Player Matchup

Cthulhu
Cthulhu
Alnmb59
Cthulhu
Level 89
God Stats
3W - 8L
1,338 SR
Queue Stats
205W - 236L
1,422 Elo+
Solo
Ullr
Ullr
SsgTheBest24
Ullr
Level 129
God Stats
1W - 1L
1,744 SR
Queue Stats
8W - 15L
1,317 Elo+
Party 3
Pele
Pele
a475339798
Pele
Level 80
God Stats
14W - 19L
1,513 SR
Queue Stats
50W - 55L
1,419 Elo+
Party 3
Mulan
Mulan
joschua1501
Mulan
Level 106
God Stats
5W - 14L
1,236 SR
Queue Stats
162W - 166L
1,440 Elo+
Party 3
Hades
Hades
sib518
Hades
Level 108
God Stats
30W - 33L
1,530 SR
Queue Stats
132W - 134L
1,427 Elo+
Party 3
Team Averages
Level 102
1,472 SR
1,405 Elo+

VS

Team Averages
Level 111
1,528 SR
1,430 Elo+
Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Rapierclown73
Set
Level 148
God Stats
11W - 10L
1,552 SR
Queue Stats
475W - 472L
1,439 Elo+
Party 1
Ymir
Ymir
WLbart
Ymir
Level 68
God Stats
17W - 14L
1,502 SR
Queue Stats
41W - 49L
1,439 Elo+
Party 2
Fenrir
Fenrir
armand-wl
Fenrir
Level 108
God Stats
18W - 18L
1,443 SR
Queue Stats
165W - 204L
1,367 Elo+
Party 2
Neith
Neith
xJVrij13
Neith
Level 105
God Stats
2W - 1L
1,643 SR
Queue Stats
123W - 139L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alnmb59
Cthulhu
2
0 / 0 / 0
2,997
500
102
1,695
666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 0
3,255
543
502
2,035
495
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

6
0 / 1 / 0
3,766
628
938
3,680
1,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
1 / 1 / 0
4,258
710
1,374
3,438
2,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
sib518
Hades
5
0 / 1 / 0
3,588
598
2,532
4,379
1,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
0 / 1 / 1
3,984
664
1,541
2,481
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 0 / 2
3,735
623
1,549
2,912
1,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
WLbart
Ymir
6
0 / 0 / 1
3,989
665
1,041
2,762
1,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
armand-wl
Fenrir
7
3 / 0 / 0
4,073
679
2,380
4,922
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
xJVrij13
Neith
6
0 / 0 / 1
3,513
586
2,227
1,447
579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
3
3
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
1
1
0.5
L
Cthulhu
Alnmb59
Cthulhu
0
0
0
0
W
0
0
2
1
L
0
0
0
0
W
Ymir
WLbart
Ymir
0
0
1
0.5
L
0
1
0
0
W
Fenrir
armand-wl
Fenrir
3
0
0
3
L
1
1
0
1
L
Hades
sib518
Hades
0
1
0
0
W
Neith
xJVrij13
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,448
Damage
8,738
15,227
Taken
14,524
5,980
Mitigated
5,838
5,667
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,541
194
0
304
2,481
487
0
0
2,335
16,119
0
L
Cthulhu
Alnmb59
Cthulhu
102
0
0
1,146
1,695
666
0
375
1,320
2,445
0
W
1,549
246
0
817
2,912
1,605
0
1,890
1,022
0
19,013
L
502
94
154
257
2,035
495
0
105
1,930
0
9,933
W
Ymir
WLbart
Ymir
1,041
184
0
1,175
2,762
1,490
0
102
2,660
11,690
4,105
L
938
129
146
1,313
3,680
1,095
0
0
3,680
0
18,178
W
Fenrir
armand-wl
Fenrir
2,380
816
0
2,606
4,922
1,677
0
642
4,280
0
16,189
L
1,374
353
0
755
3,438
2,219
0
1,353
1,897
0
18,365
L
Hades
sib518
Hades
2,532
565
76
1,820
4,379
1,505
188
295
4,084
18,387
0
W
Neith
xJVrij13
Neith
2,227
954
0
461
1,447
579
0
0
1,447
0
20,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,864
Gold Earned
19,294
120
Minions Killed
153
0
Camps Cleared
0
526,004
Distance Traveled
618,083
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
3,984
664
33
6
0
124,843
4
L
Cthulhu
2,997
500
3
1
0
35,707
1
W
Set
3,735
623
30
5
0
128,888
0
L
Ullr
3,255
543
16
3
0
113,824
0
W
Ymir
3,989
665
26
4
0
111,428
1
L
Pele
3,766
628
34
6
0
135,467
0
W
Fenrir
4,073
679
32
5
0
142,489
1
L
Mulan
4,258
710
30
5
0
125,153
0
L
Hades
3,588
598
37
6
0
115,853
2
W
Neith
3,513
586
32
5
0
110,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role