Player Matchup

Vamana
Vamana
CallMeRavan
Vamana
Level 159
God Stats
4W - 1L
1,676 SR
Queue Stats
270W - 144L
1,830 Elo+
Party 1
Chang'e
Chang'e
Deadkingzz
Chang'e
Level 15
God Stats
2W - 0L
1,926 SR
Queue Stats
109W - 10L
1,839 Elo+
Party 1
Lancelot
Lancelot
JeanPaulVaIley
Lancelot
Level 159
God Stats
4W - 1L
1,712 SR
Queue Stats
357W - 104L
1,782 Elo+
Party 1
Team Averages
Level 111
1,771 SR
1,817 Elo+

VS

Team Averages
Level 93
1,540 SR
1,524 Elo+
Guan Yu
Guan Yu
AdamsGhostly
Guan Yu
Level 86
God Stats
0W - 4L
1,506 SR
Queue Stats
45W - 27L
1,602 Elo+
Party 2
Bellona
Bellona
TurnerIceTea
Bellona
Level 126
God Stats
1W - 1L
1,674 SR
Queue Stats
30W - 24L
1,601 Elo+
Party 2
Ah Puch
Ah Puch
youngdream928
Ah Puch
Level 67
God Stats
3W - 4L
1,439 SR
Queue Stats
31W - 36L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
6 / 0 / 10
16,945
737
34,732
40,529
58,296
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Deadkingzz
Chang'e
12
3 / 0 / 3
12,663
551
8,098
5,215
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
20
8 / 0 / 9
16,591
721
40,095
27,495
29,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AdamsGhostly
Guan Yu
16
0 / 5 / 0
13,355
581
11,420
35,951
61,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
TurnerIceTea
Bellona
17
0 / 2 / 0
13,576
590
14,644
31,611
38,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
17
0 / 10 / 0
12,442
541
24,597
23,341
13,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
17
Kills
0
0
Deaths
17
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AdamsGhostly
Guan Yu
0
5
0
0
W
Vamana
6
0
10
11
W
Chang'e
Deadkingzz
Chang'e
3
0
3
4.5
W
Lancelot
8
0
9
12.5
L
Bellona
TurnerIceTea
Bellona
0
2
0
0
L
Ah Puch
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,925
Damage
50,661
73,239
Taken
90,903
90,893
Mitigated
113,341
30,936
Healing
22,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AdamsGhostly
Guan Yu
11,420
2,213
4,808
7,781
35,951
61,287
33
6,322
29,629
0
26,875
W
Vamana
34,732
14,245
2,160
12,075
40,529
58,296
1,150
10,772
28,266
11,453
73,158
W
Chang'e
Deadkingzz
Chang'e
8,098
512
3,499
2,876
5,215
3,118
408
2,599
2,616
28,582
0
W
Lancelot
40,095
12,463
0
10,326
27,495
29,479
1,335
11,653
14,754
0
110,364
L
Bellona
TurnerIceTea
Bellona
14,644
4,845
3,047
4,368
31,611
38,263
39
5,503
26,108
0
51,313
L
Ah Puch
24,597
1,342
0
2,954
23,341
13,791
0
1,901
21,440
77,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,199
Gold Earned
39,373
237
Minions Killed
205
13
Camps Cleared
7
1,163,197
Distance Traveled
1,178,500
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,355
581
27
1
1
408,126
5
W
Vamana
16,945
737
81
4
4
469,670
0
W
Chang'e
12,663
551
60
3
2
177,963
4
W
Lancelot
16,591
721
96
4
7
515,564
3
L
Bellona
13,576
590
69
3
2
439,960
0
L
Ah Puch
12,442
541
109
5
4
330,414
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role