Player Matchup

Hercules
Hercules
CallMeRavan
Hercules
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 144L
1,826 Elo+
Party 2
Poseidon
Poseidon
Deadkingzz
Poseidon
Level 15
God Stats
5W - 2L
1,617 SR
Queue Stats
109W - 10L
1,832 Elo+
Party 2
Gilgamesh
Gilgamesh
JeanPaulVaIley
Gilgamesh
Level 159
God Stats
7W - 4L
1,735 SR
Queue Stats
357W - 104L
1,778 Elo+
Party 2
Team Averages
Level 111
1,617 SR
1,812 Elo+

VS

Team Averages
Level 82
1,514 SR
1,475 Elo+
Cthulhu
Cthulhu
CagedCanibal
Cthulhu
Level 6
God Stats
2W - 1L
1,751 SR
Queue Stats
5W - 4L
1,486 Elo+
Party 1
Raijin
Raijin
Cexul
Raijin
Level 156
God Stats
0W - 1L
1,291 SR
Queue Stats
5W - 5L
1,455 Elo+
Party 1
Heimdallr
Heimdallr
UrFaveHebrew
Heimdallr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CallMeRavan
Hercules
15
5 / 1 / 14
11,446
818
10,931
24,930
30,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
Deadkingzz
Poseidon
16
11 / 2 / 8
11,249
804
21,177
9,447
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JeanPaulVaIley
Gilgamesh
15
4 / 0 / 16
11,332
809
12,983
18,598
16,599
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CagedCanibal
Cthulhu
12
0 / 7 / 3
9,117
651
9,039
21,148
21,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Cexul
Raijin
14
2 / 6 / 1
9,716
694
17,819
14,291
6,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
UrFaveHebrew
Heimdallr
13
1 / 7 / 1
8,512
608
8,990
14,758
6,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
20
Kills
3
3
Deaths
20
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CagedCanibal
Cthulhu
0
7
3
0.21
W
Hercules
CallMeRavan
Hercules
5
1
14
12
L
Raijin
Cexul
Raijin
2
6
1
0.42
W
Poseidon
Deadkingzz
Poseidon
11
2
8
7.5
W
Gilgamesh
JeanPaulVaIley
Gilgamesh
4
0
16
12
L
Heimdallr
UrFaveHebrew
Heimdallr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,091
Damage
35,848
52,975
Taken
50,197
50,763
Mitigated
34,350
24,978
Healing
2,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CagedCanibal
Cthulhu
9,039
1,238
57
523
21,148
21,346
0
11,958
9,190
17,763
0
W
Hercules
CallMeRavan
Hercules
10,931
4,674
239
10,014
24,930
30,061
215
11,732
12,541
108
21,372
L
Raijin
Cexul
Raijin
17,819
2,072
0
665
14,291
6,108
0
4,623
9,668
53,601
0
W
Poseidon
Deadkingzz
Poseidon
21,177
3,630
0
2,326
9,447
4,103
1,412
6,048
3,163
65,103
0
W
Gilgamesh
JeanPaulVaIley
Gilgamesh
12,983
4,402
5,292
7,107
18,598
16,599
565
8,069
10,059
644
30,340
L
Heimdallr
UrFaveHebrew
Heimdallr
8,990
3,947
0
1,500
14,758
6,896
0
5,656
9,102
0
23,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,027
Gold Earned
27,345
125
Minions Killed
126
9
Camps Cleared
4
876,758
Distance Traveled
671,789
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,117
651
19
1
2
229,976
0
W
Hercules
11,446
818
18
1
0
305,203
0
L
Raijin
9,716
694
86
6
2
235,024
0
W
Poseidon
11,249
804
89
6
6
238,906
3
W
Gilgamesh
11,332
809
18
1
3
332,649
3
L
Heimdallr
8,512
608
21
2
0
206,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role