Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AntiConscience
Nemesis
Level 34
God Stats
3W - 0L
1,876 SR
Queue Stats
68W - 50L
1,459 Elo+
Solo
Medusa
Medusa
FatMuscles
Medusa
Level 87
God Stats
6W - 0L
1,932 SR
Queue Stats
383W - 360L
1,511 Elo+
Solo
Discordia
Discordia
Luffian
Discordia
Level 48
God Stats
14W - 20L
1,438 SR
Queue Stats
122W - 141L
1,383 Elo+
Solo
Team Averages
Level 91
1,649 SR
1,471 Elo+

VS

Team Averages
Level 96
1,579 SR
1,483 Elo+
Hachiman
Hachiman
 
Hachiman
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Joebo493
Chaac
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 88L
1,469 Elo+
Solo
Anubis
Anubis
LukeTC
Anubis
Level 124
God Stats
23W - 15L
1,616 SR
Queue Stats
77W - 88L
1,493 Elo+
Party 1
Ymir
Ymir
Pasco45
Ymir
Level 48
God Stats
12W - 11L
1,678 SR
Queue Stats
181W - 163L
1,459 Elo+
Party 2
Bakasura
Bakasura
Tracet1
Bakasura
Level 108
God Stats
7W - 7L
1,603 SR
Queue Stats
77W - 88L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 3 / 4
11,856
624
16,567
16,518
7,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
 
Terra
17
4 / 1 / 8
10,714
564
8,480
9,746
9,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
3 / 0 / 5
12,153
640
13,869
14,489
6,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
FatMuscles
Medusa
16
6 / 1 / 2
10,915
574
11,106
12,832
5,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Luffian
Discordia
16
2 / 1 / 4
10,583
557
8,255
6,274
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
1 / 3 / 1
8,269
435
6,091
10,055
3,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Joebo493
Chaac
14
1 / 4 / 2
8,860
466
5,145
15,192
12,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
LukeTC
Anubis
16
4 / 2 / 1
10,165
535
10,930
12,093
5,625
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
Pasco45
Ymir
12
0 / 5 / 1
7,701
405
2,165
23,175
27,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Tracet1
Bakasura
15
0 / 3 / 2
8,870
467
4,343
16,915
7,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
17
Kills
6
6
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
4
1.33
W
Terra
 
Terra
4
1
8
8
L
Hachiman
 
Hachiman
1
3
1
0.5
W
3
0
5
5.5
W
Medusa
FatMuscles
Medusa
6
1
2
7
L
Chaac
Joebo493
Chaac
1
4
2
0.5
W
Discordia
Luffian
Discordia
2
1
4
4
L
Anubis
LukeTC
Anubis
4
2
1
2.25
L
Ymir
Pasco45
Ymir
0
5
1
0.1
L
Bakasura
Tracet1
Bakasura
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,277
Damage
28,674
59,859
Taken
77,430
31,283
Mitigated
56,607
18,136
Healing
16,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,567
9,137
0
4,994
16,518
7,148
5,480
4,585
11,702
0
116,725
W
Terra
 
Terra
8,480
733
2,493
3,646
9,746
9,521
34
3,156
6,580
32,352
7,696
L
Hachiman
 
Hachiman
6,091
2,476
0
1,115
10,055
3,424
763
2,829
7,128
0
56,753
W
13,869
7,199
0
1,572
14,489
6,220
0
4,918
9,196
0
134,226
W
Medusa
FatMuscles
Medusa
11,106
4,684
0
3,574
12,832
5,994
388
3,124
9,568
0
104,089
L
Chaac
Joebo493
Chaac
5,145
1,000
0
2,625
15,192
12,577
884
765
14,417
0
53,073
W
Discordia
Luffian
Discordia
8,255
411
0
1,857
6,274
2,400
133
2,379
3,895
68,874
0
L
Anubis
LukeTC
Anubis
10,930
431
0
6,814
12,093
5,625
431
2,562
9,311
78,442
0
L
Ymir
Pasco45
Ymir
2,165
550
0
1,714
23,175
27,675
78
7,366
15,485
23,370
0
L
Bakasura
Tracet1
Bakasura
4,343
2,989
0
3,751
16,915
7,306
690
1,679
15,136
0
78,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,221
Gold Earned
43,865
707
Minions Killed
522
0
Camps Cleared
0
1,956,063
Distance Traveled
1,865,816
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,856
624
176
9
0
305,899
2
W
Terra
10,714
564
74
4
0
421,113
6
L
Hachiman
8,269
435
104
5
0
330,114
3
W
Nemesis
12,153
640
186
10
0
466,011
0
W
Medusa
10,915
574
140
7
0
385,064
5
L
Chaac
8,860
466
97
5
0
380,687
1
W
Discordia
10,583
557
131
7
0
377,976
11
L
Anubis
10,165
535
137
7
0
356,928
5
L
Ymir
7,701
405
33
2
0
350,574
0
L
Bakasura
8,870
467
151
8
0
447,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role