1
L
Yemoja
5,326
410
8
1
0
162,691
2
L
Hades
5,641
434
61
5
0
221,636
4
L
Pele
6,240
480
59
5
0
271,811
2
W
Sylvanus
7,893
607
108
8
0
227,923
4
L
Charybdis
5,718
440
88
7
0
253,873
0
W
Cliodhna
6,954
535
70
5
0
318,636
4
L
Yu Huang
6,406
493
67
5
0
270,695
2
W
Guan Yu
7,016
540
34
3
0
287,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role