Player Matchup

Ymir
Ymir
Dudeson49
Ymir
Level 127
God Stats
152W - 71L
1,748 SR
Queue Stats
168W - 81L
1,765 Elo+
Party 1
Medusa
Medusa
SapphicSnakeSis
Medusa
Level 160
God Stats
79W - 23L
1,830 SR
Queue Stats
177W - 90L
1,763 Elo+
Party 1
Sol
Sol
andr8009
Sol
Level 124
God Stats
27W - 12L
1,635 SR
Queue Stats
181W - 92L
1,761 Elo+
Party 1
Team Averages
Level 137
1,738 SR
1,763 Elo+

VS

Team Averages
Level 104
1,525 SR
1,565 Elo+
Bastet
Bastet
 
Bastet
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ProblemChild1
Anubis
Level 102
God Stats
93W - 97L
1,665 SR
Queue Stats
197W - 206L
1,625 Elo+
Solo
Bellona
Bellona
Remeses
Bellona
Level 145
God Stats
2W - 2L
1,410 SR
Queue Stats
77W - 66L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 5 / 12
10,974
784
9,225
22,537
29,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 1 / 12
11,837
846
13,210
15,788
19,916
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 1 / 7
11,622
830
20,030
14,635
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 7 / 5
9,853
704
13,730
17,040
8,248
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 7 / 4
9,691
692
11,477
16,618
10,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Remeses
Bellona
15
3 / 3 / 4
9,618
687
12,081
21,616
27,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
17
Kills
7
7
Deaths
17
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
7
5
0.64
W
Ymir
3
5
12
1.8
L
2
7
4
0.57
L
Bellona
Remeses
Bellona
3
3
4
1.67
W
5
1
12
11
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,465
Damage
37,288
52,960
Taken
55,274
56,013
Mitigated
46,318
15,415
Healing
9,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,730
2,280
0
1,562
17,040
8,248
0
7,698
9,342
0
38,693
W
Ymir
9,225
2,215
0
4,415
22,537
29,458
125
6,142
15,810
24,165
0
L
11,477
947
0
6,106
16,618
10,711
124
8,634
7,984
40,120
0
L
Bellona
Remeses
Bellona
12,081
2,581
0
1,651
21,616
27,359
0
11,361
10,255
0
36,048
W
13,210
3,471
0
2,526
15,788
19,916
791
3,262
12,310
62
29,613
W
20,030
7,873
0
8,474
14,635
6,639
2,445
2,342
11,891
56,789
5,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,433
Gold Earned
29,162
175
Minions Killed
165
5
Camps Cleared
8
760,073
Distance Traveled
705,000
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,853
704
58
4
2
268,053
2
W
Ymir
10,974
784
33
2
0
231,355
4
L
Anubis
9,691
692
60
4
3
155,921
2
L
Bellona
9,618
687
47
3
3
281,026
2
W
Medusa
11,837
846
25
2
0
281,500
1
W
Sol
11,622
830
117
8
5
247,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role