Player Matchup

Ishtar
Ishtar
LibriaCleric
Ishtar
Level 104
God Stats
0W - 2L
1,534 SR
Queue Stats
64W - 53L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
Toksikos69
Kukulkan
Level 62
God Stats
1W - 5L
1,215 SR
Queue Stats
70W - 77L
1,529 Elo+
Party 2
Sylvanus
Sylvanus
dddccc333444
Sylvanus
Level 107
God Stats
3W - 3L
1,478 SR
Queue Stats
59W - 59L
1,522 Elo+
Party 2
Sun Wukong
Sun Wukong
xNick99
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,534 Elo+
Party 2
Ravana
Ravana
xoelreira
Ravana
Level 84
God Stats
5W - 6L
1,497 SR
Queue Stats
131W - 148L
1,362 Elo+
Solo
Team Averages
Level 75
1,445 SR
1,499 Elo+

VS

Team Averages
Level 71
1,638 SR
1,551 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Bloodraven27
Chernobog
Level 38
God Stats
6W - 2L
1,512 SR
Queue Stats
21W - 27L
1,274 Elo+
Solo
Ares
Ares
Kenkeh
Ares
Level 160
God Stats
3W - 1L
1,677 SR
Queue Stats
277W - 204L
1,577 Elo+
Party 1
Arachne
Arachne
Wolmencio
Arachne
Level 25
God Stats
8W - 2L
1,844 SR
Queue Stats
33W - 16L
1,708 Elo+
Party 1
Scylla
Scylla
rompeortos99
Scylla
Level 43
God Stats
11W - 2L
1,656 SR
Queue Stats
40W - 22L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
1 / 2 / 0
6,102
436
7,110
7,673
3,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Toksikos69
Kukulkan
11
0 / 5 / 0
6,477
463
4,362
9,520
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
dddccc333444
Sylvanus
9
0 / 3 / 1
6,040
431
3,952
11,364
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
xNick99
Sun Wukong
9
0 / 5 / 0
5,339
381
2,362
12,072
4,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
xoelreira
Ravana
9
0 / 5 / 0
5,510
394
4,057
11,134
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
7 / 0 / 5
9,287
663
15,197
10,869
12,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
Bloodraven27
Chernobog
12
2 / 0 / 0
7,161
512
2,701
4,231
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
Kenkeh
Ares
11
1 / 1 / 7
7,187
513
4,594
14,859
13,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Arachne
Wolmencio
Arachne
13
8 / 0 / 2
8,331
595
8,031
11,974
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
14
2 / 0 / 8
8,312
594
9,581
6,458
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
20
20
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
7
0
5
9.5
W
Chernobog
Bloodraven27
Chernobog
2
0
0
2
W
Ares
Kenkeh
Ares
1
1
7
4.5
L
Ishtar
1
2
0
0.5
L
Kukulkan
Toksikos69
Kukulkan
0
5
0
0
W
Arachne
Wolmencio
Arachne
8
0
2
9
L
Sylvanus
dddccc333444
Sylvanus
0
3
1
0.17
W
Scylla
2
0
8
6
L
Sun Wukong
xNick99
Sun Wukong
0
5
0
0
L
Ravana
xoelreira
Ravana
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,843
Damage
40,104
51,763
Taken
48,391
22,686
Mitigated
36,306
12,563
Healing
24,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
15,197
1,637
1,782
7,417
10,869
12,283
410
1,173
9,696
0
68,541
W
Chernobog
Bloodraven27
Chernobog
2,701
1,058
349
2,504
4,231
1,646
757
814
3,417
0
46,772
W
Ares
Kenkeh
Ares
4,594
378
0
4,859
14,859
13,815
0
2,028
12,831
18,524
3,296
L
Ishtar
7,110
4,140
0
1,904
7,673
3,187
0
3,322
4,351
0
53,244
L
Kukulkan
Toksikos69
Kukulkan
4,362
641
0
614
9,520
3,656
0
4,630
4,752
53,325
0
W
Arachne
Wolmencio
Arachne
8,031
5,273
0
6,025
11,974
5,855
703
1,729
10,245
0
61,265
L
Sylvanus
dddccc333444
Sylvanus
3,952
1,144
1,899
3,863
11,364
6,860
13
3,272
7,952
17,314
2,686
W
Scylla
9,581
867
0
1,252
6,458
2,707
1,545
2,164
4,294
63,137
0
L
Sun Wukong
xNick99
Sun Wukong
2,362
531
0
2,594
12,072
4,699
0
214
11,105
0
24,353
L
Ravana
xoelreira
Ravana
4,057
1,182
0
1,689
11,134
4,284
0
2,165
8,801
0
35,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,468
Gold Earned
40,278
339
Minions Killed
435
0
Camps Cleared
0
1,233,625
Distance Traveled
1,403,036
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,287
663
104
7
0
310,733
4
W
Chernobog
7,161
512
96
7
0
255,260
5
W
Ares
7,187
513
19
1
0
283,260
4
L
Ishtar
6,102
436
88
6
0
240,666
2
L
Kukulkan
6,477
463
110
8
0
241,403
4
W
Arachne
8,331
595
103
7
0
300,802
3
L
Sylvanus
6,040
431
25
2
0
220,989
3
W
Scylla
8,312
594
113
8
0
252,981
2
L
Sun Wukong
5,339
381
51
4
0
262,466
0
L
Ravana
5,510
394
65
5
0
268,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role