Player Matchup

Artio
Artio
CranberryRum
Artio
Level 86
God Stats
9W - 13L
1,444 SR
Queue Stats
62W - 80L
1,397 Elo+
Solo
Olorun
Olorun
Sinceni
Olorun
Level 60
God Stats
33W - 18L
1,623 SR
Queue Stats
289W - 255L
1,516 Elo+
Solo
Neith
Neith
arimaxx
Neith
Level 106
God Stats
9W - 7L
1,631 SR
Queue Stats
265W - 248L
1,539 Elo+
Solo
Achilles
Achilles
gawk93
Achilles
Level 75
God Stats
0W - 1L
1,366 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Thor
Thor
uriel94
Thor
Level 119
God Stats
0W - 1L
1,282 SR
Queue Stats
12W - 16L
1,538 Elo+
Party 1
Team Averages
Level 89
1,469 SR
1,498 Elo+

VS

Team Averages
Level 100
1,517 SR
1,472 Elo+
Ganesha
Ganesha
Dellanir91
Ganesha
Level 65
God Stats
2W - 0L
1,707 SR
Queue Stats
45W - 55L
1,484 Elo+
Party 2
Chang'e
Chang'e
Simplicio92
Chang'e
Level 126
God Stats
28W - 22L
1,518 SR
Queue Stats
337W - 361L
1,497 Elo+
Solo
Arachne
Arachne
Tripanii
Arachne
Level 82
God Stats
63W - 43L
1,618 SR
Queue Stats
89W - 84L
1,540 Elo+
Party 2
Cupid
Cupid
hexxet0610
Cupid
Level 120
God Stats
6W - 11L
1,273 SR
Queue Stats
209W - 223L
1,408 Elo+
Solo
Poseidon
Poseidon
satour
Poseidon
Level 106
God Stats
100W - 123L
1,469 SR
Queue Stats
344W - 370L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,834
435
4,909
17,215
12,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Sinceni
Olorun
13
5 / 4 / 3
8,693
483
15,912
16,469
7,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
arimaxx
Neith
14
1 / 3 / 3
8,679
482
14,291
14,211
5,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
gawk93
Achilles
12
0 / 5 / 0
7,150
397
5,462
12,533
11,464
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
uriel94
Thor
16
4 / 5 / 2
9,327
518
7,037
18,598
7,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dellanir91
Ganesha
13
0 / 3 / 8
9,245
514
4,412
14,921
12,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Simplicio92
Chang'e
16
3 / 1 / 6
10,568
587
14,874
18,130
14,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Tripanii
Arachne
18
12 / 2 / 1
11,493
639
17,819
18,502
8,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
17
3 / 1 / 2
10,297
572
7,696
16,299
6,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
satour
Poseidon
16
3 / 4 / 3
10,690
594
10,812
10,415
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
11
Kills
21
21
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Ganesha
Dellanir91
Ganesha
0
3
8
1.33
W
Chang'e
Simplicio92
Chang'e
3
1
6
6
L
Olorun
Sinceni
Olorun
5
4
3
1.63
W
Arachne
Tripanii
Arachne
12
2
1
6.25
L
Neith
arimaxx
Neith
1
3
3
0.83
L
Achilles
gawk93
Achilles
0
5
0
0
W
Cupid
3
1
2
4
W
Poseidon
satour
Poseidon
3
4
3
1.13
L
Thor
uriel94
Thor
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,611
Damage
55,613
79,026
Taken
78,267
44,886
Mitigated
46,381
28,398
Healing
36,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,909
538
1,377
7,038
17,215
12,163
380
6,633
10,204
21,756
0
W
Ganesha
Dellanir91
Ganesha
4,412
322
2,949
3,965
14,921
12,358
0
6,151
8,770
22,169
0
W
Chang'e
Simplicio92
Chang'e
14,874
1,290
1,828
9,759
18,130
14,748
2,067
3,813
14,317
73,973
0
L
Olorun
Sinceni
Olorun
15,912
10,209
304
6,011
16,469
7,417
0
9,187
6,882
70,161
0
W
Arachne
Tripanii
Arachne
17,819
11,770
0
7,520
18,502
8,795
0
5,253
13,249
0
93,623
L
Neith
arimaxx
Neith
14,291
8,293
0
6,969
14,211
5,940
150
825
13,346
0
87,464
L
Achilles
gawk93
Achilles
5,462
1,345
0
140
12,533
11,464
675
6,205
5,540
63
36,602
W
Cupid
7,696
4,568
223
9,387
16,299
6,066
3,870
2,057
14,242
0
92,980
W
Poseidon
satour
Poseidon
10,812
1,955
0
405
10,415
4,414
665
4,454
5,961
87,060
0
L
Thor
uriel94
Thor
7,037
1,438
0
6,559
18,598
7,902
0
5,509
12,852
0
78,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,683
Gold Earned
52,293
454
Minions Killed
567
0
Camps Cleared
0
1,643,790
Distance Traveled
1,739,904
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,834
435
39
2
0
360,164
5
W
Ganesha
9,245
514
8
0
0
376,535
1
W
Chang'e
10,568
587
128
7
0
320,818
2
L
Olorun
8,693
483
109
6
0
325,134
2
W
Arachne
11,493
639
122
7
0
425,481
1
L
Neith
8,679
482
142
8
0
281,270
1
L
Achilles
7,150
397
44
2
0
325,020
0
W
Cupid
10,297
572
161
9
0
305,861
4
W
Poseidon
10,690
594
148
8
0
311,209
6
L
Thor
9,327
518
120
7
0
352,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role