Player Matchup

Baron Samedi
Baron Samedi
Healthy_Medics
Baron Samedi
Level 114
God Stats
3W - 1L
1,545 SR
Queue Stats
76W - 93L
1,414 Elo+
Party 1
Ne Zha
Ne Zha
KingTerno
Ne Zha
Level 125
God Stats
4W - 3L
1,509 SR
Queue Stats
79W - 78L
1,587 Elo+
Party 1
Geb
Geb
rouge_gamer_
Geb
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 110L
1,168 Elo+
Solo
Team Averages
Level 113
1,518 SR
1,390 Elo+

VS

Team Averages
Level 116
1,535 SR
1,476 Elo+
Shiva
Shiva
HEADINTHECLOUDDS
Shiva
Level 104
God Stats
5W - 4L
1,724 SR
Queue Stats
343W - 398L
1,494 Elo+
Solo
Susano
Susano
Leroio
Susano
Level 119
God Stats
0W - 1L
1,426 SR
Queue Stats
68W - 86L
1,474 Elo+
Solo
Yu Huang
Yu Huang
dante12kojiazul
Yu Huang
Level 124
God Stats
2W - 3L
1,454 SR
Queue Stats
147W - 175L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Healthy_Medics
Baron Samedi
12
2 / 0 / 4
7,418
674
10,095
8,464
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
KingTerno
Ne Zha
13
4 / 0 / 2
7,859
714
8,196
7,908
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 4
7,582
689
3,512
14,613
10,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,591
599
5,376
10,711
7,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Susano
Leroio
Susano
11
1 / 3 / 0
6,991
636
9,096
12,646
7,603
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
11
0 / 1 / 1
6,995
636
9,596
5,778
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Baron Samedi
Healthy_Medics
Baron Samedi
2
0
4
4
W
Ne Zha
KingTerno
Ne Zha
4
0
2
5
L
Susano
Leroio
Susano
1
3
0
0.33
L
Yu Huang
0
1
1
0.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,803
Damage
24,068
30,985
Taken
29,135
18,477
Mitigated
18,785
14,578
Healing
4,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,376
1,031
1,084
2,222
10,711
7,695
0
5,518
4,496
0
16,711
W
Baron Samedi
Healthy_Medics
Baron Samedi
10,095
767
1,655
3,351
8,464
4,260
259
2,453
6,011
24,987
0
W
Ne Zha
KingTerno
Ne Zha
8,196
1,752
0
681
7,908
4,083
0
3,000
4,908
0
25,497
L
Susano
Leroio
Susano
9,096
1,937
0
876
12,646
7,603
0
5,350
6,729
0
20,713
L
Yu Huang
9,596
1,404
0
352
5,778
3,487
0
2,561
2,915
29,584
3,110
W
3,512
194
2,107
6,784
14,613
10,134
0
4,157
10,456
14,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,859
Gold Earned
20,577
114
Minions Killed
110
3
Camps Cleared
6
658,591
Distance Traveled
597,411
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,591
599
22
2
2
203,518
0
W
Baron Samedi
7,418
674
47
4
2
214,319
1
W
Ne Zha
7,859
714
50
5
1
224,095
2
L
Susano
6,991
636
32
3
3
198,765
5
L
Yu Huang
6,995
636
56
5
1
195,128
3
W
Geb
7,582
689
17
2
0
220,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role