Player Matchup

Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MonkeyDdog5740
Ymir
Level 101
God Stats
6W - 5L
1,739 SR
Queue Stats
171W - 137L
1,486 Elo+
Party 2
Sol
Sol
Rezullince
Sol
Level 129
God Stats
110W - 66L
1,686 SR
Queue Stats
1,384W - 1,119L
1,571 Elo+
Party 2
Team Averages
Level 119
1,642 SR
1,519 Elo+

VS

Team Averages
Level 118
1,364 SR
1,472 Elo+
Yu Huang
Yu Huang
Daeige
Yu Huang
Level 160
God Stats
3W - 8L
1,456 SR
Queue Stats
508W - 344L
1,673 Elo+
Party 1
Bastet
Bastet
L-GordoH-
Bastet
Level 88
God Stats
1W - 3L
1,233 SR
Queue Stats
25W - 41L
1,284 Elo+
Solo
Cabrakan
Cabrakan
NoeWayOut
Cabrakan
Level 105
God Stats
6W - 10L
1,404 SR
Queue Stats
203W - 207L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 1 / 10
9,954
766
12,149
18,035
15,917
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 4 / 5
10,028
771
4,796
17,456
19,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
6 / 3 / 9
10,527
810
13,703
11,430
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Daeige
Yu Huang
15
5 / 1 / 2
9,929
764
15,524
7,265
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
L-GordoH-
Bastet
12
2 / 7 / 4
8,892
684
7,012
11,613
6,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
NoeWayOut
Cabrakan
12
1 / 7 / 6
8,551
658
9,900
18,326
13,562
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
8
8
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
10
9
L
Yu Huang
Daeige
Yu Huang
5
1
2
6
L
Bastet
L-GordoH-
Bastet
2
7
4
0.57
W
5
4
5
1.88
L
Cabrakan
NoeWayOut
Cabrakan
1
7
6
0.57
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,648
Damage
32,436
46,921
Taken
37,204
39,966
Mitigated
23,416
15,943
Healing
5,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,149
1,286
0
6,736
18,035
15,917
131
10,434
7,518
0
45,193
L
Yu Huang
Daeige
Yu Huang
15,524
884
0
485
7,265
3,645
768
3,288
3,977
50,777
0
L
Bastet
L-GordoH-
Bastet
7,012
1,847
207
715
11,613
6,209
309
4,493
7,120
0
11,907
W
4,796
994
180
3,698
17,456
19,094
201
8,519
8,895
14,260
0
L
Cabrakan
NoeWayOut
Cabrakan
9,900
1,293
0
3,784
18,326
13,562
490
9,492
8,834
18,036
0
W
13,703
4,740
0
5,329
11,430
4,955
2,359
7,010
4,290
47,458
4,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,509
Gold Earned
27,372
177
Minions Killed
104
10
Camps Cleared
0
700,429
Distance Traveled
617,881
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,954
766
72
6
6
272,694
4
L
Yu Huang
9,929
764
72
6
0
217,203
2
L
Bastet
8,892
684
12
1
0
195,373
3
W
Ymir
10,028
771
18
1
2
213,045
1
L
Cabrakan
8,551
658
20
2
0
205,305
1
W
Sol
10,527
810
87
7
2
214,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role