Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Hedehom
Anhur
Level 40
God Stats
0W - 2L
1,187 SR
Queue Stats
2W - 5L
1,345 Elo+
Solo
Ah Puch
Ah Puch
SnorlaxAD
Ah Puch
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 122L
1,443 Elo+
Solo
Bacchus
Bacchus
XXZerafXX
Bacchus
Level 16
God Stats
3W - 1L
1,689 SR
Queue Stats
16W - 7L
1,591 Elo+
Party 2
Thor
Thor
justreaper38
Thor
Level 107
God Stats
9W - 12L
1,404 SR
Queue Stats
96W - 110L
1,424 Elo+
Solo
Team Averages
Level 73
1,456 SR
1,461 Elo+

VS

Team Averages
Level 86
1,498 SR
1,434 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Heinz10
Sylvanus
Level 128
God Stats
9W - 9L
1,409 SR
Queue Stats
78W - 87L
1,365 Elo+
Solo
Persephone
Persephone
HorkaBrambora
Persephone
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,412 Elo+
Solo
Thor
Thor
jagerm-1
Thor
Level 109
God Stats
7W - 5L
1,581 SR
Queue Stats
192W - 212L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 2 / 0
5,640
403
483
8,817
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Hedehom
Anhur
10
1 / 5 / 1
6,102
436
3,121
9,027
3,157
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Puch
SnorlaxAD
Ah Puch
12
1 / 3 / 2
7,011
501
5,429
8,107
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
XXZerafXX
Bacchus
10
1 / 0 / 1
6,516
465
2,772
7,676
6,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 1 / 0
5,947
425
2,920
8,626
3,730
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 0 / 0
7,966
569
6,407
4,393
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
 
Xbalanque
12
4 / 0 / 3
7,681
549
4,928
4,783
1,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Heinz10
Sylvanus
12
4 / 2 / 3
8,090
578
5,290
10,502
6,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Persephone
HorkaBrambora
Persephone
12
1 / 1 / 2
7,111
508
4,338
4,883
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thor
12
0 / 1 / 1
6,800
486
1,574
9,691
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
11
11
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
2
0
0
W
Baron Samedi
 
Baron Samedi
2
0
0
2
W
Xbalanque
 
Xbalanque
4
0
3
5.5
L
Anhur
Hedehom
Anhur
1
5
1
0.3
W
Sylvanus
Heinz10
Sylvanus
4
2
3
2.75
W
Persephone
HorkaBrambora
Persephone
1
1
2
2
L
Ah Puch
SnorlaxAD
Ah Puch
1
3
2
0.67
L
Bacchus
XXZerafXX
Bacchus
1
0
1
1.5
W
Thor
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,725
Damage
22,537
42,253
Taken
34,252
21,024
Mitigated
16,519
12,949
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
483
230
0
5,456
8,817
3,848
0
793
8,024
0
37,412
W
Baron Samedi
 
Baron Samedi
6,407
847
66
2,771
4,393
2,732
141
0
4,393
54,107
0
W
Xbalanque
 
Xbalanque
4,928
2,014
0
1,409
4,783
1,864
2,370
1,370
3,413
0
49,236
L
Anhur
Hedehom
Anhur
3,121
1,288
0
946
9,027
3,157
0
2,807
6,220
0
32,322
W
Sylvanus
Heinz10
Sylvanus
5,290
1,111
1,208
4,703
10,502
6,243
486
2,955
7,547
29,738
0
W
Persephone
HorkaBrambora
Persephone
4,338
97
0
550
4,883
1,779
784
2,243
2,639
39,676
0
L
Ah Puch
SnorlaxAD
Ah Puch
5,429
145
0
1,800
8,107
3,358
0
6,428
1,679
54,508
0
L
Bacchus
XXZerafXX
Bacchus
2,772
494
0
1,655
7,676
6,931
0
1,310
6,366
28,847
0
W
Thor
1,574
53
0
4,489
9,691
3,901
392
2,066
7,625
0
41,758
L
2,920
355
0
3,092
8,626
3,730
0
4,697
3,929
0
30,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
37,648
323
Minions Killed
392
0
Camps Cleared
0
1,044,463
Distance Traveled
1,278,727
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,640
403
56
4
0
168,710
0
W
Baron Samedi
7,966
569
95
7
0
253,605
8
W
Xbalanque
7,681
549
99
7
0
258,728
0
L
Anhur
6,102
436
49
4
0
211,235
1
W
Sylvanus
8,090
578
46
3
0
250,209
2
W
Persephone
7,111
508
74
5
0
249,657
2
L
Ah Puch
7,011
501
99
7
0
239,986
1
L
Bacchus
6,516
465
56
4
0
272,819
5
W
Thor
6,800
486
78
6
0
266,528
5
L
Thor
5,947
425
63
5
0
151,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role