Player Matchup

Hou Yi
Hou Yi
Dream_team_cat1
Hou Yi
Level 47
God Stats
3W - 6L
1,333 SR
Queue Stats
184W - 255L
1,262 Elo+
Party 1
Bellona
Bellona
ExWi_banan4ik228
Bellona
Level 47
God Stats
0W - 3L
1,276 SR
Queue Stats
169W - 232L
1,287 Elo+
Party 1
Arachne
Arachne
GaBriEl_Lp190
Arachne
Level 46
God Stats
7W - 9L
1,476 SR
Queue Stats
66W - 108L
1,209 Elo+
Solo
Cerberus
Cerberus
bEAsSStu
Cerberus
Level 48
God Stats
20W - 25L
1,293 SR
Queue Stats
270W - 302L
1,311 Elo+
Solo
Ra
Ra
lobomaestro2409
Ra
Level 41
God Stats
15W - 28L
1,296 SR
Queue Stats
108W - 142L
1,319 Elo+
Solo
Team Averages
Level 46
1,335 SR
1,278 Elo+

VS

Team Averages
Level 107
1,420 SR
1,367 Elo+
Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Desminkirason
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 52L
1,248 Elo+
Solo
Hel
Hel
Deus-Ex_Ragnarok
Hel
Level 108
God Stats
50W - 65L
1,509 SR
Queue Stats
1,190W - 1,222L
1,440 Elo+
Solo
Artio
Artio
KenseiDragon677
Artio
Level 88
God Stats
15W - 31L
1,249 SR
Queue Stats
160W - 292L
1,296 Elo+
Solo
Xbalanque
Xbalanque
iWillTbAgYoU00
Xbalanque
Level 118
God Stats
8W - 2L
1,340 SR
Queue Stats
221W - 226L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,081
508
5,345
4,249
1,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 2 / 1
5,026
503
3,518
7,478
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
8
0 / 5 / 0
4,625
463
2,220
9,076
4,305
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
bEAsSStu
Cerberus
8
1 / 0 / 1
4,810
481
1,802
6,797
3,817
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
4,925
493
1,933
6,670
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
0 / 1 / 0
4,993
499
3,359
5,369
2,139
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 0 / 4
5,796
580
3,138
6,946
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 0
6,671
667
5,321
5,451
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 1
4,331
433
1,105
3,937
2,442
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
iWillTbAgYoU00
Xbalanque
10
3 / 2 / 2
5,997
600
7,520
7,975
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
9
9
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
1
0
0
W
2
0
4
4
W
4
0
0
4
L
1
0
1
1.5
L
1
2
1
0.75
L
Arachne
0
5
0
0
W
0
0
1
0.5
L
Cerberus
bEAsSStu
Cerberus
1
0
1
1.5
W
Xbalanque
iWillTbAgYoU00
Xbalanque
3
2
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,818
Damage
20,443
34,270
Taken
29,678
17,861
Mitigated
12,017
10,116
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,359
1,358
91
1,212
5,369
2,139
205
468
4,901
0
33,092
W
3,138
1,014
0
913
6,946
2,684
0
367
6,579
0
29,301
W
5,321
311
222
4,013
5,451
2,044
1,382
1,553
3,898
50,715
0
L
5,345
1,937
0
399
4,249
1,345
102
278
3,971
0
32,866
L
3,518
699
0
2,460
7,478
5,689
0
102
7,376
0
28,376
L
Arachne
2,220
1,710
0
3,121
9,076
4,305
843
573
8,437
0
19,795
W
1,105
276
162
1,467
3,937
2,442
0
855
3,082
4,386
0
L
Cerberus
bEAsSStu
Cerberus
1,802
561
0
3,157
6,797
3,817
0
725
6,072
21,070
0
W
Xbalanque
iWillTbAgYoU00
Xbalanque
7,520
3,734
0
3,330
7,975
2,708
186
492
7,483
0
38,583
L
1,933
229
51
928
6,670
2,705
0
4,302
1,988
36,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,467
Gold Earned
27,788
279
Minions Killed
299
0
Camps Cleared
0
913,072
Distance Traveled
934,389
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
4,993
499
65
7
0
207,820
1
W
Fenrir
5,796
580
55
6
0
189,778
3
W
Hel
6,671
667
97
10
0
181,057
5
L
Hou Yi
5,081
508
60
6
0
182,299
0
L
Bellona
5,026
503
51
5
0
177,356
0
L
Arachne
4,625
463
39
4
0
176,663
0
W
Artio
4,331
433
9
1
0
188,913
0
L
Cerberus
4,810
481
70
7
0
172,483
0
W
Xbalanque
5,997
600
73
7
0
166,821
0
L
Ra
4,925
493
59
6
0
204,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role