Player Matchup

Yu Huang
Yu Huang
Diamond V
 
Yu Huang
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum III
 
Bastet
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
BarTJebitese
Anhur
Platinum I
Level 148
God Stats
34W - 42L
1,587 SR
Queue Stats
508W - 515L
1,956 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
Verzesh
Ratatoskr
Platinum III
Level 108
God Stats
2W - 2L
1,592 SR
Queue Stats
45W - 29L
2,067 MMR
Solo
Ymir
Ymir
Gold II
ZippZapp
Ymir
Gold II
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 19L
1,820 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,536 SR
1,769 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 101
1,471 SR
1,720 MMR
Horus
Horus
Diamond III
 
Horus
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum V
 
Khepri
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Diamond V
Ekiitaz
Hera
Diamond V
Level 58
God Stats
2W - 2L
1,391 SR
Queue Stats
106W - 100L
2,025 MMR
Solo
Xbalanque
Xbalanque
Platinum II
Konatà
Xbalanque
Platinum II
Level 65
God Stats
29W - 17L
1,654 SR
Queue Stats
101W - 104L
1,851 MMR
Solo
Hun Batz
Hun Batz
Platinum V
TDylannnnn
Hun Batz
Platinum V
Level 69
God Stats
2W - 4L
1,308 SR
Queue Stats
428W - 428L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 2 / 0
6,383
456
5,552
5,414
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
 
Bastet
11
0 / 3 / 0
6,137
438
4,501
10,822
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 0
6,907
493
7,548
9,577
3,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
Verzesh
Ratatoskr
11
0 / 4 / 0
6,285
449
5,971
13,677
3,640
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
8
0 / 4 / 1
5,798
414
2,822
14,660
10,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
LancelotNe ZhaCupidDa Ji

VS

Bans
GebKaliHadesKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
6 / 0 / 1
8,688
621
13,297
10,192
8,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
 
Khepri
10
2 / 0 / 5
6,947
496
2,496
9,151
4,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
Ekiitaz
Hera
12
0 / 0 / 7
7,384
527
6,029
4,991
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Konatà
Xbalanque
13
0 / 1 / 2
7,810
558
7,828
9,146
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
TDylannnnn
Hun Batz
14
6 / 0 / 3
8,611
615
7,261
12,438
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
14
14
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
0
0
L
Bastet
 
Bastet
0
3
0
0
W
Horus
 
Horus
6
0
1
6.5
W
Khepri
 
Khepri
2
0
5
4.5
L
1
1
0
1
W
Hera
Ekiitaz
Hera
0
0
7
3.5
W
Xbalanque
Konatà
Xbalanque
0
1
2
1
W
Hun Batz
TDylannnnn
Hun Batz
6
0
3
7.5
L
Ratatoskr
Verzesh
Ratatoskr
0
4
0
0
L
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,394
Damage
36,911
54,150
Taken
45,918
23,373
Mitigated
23,071
16,270
Healing
19,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,552
555
0
250
5,414
1,973
0
3,010
2,356
53,225
0
L
Bastet
 
Bastet
4,501
1,147
0
4,502
10,822
3,491
0
1,130
9,486
0
46,546
W
Horus
 
Horus
13,297
5,590
417
5,953
10,192
8,635
0
540
9,652
0
58,829
W
Khepri
 
Khepri
2,496
434
1,640
2,234
9,151
4,755
0
3,029
6,122
12,871
0
L
7,548
3,392
0
2,792
9,577
3,360
0
375
9,202
0
59,681
W
Hera
Ekiitaz
Hera
6,029
1,907
0
500
4,991
1,984
0
2,629
2,362
63,766
0
W
Xbalanque
Konatà
Xbalanque
7,828
3,090
0
2,973
9,146
2,703
270
606
8,540
0
69,618
W
Hun Batz
TDylannnnn
Hun Batz
7,261
2,697
0
5,714
12,438
4,994
0
1,748
10,690
0
73,402
L
Ratatoskr
Verzesh
Ratatoskr
5,971
1,362
0
5,049
13,677
3,640
0
87
12,862
0
43,882
L
Ymir
2,822
879
206
3,471
14,660
10,909
0
3,923
10,688
16,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,510
Gold Earned
39,440
381
Minions Killed
444
0
Camps Cleared
0
1,358,609
Distance Traveled
1,408,868
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,383
456
100
7
0
255,955
6
L
Bastet
6,137
438
80
6
0
290,019
1
W
Horus
8,688
621
84
6
0
274,218
3
W
Khepri
6,947
496
23
2
0
278,231
6
L
Anhur
6,907
493
97
7
0
247,050
7
W
Hera
7,384
527
105
8
0
271,821
3
W
Xbalanque
7,810
558
125
9
0
246,838
3
W
Hun Batz
8,611
615
107
8
0
337,760
3
L
Ratatoskr
6,285
449
74
5
0
300,395
4
L
Ymir
5,798
414
30
2
0
265,190
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role