Player Matchup

Ymir
Ymir
Dudeson49
Ymir
Level 127
God Stats
152W - 71L
1,725 SR
Queue Stats
168W - 81L
1,741 Elo+
Party 1
Ishtar
Ishtar
SapphicSnakeSis
Ishtar
Level 160
God Stats
5W - 7L
1,360 SR
Queue Stats
177W - 90L
1,739 Elo+
Party 1
Sol
Sol
andr8009
Sol
Level 124
God Stats
27W - 12L
1,596 SR
Queue Stats
181W - 92L
1,737 Elo+
Party 1
Team Averages
Level 137
1,560 SR
1,739 Elo+

VS

Team Averages
Level 109
1,631 SR
1,513 Elo+
Shiva
Shiva
Escuredo
Shiva
Level 119
God Stats
5W - 1L
1,888 SR
Queue Stats
31W - 27L
1,641 Elo+
Solo
Neith
Neith
Maník
Neith
Level 122
God Stats
7W - 14L
1,466 SR
Queue Stats
18W - 32L
1,417 Elo+
Party 2
Anubis
Anubis
shpongia
Anubis
Level 87
God Stats
3W - 0L
1,538 SR
Queue Stats
44W - 56L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 8 / 3
7,939
722
4,263
19,830
16,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 2 / 2
7,762
706
7,833
7,271
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 4
7,461
678
9,594
8,427
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Escuredo
Shiva
13
6 / 3 / 8
9,125
830
11,567
14,053
14,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Maník
Neith
14
5 / 0 / 8
9,080
825
13,151
8,150
3,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
shpongia
Anubis
13
3 / 3 / 7
8,597
782
7,187
7,624
3,689
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
14
14
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
8
3
0.44
W
Shiva
Escuredo
Shiva
6
3
8
3.33
W
Neith
Maník
Neith
5
0
8
9
L
3
2
2
2
L
1
4
4
0.75
W
Anubis
shpongia
Anubis
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,690
Damage
31,905
35,528
Taken
29,827
22,728
Mitigated
21,627
5,292
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,263
640
0
2,739
19,830
16,523
23
4,692
14,746
12,534
0
W
Shiva
Escuredo
Shiva
11,567
2,477
0
2,932
14,053
14,202
334
5,350
8,703
0
23,229
W
Neith
Maník
Neith
13,151
7,716
0
2,449
8,150
3,736
1,442
4,001
4,149
0
38,283
L
7,833
5,001
0
554
7,271
2,716
0
1,465
5,456
0
19,046
L
9,594
2,999
0
1,999
8,427
3,489
0
1,199
6,998
27,517
2,350
W
Anubis
shpongia
Anubis
7,187
289
0
2,592
7,624
3,689
577
4,266
3,358
32,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,162
Gold Earned
26,802
109
Minions Killed
115
2
Camps Cleared
7
566,639
Distance Traveled
600,964
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,939
722
14
1
0
176,294
4
W
Shiva
9,125
830
17
2
4
213,014
3
W
Neith
9,080
825
44
4
1
197,867
0
L
Ishtar
7,762
706
36
3
0
205,076
0
L
Sol
7,461
678
59
5
2
185,269
2
W
Anubis
8,597
782
54
5
2
190,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role