Player Matchup

Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Airbourneillnes
Terra
Level 66
God Stats
1W - 0L
1,849 SR
Queue Stats
6W - 8L
1,416 Elo+
Solo
Anhur
Anhur
beachbabe43
Anhur
Level 87
God Stats
10W - 1L
1,784 SR
Queue Stats
122W - 50L
1,713 Elo+
Party 1
Team Averages
Level 104
1,711 SR
1,543 Elo+

VS

Team Averages
Level 133
1,557 SR
1,519 Elo+
Hachiman
Hachiman
BinhoStarL0rd
Hachiman
Level 97
God Stats
1W - 3L
1,415 SR
Queue Stats
81W - 126L
1,352 Elo+
Solo
Hel
Hel
MacPixelHypicrit
Hel
Level 152
God Stats
0W - 1L
1,791 SR
Queue Stats
116W - 105L
1,656 Elo+
Solo
Fenrir
Fenrir
jhordyxd123
Fenrir
Level 149
God Stats
0W - 1L
1,466 SR
Queue Stats
24W - 30L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 2 / 8
7,679
768
6,677
10,030
7,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 8
8,081
808
5,456
8,804
6,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 4
8,084
808
10,641
9,001
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BinhoStarL0rd
Hachiman
10
0 / 4 / 5
6,299
630
5,008
8,817
2,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 3 / 1
6,651
665
7,445
10,127
3,268
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
9
2 / 3 / 2
6,400
640
4,244
8,171
4,025
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
10
Kills
4
5
Deaths
10
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
2
8
3
W
2
1
8
6
L
Hachiman
BinhoStarL0rd
Hachiman
0
4
5
0.63
L
2
3
1
0.83
W
6
2
4
4
L
Fenrir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,774
Damage
16,697
27,835
Taken
27,115
18,009
Mitigated
9,597
12,667
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,677
1,939
0
3,155
10,030
7,347
118
2,765
7,265
0
30,715
W
5,456
927
4,110
3,451
8,804
6,887
46
3,132
5,672
13,991
0
L
Hachiman
BinhoStarL0rd
Hachiman
5,008
1,810
0
1,117
8,817
2,304
90
1,847
6,888
0
15,121
L
7,445
1,189
313
4,401
10,127
3,268
40
1,496
8,351
26,117
0
W
10,641
7,012
0
1,951
9,001
3,775
594
2,122
6,879
0
32,070
L
Fenrir
4,244
999
0
586
8,171
4,025
0
2,323
5,613
0
6,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,844
Gold Earned
19,350
112
Minions Killed
87
8
Camps Cleared
1
580,937
Distance Traveled
528,951
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,679
768
38
4
3
202,397
3
W
Terra
8,081
808
25
3
1
203,510
1
L
Hachiman
6,299
630
29
3
0
163,386
2
L
Hel
6,651
665
49
5
1
178,641
3
W
Anhur
8,084
808
49
5
4
175,030
1
L
Fenrir
6,400
640
9
1
0
186,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role