Player Matchup

Anhur
Anhur
F11nl3y
Anhur
Level 119
God Stats
9W - 14L
1,503 SR
Queue Stats
373W - 375L
1,552 Elo+
Party 1
Ymir
Ymir
FRANZHUA16
Ymir
Level 69
God Stats
1W - 1L
1,514 SR
Queue Stats
2W - 5L
1,359 Elo+
Solo
Sylvanus
Sylvanus
Lareikai
Sylvanus
Level 123
God Stats
6W - 4L
1,692 SR
Queue Stats
360W - 362L
1,553 Elo+
Party 1
Bellona
Bellona
PEeux69
Bellona
Level 82
God Stats
4W - 8L
1,357 SR
Queue Stats
230W - 255L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
黑众富柔哥
Tsukuyomi
Level 69
God Stats
0W - 3L
1,205 SR
Queue Stats
107W - 107L
1,438 Elo+
Solo
Team Averages
Level 92
1,454 SR
1,472 Elo+

VS

Team Averages
Level 99
1,527 SR
1,491 Elo+
Chaac
Chaac
 
Chaac
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
EternalPunch
Hel
Level 89
God Stats
1W - 1L
1,306 SR
Queue Stats
118W - 108L
1,466 Elo+
Solo
Xing Tian
Xing Tian
anticancer39170
Xing Tian
Level 98
God Stats
6W - 1L
1,714 SR
Queue Stats
292W - 269L
1,528 Elo+
Solo
Apollo
Apollo
nuriks
Apollo
Level 85
God Stats
27W - 14L
1,612 SR
Queue Stats
364W - 377L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
F11nl3y
Anhur
16
5 / 0 / 1
9,754
610
9,875
8,014
3,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 7 / 0
6,375
398
7,131
14,261
9,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Lareikai
Sylvanus
13
2 / 1 / 1
8,726
545
6,976
13,063
14,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
PEeux69
Bellona
12
0 / 6 / 0
7,854
491
9,050
15,575
13,328
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
黑众富柔哥
Tsukuyomi
12
1 / 5 / 0
7,382
461
7,944
14,818
6,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 1 / 4
9,069
567
7,925
18,445
12,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
 
Fenrir
14
4 / 2 / 9
8,602
538
6,050
14,632
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
9 / 0 / 6
9,420
589
17,712
10,989
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
anticancer39170
Xing Tian
13
1 / 1 / 9
8,355
522
5,456
16,657
16,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
nuriks
Apollo
14
2 / 5 / 1
8,448
528
4,573
13,263
3,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
8
Kills
18
19
Deaths
9
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
4
4
W
Fenrir
 
Fenrir
4
2
9
4.25
W
9
0
6
12
L
Anhur
F11nl3y
Anhur
5
0
1
5.5
L
0
7
0
0
L
Sylvanus
Lareikai
Sylvanus
2
1
1
2.5
L
Bellona
PEeux69
Bellona
0
6
0
0
W
Xing Tian
anticancer39170
Xing Tian
1
1
9
5.5
W
Apollo
nuriks
Apollo
2
5
1
0.5
L
Tsukuyomi
黑众富柔哥
Tsukuyomi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,976
Damage
41,716
65,731
Taken
73,986
46,687
Mitigated
44,443
17,155
Healing
34,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,925
1,792
0
10,865
18,445
12,439
671
1,861
16,584
0
66,137
W
Fenrir
 
Fenrir
6,050
972
0
6,439
14,632
6,530
1,272
1,991
12,641
0
49,447
W
17,712
1,797
3,178
5,836
10,989
5,233
1,671
4,094
6,895
85,836
0
L
Anhur
F11nl3y
Anhur
9,875
5,698
0
3,593
8,014
3,329
246
1,239
6,775
0
90,016
L
7,131
324
0
1,180
14,261
9,099
208
7,818
6,443
40,552
0
L
Sylvanus
Lareikai
Sylvanus
6,976
2,112
1,938
5,101
13,063
14,233
0
4,979
8,084
40,275
2,317
L
Bellona
PEeux69
Bellona
9,050
3,055
0
837
15,575
13,328
1,269
4,245
11,330
0
64,740
W
Xing Tian
anticancer39170
Xing Tian
5,456
511
0
4,105
16,657
16,491
0
5,066
11,591
24,579
0
W
Apollo
nuriks
Apollo
4,573
2,855
0
3,984
13,263
3,750
41
971
12,292
0
76,491
L
Tsukuyomi
黑众富柔哥
Tsukuyomi
7,944
2,219
0
4,506
14,818
6,698
0
4,887
9,931
0
59,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,091
Gold Earned
43,894
454
Minions Killed
488
0
Camps Cleared
0
1,437,563
Distance Traveled
1,585,772
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,069
567
119
7
0
284,865
1
W
Fenrir
8,602
538
70
4
0
328,364
0
W
Hel
9,420
589
135
8
0
323,365
3
L
Anhur
9,754
610
152
10
0
313,290
7
L
Ymir
6,375
398
55
3
0
259,196
5
L
Sylvanus
8,726
545
46
3
0
290,986
11
L
Bellona
7,854
491
113
7
0
264,392
4
W
Xing Tian
8,355
522
33
2
0
356,669
4
W
Apollo
8,448
528
131
8
0
292,509
4
L
Tsukuyomi
7,382
461
88
6
0
309,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role