Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Ghost_the_reader
Shiva
Level 84
God Stats
10W - 11L
1,452 SR
Queue Stats
193W - 225L
1,392 Elo+
Party 3
Ra
Ra
Iast effort
Ra
Level 66
God Stats
5W - 0L
1,342 SR
Queue Stats
137W - 166L
1,381 Elo+
Party 2
Ishtar
Ishtar
ManikyunetoYT
Ishtar
Level 69
God Stats
3W - 4L
1,569 SR
Queue Stats
101W - 120L
1,357 Elo+
Party 3
Cthulhu
Cthulhu
apeoflight
Cthulhu
Level 85
God Stats
3W - 1L
1,395 SR
Queue Stats
66W - 53L
1,433 Elo+
Solo
Team Averages
Level 86
1,452 SR
1,413 Elo+

VS

Team Averages
Level 67
1,368 SR
1,347 Elo+
Atlas
Atlas
IQ70_FT
Atlas
Level 26
God Stats
1W - 5L
1,221 SR
Queue Stats
30W - 71L
1,146 Elo+
Party 1
Ishtar
Ishtar
NooberVN
Ishtar
Level 103
God Stats
0W - 4L
1,175 SR
Queue Stats
121W - 131L
1,409 Elo+
Solo
Ra
Ra
eseelk
Ra
Level 122
God Stats
7W - 3L
1,633 SR
Queue Stats
364W - 375L
1,407 Elo+
Solo
King Arthur
King Arthur
maxQP_223
King Arthur
Level 23
God Stats
2W - 5L
1,302 SR
Queue Stats
17W - 29L
1,351 Elo+
Party 1
Lancelot
Lancelot
q0_Luna_0p
Lancelot
Level 60
God Stats
18W - 25L
1,511 SR
Queue Stats
164W - 205L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
11 / 1 / 8
11,294
565
17,130
14,125
6,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 0 / 10
11,240
562
12,210
11,841
14,241
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
6 / 1 / 13
11,379
569
16,025
12,094
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 3 / 4
8,825
441
8,258
10,249
4,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
apeoflight
Cthulhu
15
2 / 1 / 6
10,233
512
8,897
18,099
23,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
IQ70_FT
Atlas
13
0 / 5 / 3
8,171
409
4,712
18,155
15,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
NooberVN
Ishtar
14
3 / 7 / 0
8,766
438
11,218
17,993
6,616
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
16
2 / 7 / 1
10,138
507
10,640
14,796
6,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
maxQP_223
King Arthur
12
0 / 4 / 0
8,113
406
4,974
17,409
13,406
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
q0_Luna_0p
Lancelot
15
1 / 4 / 2
8,941
447
7,117
17,197
7,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
27
Kills
6
6
Deaths
27
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
11
1
8
15
W
6
0
10
11
L
Atlas
IQ70_FT
Atlas
0
5
3
0.3
W
6
1
13
12.5
W
2
3
4
1.33
L
Ishtar
NooberVN
Ishtar
3
7
0
0.43
W
Cthulhu
apeoflight
Cthulhu
2
1
6
5
L
Ra
2
7
1
0.36
L
King Arthur
maxQP_223
King Arthur
0
4
0
0
L
Lancelot
q0_Luna_0p
Lancelot
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,520
Damage
38,661
66,408
Taken
85,550
54,538
Mitigated
49,449
20,590
Healing
16,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,130
6,311
0
4,702
14,125
6,785
1,295
1,982
12,143
0
71,982
W
12,210
2,108
855
2,592
11,841
14,241
1,351
1,703
10,138
0
60,732
L
Atlas
IQ70_FT
Atlas
4,712
1,793
382
2,363
18,155
15,577
30
5,205
12,950
28,610
6,215
W
16,025
2,620
1,822
5,848
12,094
6,064
935
3,340
8,754
112,007
0
W
8,258
5,528
0
1,541
10,249
4,353
1,246
2,967
7,282
0
41,261
L
Ishtar
NooberVN
Ishtar
11,218
7,145
0
4,095
17,993
6,616
923
7,713
10,280
0
66,437
W
Cthulhu
apeoflight
Cthulhu
8,897
1,086
326
2,904
18,099
23,095
228
4,802
13,297
50,104
0
L
Ra
10,640
1,645
168
1,822
14,796
6,557
184
4,554
10,242
97,412
0
L
King Arthur
maxQP_223
King Arthur
4,974
411
0
2,298
17,409
13,406
222
4,594
12,815
0
44,018
L
Lancelot
q0_Luna_0p
Lancelot
7,117
1,507
0
5,743
17,197
7,293
0
2,856
14,341
0
77,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,971
Gold Earned
44,129
522
Minions Killed
491
0
Camps Cleared
0
1,920,321
Distance Traveled
1,877,030
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,294
565
106
5
0
443,050
3
W
Shiva
11,240
562
113
6
0
416,294
0
L
Atlas
8,171
409
51
3
0
378,685
1
W
Ra
11,379
569
175
9
0
399,013
1
W
Ishtar
8,825
441
77
4
0
270,853
2
L
Ishtar
8,766
438
79
4
0
343,605
4
W
Cthulhu
10,233
512
51
3
0
391,111
2
L
Ra
10,138
507
174
9
0
345,667
4
L
King Arthur
8,113
406
69
3
0
395,365
3
L
Lancelot
8,941
447
118
6
0
413,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role