Player Matchup

Danzaburou
Danzaburou
HerpaDerpa
Danzaburou
Level 36
God Stats
4W - 4L
1,430 SR
Queue Stats
20W - 23L
1,475 Elo+
Party 1
Atlas
Atlas
Shetsa
Atlas
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
diegojesusgaspar
Morgan Le Fay
Level 64
God Stats
6W - 12L
1,312 SR
Queue Stats
26W - 51L
1,261 Elo+
Solo
Team Averages
Level 47
1,414 SR
1,404 Elo+

VS

Team Averages
Level 85
1,500 SR
1,552 Elo+
Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Tondeo
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,366 Elo+
Solo
Da Ji
Da Ji
josegeimer
Da Ji
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 40L
1,792 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HerpaDerpa
Danzaburou
12
4 / 3 / 5
8,566
857
9,446
7,042
2,760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Shetsa
Atlas
12
3 / 1 / 4
8,115
812
5,763
10,025
10,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
diegojesusgaspar
Morgan Le Fay
11
2 / 3 / 2
7,486
749
6,477
7,492
3,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 4 / 4
7,538
754
4,434
13,533
11,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Tondeo
He Bo
9
1 / 0 / 4
6,475
648
3,646
4,225
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
11
3 / 5 / 4
7,030
703
10,522
11,525
5,094
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
9
Kills
7
7
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
4
4
1.25
W
Danzaburou
HerpaDerpa
Danzaburou
4
3
5
2.17
W
Atlas
Shetsa
Atlas
3
1
4
5
L
He Bo
Tondeo
He Bo
1
0
4
3
W
Morgan Le Fay
diegojesusgaspar
Morgan Le Fay
2
3
2
1
L
Da Ji
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,686
Damage
18,602
24,559
Taken
29,283
15,846
Mitigated
18,184
2,943
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,434
1,952
1,315
3,676
13,533
11,769
0
6,368
7,165
0
13,789
W
Danzaburou
HerpaDerpa
Danzaburou
9,446
4,345
0
1,386
7,042
2,760
873
1,338
5,704
0
24,562
W
Atlas
Shetsa
Atlas
5,763
2,366
0
1,174
10,025
10,053
401
1,405
8,620
13,138
0
L
He Bo
Tondeo
He Bo
3,646
32
0
500
4,225
1,321
0
912
3,313
8,253
0
W
Morgan Le Fay
diegojesusgaspar
Morgan Le Fay
6,477
584
0
383
7,492
3,033
1,097
1,085
6,407
29,525
0
L
Da Ji
10,522
1,738
0
0
11,525
5,094
0
5,326
6,199
0
23,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,167
Gold Earned
21,043
97
Minions Killed
67
3
Camps Cleared
3
523,619
Distance Traveled
449,033
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,538
754
24
2
0
162,221
1
W
Danzaburou
8,566
857
39
4
2
170,063
1
W
Atlas
8,115
812
16
2
0
182,289
2
L
He Bo
6,475
648
14
1
0
121,065
1
W
Morgan Le Fay
7,486
749
42
4
1
171,267
0
L
Da Ji
7,030
703
29
3
3
165,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role