Player Matchup

Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DrC4BR4
Susano
Level 158
God Stats
5W - 6L
1,316 SR
Queue Stats
535W - 485L
1,564 Elo+
Solo
Terra
Terra
MoogieSmigl
Terra
Level 71
God Stats
20W - 14L
1,609 SR
Queue Stats
259W - 254L
1,476 Elo+
Solo
Ra
Ra
Zecolmeia224
Ra
Level 143
God Stats
7W - 4L
1,629 SR
Queue Stats
114W - 107L
1,507 Elo+
Solo
Chang'e
Chang'e
xODarkProdigyOx
Chang'e
Level 152
God Stats
57W - 39L
1,573 SR
Queue Stats
519W - 525L
1,547 Elo+
Solo
Team Averages
Level 130
1,525 SR
1,519 Elo+

VS

Team Averages
Level 129
1,570 SR
1,514 Elo+
Hel
Hel
ClaythPokeChamp
Hel
Level 160
God Stats
0W - 1L
1,672 SR
Queue Stats
141W - 158L
1,504 Elo+
Solo
Fenrir
Fenrir
MYM MORDECAY1
Fenrir
Level 126
God Stats
4W - 3L
1,368 SR
Queue Stats
92W - 99L
1,438 Elo+
Solo
Ares
Ares
WaxPython
Ares
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 15L
1,470 Elo+
Solo
Hercules
Hercules
banettebit
Hercules
Level 141
God Stats
3W - 3L
1,743 SR
Queue Stats
341W - 358L
1,552 Elo+
Solo
Heimdallr
Heimdallr
joesyourdaddy49
Heimdallr
Level 127
God Stats
1W - 2L
1,570 SR
Queue Stats
235W - 138L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 1 / 7
7,284
1,457
8,742
8,109
6,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
DrC4BR4
Susano
12
4 / 1 / 4
7,051
1,410
6,818
5,701
2,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 7
6,643
1,329
2,045
7,719
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 7
6,562
1,312
5,044
2,990
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 4
6,719
1,344
7,045
6,886
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

376

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,247
1,249
7,817
4,652
2,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 6 / 1
6,417
1,283
5,720
10,909
5,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
11
0 / 1 / 1
6,057
1,211
5,972
8,762
7,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
banettebit
Hercules
10
0 / 0 / 1
5,553
1,111
3,878
3,291
2,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heimdallr
joesyourdaddy49
Heimdallr
11
1 / 3 / 2
6,291
1,258
5,030
5,598
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
11
Kills
4
4
Deaths
11
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
7
7.5
L
1
1
2
2
W
Susano
DrC4BR4
Susano
4
1
4
6
L
2
6
1
0.42
W
0
0
7
3.5
L
Ares
0
1
1
0.5
W
0
1
7
3.5
L
Hercules
banettebit
Hercules
0
0
1
0.5
L
Heimdallr
joesyourdaddy49
Heimdallr
1
3
2
0.67
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,694
Damage
28,417
31,405
Taken
33,212
18,295
Mitigated
20,951
9,843
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,742
1,455
539
1,271
8,109
6,976
0
4,286
3,823
58
15,622
L
7,817
1,092
2,312
2,008
4,652
2,911
0
1,454
3,152
14,520
0
W
Susano
DrC4BR4
Susano
6,818
1,381
0
0
5,701
2,535
0
1,602
4,058
0
12,410
L
5,720
2,076
0
553
10,909
5,178
0
4,736
5,909
0
12,432
W
2,045
471
732
2,103
7,719
4,925
0
3,447
4,080
6,602
0
L
Ares
5,972
86
646
311
8,762
7,620
0
4,074
4,510
13,994
0
W
5,044
281
1,218
234
2,990
1,237
0
1,897
1,054
23,792
0
L
Hercules
banettebit
Hercules
3,878
959
0
941
3,291
2,361
0
1,857
1,367
0
5,393
L
Heimdallr
joesyourdaddy49
Heimdallr
5,030
2,926
0
196
5,598
2,881
0
1,428
4,082
0
21,249
W
7,045
421
1,730
2,016
6,886
2,622
0
2,557
4,290
10,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,259
Gold Earned
30,565
92
Minions Killed
97
6
Camps Cleared
4
611,704
Distance Traveled
528,373
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,284
1,457
11
2
1
113,524
0
L
Hel
6,247
1,249
21
4
0
118,091
0
W
Susano
7,051
1,410
13
3
3
126,441
2
L
Fenrir
6,417
1,283
14
3
1
108,752
1
W
Terra
6,643
1,329
10
2
0
113,989
1
L
Ares
6,057
1,211
13
3
1
119,549
0
W
Ra
6,562
1,312
53
11
1
133,234
2
L
Hercules
5,553
1,111
5
1
0
76,377
0
L
Heimdallr
6,291
1,258
44
9
2
105,604
0
W
Chang'e
6,719
1,344
5
1
1
124,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role