Player Matchup

Charybdis
Charybdis
BlejdoRanero
Charybdis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 34L
1,589 Elo+
Party 1
Fafnir
Fafnir
GreedySkely
Fafnir
Level 120
God Stats
0W - 1L
1,384 SR
Queue Stats
77W - 46L
1,609 Elo+
Party 1
Zhong Kui
Zhong Kui
Lasermistrz
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,563 Elo+
Party 1
Neith
Neith
Talimeq
Neith
Level 119
God Stats
2W - 1L
1,791 SR
Queue Stats
73W - 48L
1,613 Elo+
Party 1
Terra
Terra
W00Di3
Terra
Level 80
God Stats
0W - 1L
1,338 SR
Queue Stats
66W - 41L
1,578 Elo+
Party 1
Team Averages
Level 78
1,503 SR
1,590 Elo+

VS

Team Averages
Level 99
1,516 SR
1,507 Elo+
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BlackAngel972
Horus
Level 160
God Stats
3W - 0L
1,673 SR
Queue Stats
202W - 199L
1,523 Elo+
Solo
Fenrir
Fenrir
KingRewoo
Fenrir
Level 141
God Stats
13W - 13L
1,407 SR
Queue Stats
576W - 589L
1,540 Elo+
Solo
Ullr
Ullr
SpasticVyz
Ullr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 19L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlejdoRanero
Charybdis
17
1 / 7 / 10
11,641
613
18,314
22,572
10,871
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
20
8 / 6 / 14
15,232
802
23,210
29,906
23,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
Lasermistrz
Zhong Kui
17
1 / 9 / 12
11,519
606
10,152
26,776
18,905
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Talimeq
Neith
20
17 / 4 / 8
15,646
823
37,550
21,307
12,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
W00Di3
Terra
17
0 / 4 / 13
12,084
636
8,068
30,660
31,351
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
16 / 6 / 14
15,727
828
42,214
22,893
11,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
 
He Bo
20
5 / 8 / 14
13,319
701
15,563
18,520
7,173
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
3 / 3 / 22
13,119
690
8,919
25,844
30,309
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
KingRewoo
Fenrir
19
3 / 6 / 20
11,760
619
16,272
32,556
33,151
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
2 / 4 / 21
12,825
675
22,397
19,167
10,218
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
120
27
Kills
29
30
Deaths
27
57
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
16
6
14
3.83
W
He Bo
 
He Bo
5
8
14
1.5
W
3
3
22
4.67
L
Charybdis
BlejdoRanero
Charybdis
1
7
10
0.86
L
Fafnir
8
6
14
2.5
W
Fenrir
KingRewoo
Fenrir
3
6
20
2.17
L
Zhong Kui
Lasermistrz
Zhong Kui
1
9
12
0.78
W
2
4
21
3.13
L
Neith
Talimeq
Neith
17
4
8
5.25
L
Terra
W00Di3
Terra
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,294
Damage
105,365
131,221
Taken
118,980
97,057
Mitigated
92,009
60,802
Healing
49,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
42,214
4,148
1,626
5,262
22,893
11,158
2,604
9,164
13,729
83,074
0
W
He Bo
 
He Bo
15,563
1,009
2,733
865
18,520
7,173
1,742
5,941
12,579
33,392
0
W
8,919
2,804
11,884
11,901
25,844
30,309
562
8,081
17,763
0
17,259
L
Charybdis
BlejdoRanero
Charybdis
18,314
7,002
2,211
1,959
22,572
10,871
1,085
12,708
9,864
0
41,484
L
Fafnir
23,210
4,561
1,856
10,206
29,906
23,750
1,518
11,082
18,824
44,032
0
W
Fenrir
KingRewoo
Fenrir
16,272
3,671
2,755
7,850
32,556
33,151
1,073
12,578
18,574
0
25,360
L
Zhong Kui
Lasermistrz
Zhong Kui
10,152
1,666
629
3,276
26,776
18,905
1,100
13,306
13,470
20,800
0
W
22,397
7,594
2,259
2,550
19,167
10,218
1,425
5,666
13,501
0
56,550
L
Neith
Talimeq
Neith
37,550
10,708
2,470
4,626
21,307
12,180
4,339
9,001
12,306
0
75,657
L
Terra
W00Di3
Terra
8,068
1,156
19,515
14,054
30,660
31,351
304
11,680
18,980
13,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,122
Gold Earned
66,750
187
Minions Killed
204
0
Camps Cleared
0
1,550,480
Distance Traveled
1,657,100
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
15,727
828
75
4
0
341,440
1
W
He Bo
13,319
701
26
1
0
300,112
0
W
Horus
13,119
690
14
1
0
341,475
1
L
Charybdis
11,641
613
53
3
0
294,777
0
L
Fafnir
15,232
802
35
2
0
326,742
3
W
Fenrir
11,760
619
11
1
0
344,510
0
L
Zhong Kui
11,519
606
23
1
0
268,758
1
W
Ullr
12,825
675
78
4
0
329,563
4
L
Neith
15,646
823
66
3
0
311,107
0
L
Terra
12,084
636
10
1
0
349,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role