Player Matchup

Achilles
Achilles
ArGePo
Achilles
Level 69
God Stats
13W - 4L
1,606 SR
Queue Stats
199W - 63L
1,804 Elo+
Party 1
Lancelot
Lancelot
GeMiGu14
Lancelot
Level 144
God Stats
15W - 3L
1,736 SR
Queue Stats
274W - 91L
1,818 Elo+
Party 1
Vulcan
Vulcan
minfaxx
Vulcan
Level 28
God Stats
37W - 6L
1,848 SR
Queue Stats
164W - 53L
1,773 Elo+
Party 1
Team Averages
Level 80
1,730 SR
1,799 Elo+

VS

Team Averages
Level 108
1,491 SR
1,485 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Chemiitanf
Artemis
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,354 Elo+
Party 2
Discordia
Discordia
Furiiuss
Discordia
Level 125
God Stats
4W - 4L
1,474 SR
Queue Stats
113W - 79L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArGePo
Achilles
17
6 / 1 / 8
11,794
842
14,008
18,354
26,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
GeMiGu14
Lancelot
16
8 / 3 / 6
11,273
805
22,123
17,320
10,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
minfaxx
Vulcan
14
1 / 1 / 9
9,915
708
6,202
8,272
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 2 / 2
9,752
697
11,984
19,503
15,797
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Chemiitanf
Artemis
11
0 / 8 / 4
8,175
584
9,754
14,432
5,193
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Furiiuss
Discordia
13
2 / 5 / 2
8,891
635
10,647
11,808
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
5
5
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
2
2
2
W
Achilles
ArGePo
Achilles
6
1
8
10
L
Artemis
Chemiitanf
Artemis
0
8
4
0.25
L
Discordia
Furiiuss
Discordia
2
5
2
0.6
W
Lancelot
GeMiGu14
Lancelot
8
3
6
3.67
W
Vulcan
minfaxx
Vulcan
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,333
Damage
32,385
43,946
Taken
45,743
40,137
Mitigated
25,081
13,066
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,984
2,517
0
1,987
19,503
15,797
93
4,381
14,695
0
32,602
W
Achilles
ArGePo
Achilles
14,008
1,589
629
7,209
18,354
26,187
265
4,161
14,193
0
34,512
L
Artemis
Chemiitanf
Artemis
9,754
4,301
0
1,244
14,432
5,193
0
937
13,176
0
28,870
L
Discordia
Furiiuss
Discordia
10,647
660
0
500
11,808
4,091
212
973
10,564
30,602
0
W
Lancelot
GeMiGu14
Lancelot
22,123
5,678
0
3,175
17,320
10,246
1,174
4,307
13,013
0
52,557
W
Vulcan
minfaxx
Vulcan
6,202
2,670
0
2,053
8,272
3,704
1,083
2,715
5,557
44,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,982
Gold Earned
26,818
169
Minions Killed
157
7
Camps Cleared
6
864,913
Distance Traveled
752,639
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,752
697
51
4
3
282,142
2
W
Achilles
11,794
842
37
3
1
289,275
5
L
Artemis
8,175
584
47
3
3
222,200
3
L
Discordia
8,891
635
59
4
0
248,297
2
W
Lancelot
11,273
805
55
4
4
299,942
0
W
Vulcan
9,915
708
77
6
2
275,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role