Player Matchup

Scylla
Scylla
Silver II
GodFourbid
Scylla
Silver II
Level 64
God Stats
15W - 20L
1,519 SR
Queue Stats
371W - 444L
967 MMR
Solo
Bacchus
Bacchus
Silver V
Slowns60
Bacchus
Silver V
Level 63
God Stats
44W - 64L
1,335 SR
Queue Stats
56W - 95L
803 MMR
Solo
Cernunnos
Cernunnos
Silver V
angels515
Cernunnos
Silver V
Level 121
God Stats
10W - 14L
1,355 SR
Queue Stats
98W - 130L
641 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,403 SR
804 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,418 SR
1,028 MMR
Nox
Nox
Silver III
 
Nox
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver IV
AsunaWoo
Cupid
Silver IV
Level 60
God Stats
17W - 31L
1,382 SR
Queue Stats
135W - 194L
494 MMR
Solo
Awilix
Awilix
Silver II
ZxCoY
Awilix
Silver II
Level 126
God Stats
1W - 6L
1,374 SR
Queue Stats
102W - 111L
1,091 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GodFourbid
Scylla
16
9 / 4 / 3
12,108
757
15,970
12,906
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Slowns60
Bacchus
16
4 / 3 / 8
12,230
764
8,127
19,290
29,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
angels515
Cernunnos
15
1 / 4 / 8
10,685
668
13,652
15,463
6,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Baron SamediShivaAtlasAh Muzen CabFenrir

VS

Bans
HadesAresSkadiChaacArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
5 / 1 / 4
11,805
738
10,400
13,636
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
AsunaWoo
Cupid
15
3 / 4 / 3
10,906
682
7,919
14,741
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Awilix
ZxCoY
Awilix
16
3 / 9 / 6
11,269
704
11,762
18,929
7,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
14
Kills
11
11
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
1
4
7
L
Cupid
AsunaWoo
Cupid
3
4
3
1.13
W
Scylla
GodFourbid
Scylla
9
4
3
2.63
W
Bacchus
Slowns60
Bacchus
4
3
8
2.67
L
Awilix
ZxCoY
Awilix
3
9
6
0.67
W
Cernunnos
angels515
Cernunnos
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,749
Damage
30,081
47,659
Taken
47,306
42,098
Mitigated
20,192
5,473
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,400
312
321
4,120
13,636
6,006
220
6,929
6,707
50,756
0
L
Cupid
AsunaWoo
Cupid
7,919
3,414
192
1,966
14,741
6,281
1,033
8,795
5,946
0
28,550
W
Scylla
GodFourbid
Scylla
15,970
2,190
0
3,352
12,906
5,287
730
3,559
9,347
38,532
0
W
Bacchus
Slowns60
Bacchus
8,127
583
0
1,469
19,290
29,882
239
3,822
15,468
16,629
0
L
Awilix
ZxCoY
Awilix
11,762
4,173
0
1,740
18,929
7,905
176
9,195
9,734
0
43,970
W
Cernunnos
angels515
Cernunnos
13,652
5,120
0
652
15,463
6,929
2,405
3,432
12,031
0
59,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,023
Gold Earned
33,980
153
Minions Killed
180
4
Camps Cleared
9
858,902
Distance Traveled
870,918
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,805
738
98
6
1
302,751
4
L
Cupid
10,906
682
36
2
2
276,350
1
W
Scylla
12,108
757
48
3
1
281,572
1
W
Bacchus
12,230
764
14
1
0
319,929
3
L
Awilix
11,269
704
46
3
6
291,817
5
W
Cernunnos
10,685
668
91
6
3
257,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role