Player Matchup

Chaac
Chaac
NoLACKs
Chaac
Level 67
God Stats
9W - 5L
1,469 SR
Queue Stats
18W - 22L
1,279 Elo+
Solo
Kukulkan
Kukulkan
SmokeyYeen
Kukulkan
Level 109
God Stats
0W - 4L
1,267 SR
Queue Stats
13W - 14L
1,359 Elo+
Solo
Yemoja
Yemoja
TerrificVeil345
Yemoja
Level 60
God Stats
23W - 21L
1,530 SR
Queue Stats
134W - 174L
1,402 Elo+
Solo
Team Averages
Level 79
1,422 SR
1,347 Elo+

VS

Team Averages
Level 113
1,476 SR
1,425 Elo+
Chang'e
Chang'e
 
Chang'e
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
OrcristAres
Ares
Level 111
God Stats
5W - 4L
1,429 SR
Queue Stats
42W - 63L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NoLACKs
Chaac
11
2 / 2 / 2
7,876
656
9,239
14,964
9,691
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
SmokeyYeen
Kukulkan
12
3 / 4 / 2
8,457
705
7,091
8,322
5,909
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 3
8,047
671
5,038
12,092
9,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 0 / 2
9,365
780
13,984
12,517
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
 
Chiron
13
0 / 1 / 5
8,151
679
6,959
7,319
3,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 3
9,399
783
7,596
14,192
15,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
5
Kills
8
8
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
2
6
W
Chiron
 
Chiron
0
1
5
2.5
L
Chaac
NoLACKs
Chaac
2
2
2
1.5
W
3
4
3
1.13
L
Kukulkan
SmokeyYeen
Kukulkan
3
4
2
1
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,368
Damage
28,539
35,378
Taken
34,028
25,244
Mitigated
23,769
10,107
Healing
16,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,984
236
2,689
8,221
12,517
5,237
368
5,142
7,375
38,748
0
W
Chiron
 
Chiron
6,959
1,571
1,101
2,353
7,319
3,053
2,283
1,881
5,438
0
39,416
L
Chaac
NoLACKs
Chaac
9,239
2,815
261
3,197
14,964
9,691
0
8,347
6,617
0
20,720
W
7,596
161
0
2,074
14,192
15,479
0
5,733
8,459
12,434
0
L
Kukulkan
SmokeyYeen
Kukulkan
7,091
976
0
261
8,322
5,909
0
5,254
3,068
28,873
0
L
5,038
1,760
2,328
4,060
12,092
9,644
0
8,716
3,376
16,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,380
Gold Earned
26,915
94
Minions Killed
142
2
Camps Cleared
8
582,888
Distance Traveled
685,996
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,365
780
61
5
1
248,881
1
W
Chiron
8,151
679
74
6
6
216,429
6
L
Chaac
7,876
656
23
2
0
200,892
1
W
Ares
9,399
783
7
1
1
220,686
1
L
Kukulkan
8,457
705
45
4
2
179,439
2
L
Yemoja
8,047
671
26
2
0
202,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role