Player Matchup

Cthulhu
Cthulhu
CagedCanibal
Cthulhu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,415 Elo+
Party 1
Charybdis
Charybdis
Cexul
Charybdis
Level 156
God Stats
1W - 0L
1,667 SR
Queue Stats
5W - 5L
1,386 Elo+
Party 1
Janus
Janus
UrFaveHebrew
Janus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,415 Elo+
Party 1
Team Averages
Level 82
1,556 SR
1,405 Elo+

VS

Team Averages
Level 75
1,421 SR
1,241 Elo+
Persephone
Persephone
NovaSage7297
Persephone
Level 66
God Stats
87W - 106L
1,448 SR
Queue Stats
311W - 438L
1,275 Elo+
Solo
Xing Tian
Xing Tian
NugCakes420
Xing Tian
Level 108
God Stats
18W - 24L
1,487 SR
Queue Stats
32W - 49L
1,121 Elo+
Solo
Lancelot
Lancelot
arkazero
Lancelot
Level 51
God Stats
1W - 2L
1,329 SR
Queue Stats
105W - 164L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CagedCanibal
Cthulhu
12
1 / 2 / 4
9,355
720
4,987
17,574
20,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Cexul
Charybdis
15
3 / 0 / 4
9,657
743
18,751
10,236
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 3 / 4
9,540
734
11,888
8,362
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
NovaSage7297
Persephone
14
2 / 4 / 2
8,927
687
10,294
16,187
6,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
NugCakes420
Xing Tian
14
2 / 1 / 3
8,656
666
9,482
18,673
10,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
arkazero
Lancelot
8
1 / 2 / 1
7,224
556
2,811
7,202
2,728
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
7
Kills
5
5
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CagedCanibal
Cthulhu
1
2
4
1.5
W
Charybdis
Cexul
Charybdis
3
0
4
5
L
Persephone
NovaSage7297
Persephone
2
4
2
0.75
L
Xing Tian
NugCakes420
Xing Tian
2
1
3
3.5
W
3
3
4
1.67
L
Lancelot
arkazero
Lancelot
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,626
Damage
22,587
36,172
Taken
42,062
29,862
Mitigated
19,724
6,410
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CagedCanibal
Cthulhu
4,987
518
0
1,384
17,574
20,994
294
7,780
9,794
15,878
0
W
Charybdis
Cexul
Charybdis
18,751
8,067
0
4,036
10,236
4,632
736
5,920
4,316
0
51,251
L
Persephone
NovaSage7297
Persephone
10,294
617
241
4,198
16,187
6,634
0
6,913
9,016
38,278
0
L
Xing Tian
NugCakes420
Xing Tian
9,482
382
0
250
18,673
10,362
0
6,854
11,621
32,497
0
W
11,888
1,239
0
990
8,362
4,236
1,018
6,415
1,947
42,327
0
L
Lancelot
arkazero
Lancelot
2,811
561
0
1,313
7,202
2,728
0
2,756
4,252
0
4,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,552
Gold Earned
24,807
163
Minions Killed
104
8
Camps Cleared
2
708,737
Distance Traveled
618,860
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,355
720
14
1
0
243,159
0
W
Charybdis
9,657
743
62
5
6
246,975
0
L
Persephone
8,927
687
57
4
1
235,678
5
L
Xing Tian
8,656
666
44
3
1
264,387
6
W
Janus
9,540
734
87
7
2
218,603
2
L
Lancelot
7,224
556
3
0
0
118,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role