Player Matchup

Hades
Hades
ITS_Deimos-197
Hades
Level 31
God Stats
4W - 2L
1,705 SR
Queue Stats
39W - 51L
1,351 Elo+
Party 2
Hel
Hel
Karian001
Hel
Level 45
God Stats
6W - 9L
1,374 SR
Queue Stats
9W - 11L
1,380 Elo+
Solo
Freya
Freya
WeileNumero1
Freya
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 115L
1,435 Elo+
Solo
Bastet
Bastet
ZXY_Anubis
Bastet
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,328 Elo+
Party 2
Guan Yu
Guan Yu
llllMllillcllll
Guan Yu
Level 68
God Stats
0W - 2L
1,352 SR
Queue Stats
109W - 127L
1,387 Elo+
Party 2
Team Averages
Level 50
1,486 SR
1,376 Elo+

VS

Team Averages
Level 83
1,609 SR
1,619 Elo+
Ra
Ra
 
Ra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CptAri8049
Bastet
Level 28
God Stats
16W - 2L
1,793 SR
Queue Stats
342W - 75L
1,797 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LucacoJ3ain
Ah Muzen Cab
Level 73
God Stats
49W - 5L
1,917 SR
Queue Stats
745W - 270L
1,726 Elo+
Party 1
Ao Kuang
Ao Kuang
WrK Poseidon
Ao Kuang
Level 156
God Stats
7W - 4L
1,538 SR
Queue Stats
462W - 251L
1,666 Elo+
Party 1
Yemoja
Yemoja
Xiaojun129
Yemoja
Level 91
God Stats
1W - 1L
1,296 SR
Queue Stats
49W - 50L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
8,428
468
12,530
17,181
11,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 0
7,016
390
4,778
15,276
10,068
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 7 / 0
6,952
386
6,758
19,216
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
ZXY_Anubis
Bastet
12
1 / 4 / 3
7,686
427
3,939
12,570
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
3 / 4 / 0
9,188
510
8,776
15,187
12,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 4 / 3
9,695
539
7,015
10,681
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
CptAri8049
Bastet
17
5 / 1 / 6
10,137
563
12,557
13,053
7,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
LucacoJ3ain
Ah Muzen Cab
18
9 / 0 / 6
11,067
615
20,911
18,029
8,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
WrK Poseidon
Ao Kuang
17
7 / 1 / 8
10,530
585
13,500
17,752
7,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Xiaojun129
Yemoja
14
0 / 1 / 9
9,149
508
3,887
12,375
9,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
6
Kills
22
22
Deaths
7
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
4
3
0.63
W
Bastet
CptAri8049
Bastet
5
1
6
8
L
2
5
0
0.4
L
0
2
0
0
W
Ah Muzen Cab
LucacoJ3ain
Ah Muzen Cab
9
0
6
12
L
0
7
0
0
W
Ao Kuang
WrK Poseidon
Ao Kuang
7
1
8
11
W
Yemoja
Xiaojun129
Yemoja
0
1
9
4.5
L
Bastet
ZXY_Anubis
Bastet
1
4
3
0.63
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,781
Damage
57,870
79,430
Taken
71,890
44,571
Mitigated
37,517
26,645
Healing
31,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,015
1,097
0
2,659
10,681
4,298
646
0
10,681
65,928
0
W
Bastet
CptAri8049
Bastet
12,557
3,724
0
5,891
13,053
7,972
450
4,422
8,631
0
85,361
L
12,530
1,714
288
5,801
17,181
11,105
599
4,559
12,622
63,130
0
L
4,778
472
2,806
6,694
15,276
10,068
0
3,772
11,504
28,536
0
W
Ah Muzen Cab
LucacoJ3ain
Ah Muzen Cab
20,911
10,512
0
7,359
18,029
8,262
5,038
7,540
10,489
0
127,694
L
6,758
1,805
0
5,079
19,216
6,314
0
3,039
16,177
50,713
0
W
Ao Kuang
WrK Poseidon
Ao Kuang
13,500
3,083
0
6,766
17,752
7,918
996
5,190
12,562
89,868
0
W
Yemoja
Xiaojun129
Yemoja
3,887
611
4,770
4,163
12,375
9,067
424
7,259
5,116
24,231
0
L
Bastet
ZXY_Anubis
Bastet
3,939
1,224
0
2,886
12,570
4,345
480
2,801
9,769
0
35,156
L
8,776
882
0
3,091
15,187
12,739
966
10,231
4,956
0
65,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,270
Gold Earned
50,578
411
Minions Killed
573
0
Camps Cleared
0
1,590,622
Distance Traveled
1,638,085
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,695
539
114
6
0
256,756
2
W
Bastet
10,137
563
112
6
0
381,182
2
L
Hades
8,428
468
121
7
0
308,627
4
L
Hel
7,016
390
47
3
0
333,215
3
W
Ah Muzen Cab
11,067
615
178
10
0
320,015
2
L
Freya
6,952
386
73
4
0
288,257
3
W
Ao Kuang
10,530
585
137
8
0
364,360
4
W
Yemoja
9,149
508
32
2
0
315,772
0
L
Bastet
7,686
427
73
4
0
345,743
5
L
Guan Yu
9,188
510
97
5
0
314,780
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role