Player Matchup

Ne Zha
Ne Zha
DR KimiKayuuga
Ne Zha
Level 88
God Stats
19W - 20L
1,519 SR
Queue Stats
540W - 513L
1,520 Elo+
Party 1
Shiva
Shiva
Echo Ch1mp
Shiva
Level 75
God Stats
29W - 13L
1,709 SR
Queue Stats
270W - 299L
1,507 Elo+
Party 1
Khepri
Khepri
ViscoseTripod88
Khepri
Level 76
God Stats
1W - 0L
1,361 SR
Queue Stats
10W - 18L
1,098 Elo+
Party 1
Ishtar
Ishtar
Vitao x IMT
Ishtar
Level 102
God Stats
3W - 6L
1,342 SR
Queue Stats
347W - 394L
1,437 Elo+
Solo
Vulcan
Vulcan
Zaxsii
Vulcan
Level 108
God Stats
2W - 2L
1,673 SR
Queue Stats
147W - 162L
1,446 Elo+
Solo
Team Averages
Level 90
1,521 SR
1,402 Elo+

VS

Team Averages
Level 130
1,518 SR
1,442 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Ap Hacks
Hun Batz
Level 116
God Stats
2W - 2L
1,309 SR
Queue Stats
33W - 44L
1,362 Elo+
Solo
Chang'e
Chang'e
Irx203
Chang'e
Level 109
God Stats
50W - 43L
1,555 SR
Queue Stats
156W - 145L
1,447 Elo+
Solo
Athena
Athena
MoistEncounters
Athena
Level 123
God Stats
13W - 7L
1,739 SR
Queue Stats
510W - 588L
1,410 Elo+
Solo
Sol
Sol
Prof_Longshot
Sol
Level 141
God Stats
1W - 6L
1,486 SR
Queue Stats
51W - 52L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,537
707
708
3,569
978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
6
2 / 0 / 0
3,988
798
1,394
1,729
527
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 0 / 0
2,832
566
693
2,526
1,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
4
0 / 0 / 0
3,040
608
1,429
2,651
806
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Zaxsii
Vulcan
5
0 / 0 / 0
3,206
641
581
1,987
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
2
0 / 1 / 0
2,584
517
416
1,062
255
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
Ap Hacks
Hun Batz
2
0 / 1 / 0
2,560
512
405
1,041
282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
Irx203
Chang'e
6
0 / 0 / 0
3,413
683
497
650
259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 0 / 0
3,167
633
893
3,694
1,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
3,072
614
2,089
2,283
418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
0
0
L
Hun Batz
Ap Hacks
Hun Batz
0
1
0
0
W
0
0
1
0.5
W
Shiva
2
0
0
2
L
Chang'e
Irx203
Chang'e
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
Ishtar
0
0
0
0
W
Vulcan
Zaxsii
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,805
Damage
4,300
12,462
Taken
8,730
4,019
Mitigated
2,781
3,442
Healing
3,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
416
51
0
52
1,062
255
0
0
1,062
0
2,861
L
Hun Batz
Ap Hacks
Hun Batz
405
255
0
86
1,041
282
0
110
931
0
2,880
W
708
352
0
709
3,569
978
0
90
3,479
0
18,447
W
Shiva
1,394
684
0
453
1,729
527
76
128
1,601
0
16,981
L
Chang'e
Irx203
Chang'e
497
0
40
188
650
259
0
471
179
15,699
0
L
893
490
75
1,354
3,694
1,567
0
244
3,384
10,467
0
L
2,089
1,365
0
1,528
2,283
418
0
247
1,900
15,597
0
W
693
76
95
1,012
2,526
1,079
152
1,641
885
3,957
0
W
Ishtar
1,429
962
0
613
2,651
806
217
1,213
1,438
0
15,606
W
Vulcan
Zaxsii
Vulcan
581
327
0
560
1,987
629
0
407
1,580
13,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,603
Gold Earned
14,796
143
Minions Killed
95
0
Camps Cleared
0
487,104
Distance Traveled
312,191
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
2,584
517
8
2
0
25,223
0
L
Hun Batz
2,560
512
10
2
0
33,927
1
W
Ne Zha
3,537
707
50
10
0
113,135
1
W
Shiva
3,988
798
37
7
0
96,465
0
L
Chang'e
3,413
683
28
6
0
90,459
2
L
Athena
3,167
633
23
5
0
87,432
1
L
Sol
3,072
614
26
5
0
75,150
1
W
Khepri
2,832
566
4
1
0
89,249
1
W
Ishtar
3,040
608
26
5
0
90,290
1
W
Vulcan
3,206
641
26
5
0
97,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role