Player Matchup

Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ColdHard_Kash
Mulan
Level 146
God Stats
34W - 56L
1,373 SR
Queue Stats
827W - 985L
1,433 Elo+
Party 1
Sol
Sol
DIRtyD_FROmdA91O
Sol
Level 108
God Stats
10W - 22L
1,337 SR
Queue Stats
801W - 949L
1,399 Elo+
Party 1
Izanami
Izanami
KeNs_Sins
Izanami
Level 98
God Stats
11W - 7L
1,418 SR
Queue Stats
424W - 481L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
Twiztid Kris
Ao Kuang
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 120L
1,420 Elo+
Solo
Team Averages
Level 125
1,426 SR
1,444 Elo+

VS

Team Averages
Level 96
1,497 SR
1,395 Elo+
He Bo
He Bo
HORT_On_Fire-_-
He Bo
Level 62
God Stats
13W - 18L
1,403 SR
Queue Stats
200W - 239L
1,400 Elo+
Party 2
Artio
Artio
Smoke Potion
Artio
Level 124
God Stats
25W - 28L
1,446 SR
Queue Stats
36W - 40L
1,394 Elo+
Solo
Chronos
Chronos
Trekker275
Chronos
Level 125
God Stats
62W - 44L
1,587 SR
Queue Stats
208W - 206L
1,402 Elo+
Solo
Thanatos
Thanatos
btw_sakus
Thanatos
Level 63
God Stats
13W - 12L
1,486 SR
Queue Stats
200W - 247L
1,384 Elo+
Party 2
Jing Wei
Jing Wei
repositiontruckn
Jing Wei
Level 107
God Stats
32W - 22L
1,562 SR
Queue Stats
103W - 131L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 0 / 2
5,214
521
2,910
6,418
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
4,783
478
3,376
7,965
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 1
5,345
535
3,057
4,962
1,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
KeNs_Sins
Izanami
8
1 / 1 / 1
4,759
476
3,445
5,372
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Twiztid Kris
Ao Kuang
9
3 / 2 / 1
5,657
566
3,836
11,438
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,214
621
4,389
3,924
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 0 / 0
5,291
529
3,009
6,443
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Trekker275
Chronos
8
0 / 1 / 0
4,627
463
5,556
5,470
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
btw_sakus
Thanatos
8
2 / 4 / 1
5,191
519
3,880
7,936
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 1
6,358
636
4,856
4,264
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
7
8
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
0
2
2
L
0
3
0
0
L
0
2
1
0.25
W
3
0
0
3
L
Izanami
KeNs_Sins
Izanami
1
1
1
1.5
W
0
0
0
0
W
Chronos
Trekker275
Chronos
0
1
0
0
L
Ao Kuang
Twiztid Kris
Ao Kuang
3
2
1
1.75
W
Thanatos
btw_sakus
Thanatos
2
4
1
0.63
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,624
Damage
21,690
36,155
Taken
28,037
16,104
Mitigated
11,515
13,486
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,910
911
430
2,642
6,418
3,621
0
3,044
3,374
12,270
1,408
L
3,376
901
0
2,796
7,965
4,778
0
0
7,965
0
28,426
L
3,057
1,084
0
1,507
4,962
1,970
0
2,568
2,394
29,595
4,980
W
4,389
267
0
776
3,924
1,376
0
1,311
2,613
44,362
0
L
Izanami
KeNs_Sins
Izanami
3,445
2,003
0
2,053
5,372
1,797
0
2,886
2,486
0
33,117
W
3,009
227
120
3,065
6,443
3,495
0
1,083
5,360
13,084
3,773
W
Chronos
Trekker275
Chronos
5,556
2,104
0
1,019
5,470
1,786
72
2,618
2,852
30,667
0
L
Ao Kuang
Twiztid Kris
Ao Kuang
3,836
1,426
0
4,058
11,438
3,938
0
3,668
7,770
33,155
0
W
Thanatos
btw_sakus
Thanatos
3,880
1,341
0
4,808
7,936
3,395
0
4,090
3,846
0
25,645
W
4,856
4,280
0
740
4,264
1,463
771
36
4,228
0
43,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,758
Gold Earned
27,681
254
Minions Killed
298
0
Camps Cleared
0
872,866
Distance Traveled
1,008,614
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,214
521
28
3
0
196,894
1
L
Mulan
4,783
478
54
5
0
165,555
2
L
Sol
5,345
535
59
6
0
173,404
3
W
He Bo
6,214
621
80
8
0
195,750
4
L
Izanami
4,759
476
55
6
0
150,279
2
W
Artio
5,291
529
25
3
0
211,170
3
W
Chronos
4,627
463
66
7
0
188,280
0
L
Ao Kuang
5,657
566
58
6
0
186,734
3
W
Thanatos
5,191
519
46
5
0
211,689
2
W
Jing Wei
6,358
636
81
8
0
201,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role