Player Matchup

Ne Zha
Ne Zha
RedeemRainn
Ne Zha
Level 122
God Stats
4W - 1L
1,927 SR
Queue Stats
327W - 327L
1,474 Elo+
Solo
Ra
Ra
Redwood101
Ra
Level 122
God Stats
8W - 9L
1,644 SR
Queue Stats
423W - 451L
1,475 Elo+
Solo
Yemoja
Yemoja
humarea
Yemoja
Level 47
God Stats
1W - 0L
1,245 SR
Queue Stats
16W - 30L
1,234 Elo+
Solo
Medusa
Medusa
wissface
Medusa
Level 149
God Stats
45W - 37L
1,530 SR
Queue Stats
354W - 327L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
yolomarc12
Erlang Shen
Level 58
God Stats
15W - 14L
1,520 SR
Queue Stats
121W - 142L
1,356 Elo+
Solo
Team Averages
Level 100
1,573 SR
1,394 Elo+

VS

Team Averages
Level 114
1,618 SR
1,405 Elo+
Hou Yi
Hou Yi
Jefer29s
Hou Yi
Level 144
God Stats
1W - 2L
1,959 SR
Queue Stats
92W - 102L
1,489 Elo+
Party 1
Da Ji
Da Ji
SplitZ_Shadw
Da Ji
Level 154
God Stats
1W - 3L
1,424 SR
Queue Stats
56W - 51L
1,497 Elo+
Party 1
Anubis
Anubis
gookmp
Anubis
Level 57
God Stats
6W - 4L
1,734 SR
Queue Stats
32W - 51L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
happy-predator7
Sun Wukong
Level 103
God Stats
4W - 4L
1,573 SR
Queue Stats
326W - 342L
1,350 Elo+
Solo
Chang'e
Chang'e
mightynovice86
Chang'e
Level 114
God Stats
487W - 483L
1,398 SR
Queue Stats
495W - 503L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
12 / 3 / 6
15,609
650
21,533
28,259
14,273
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 1 / 4
13,803
575
16,135
14,640
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
humarea
Yemoja
15
0 / 3 / 7
11,845
494
4,758
14,276
8,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
wissface
Medusa
19
2 / 0 / 5
13,193
550
11,125
18,738
8,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
yolomarc12
Erlang Shen
19
6 / 0 / 4
13,873
578
13,782
22,768
20,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jefer29s
Hou Yi
19
2 / 3 / 1
12,017
501
13,334
22,807
10,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 8 / 2
11,289
470
12,564
26,465
11,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
gookmp
Anubis
17
1 / 9 / 0
10,483
437
7,383
21,993
12,260
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
happy-predator7
Sun Wukong
11
0 / 7 / 3
8,057
336
7,065
21,585
10,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 1
8,947
373
4,078
9,346
2,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
27
Kills
7
7
Deaths
28
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Jefer29s
Hou Yi
2
3
1
0.83
W
Ne Zha
12
3
6
5
W
7
1
4
9
L
4
8
2
0.63
L
Anubis
gookmp
Anubis
1
9
0
0.11
L
Sun Wukong
happy-predator7
Sun Wukong
0
7
3
0.21
W
Yemoja
humarea
Yemoja
0
3
7
1.17
L
0
1
1
0.5
W
Medusa
wissface
Medusa
2
0
5
4.5
W
Erlang Shen
yolomarc12
Erlang Shen
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,333
Damage
44,424
98,681
Taken
102,196
58,950
Mitigated
47,232
47,212
Healing
32,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Jefer29s
Hou Yi
13,334
9,584
0
10,489
22,807
10,011
334
2,620
20,187
0
103,842
W
Ne Zha
21,533
6,279
0
9,497
28,259
14,273
632
3,292
24,967
0
178,305
W
16,135
1,425
2,469
7,500
14,640
7,601
3,116
2,367
12,273
120,330
0
L
12,564
3,423
0
5,930
26,465
11,287
0
5,412
21,053
0
82,796
L
Anubis
gookmp
Anubis
7,383
259
0
7,726
21,993
12,260
420
5,989
16,004
96,725
0
L
Sun Wukong
happy-predator7
Sun Wukong
7,065
611
102
3,321
21,585
10,710
0
5,135
16,450
0
36,314
W
Yemoja
humarea
Yemoja
4,758
611
3,690
2,526
14,276
8,596
2,368
3,765
10,511
31,962
0
L
4,078
249
928
3,682
9,346
2,964
1,161
1,737
7,609
53,625
0
W
Medusa
wissface
Medusa
11,125
6,776
0
9,830
18,738
8,006
8,982
2,602
16,136
0
115,248
W
Erlang Shen
yolomarc12
Erlang Shen
13,782
6,217
0
11,700
22,768
20,474
1,559
2,898
19,870
0
94,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,323
Gold Earned
50,793
725
Minions Killed
586
0
Camps Cleared
0
2,242,340
Distance Traveled
1,741,662
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,017
501
177
7
0
365,023
0
W
Ne Zha
15,609
650
194
8
0
494,111
1
W
Ra
13,803
575
179
7
0
481,059
11
L
Da Ji
11,289
470
105
4
0
416,185
1
L
Anubis
10,483
437
167
7
0
304,235
6
L
Sun Wukong
8,057
336
49
2
0
337,275
1
W
Yemoja
11,845
494
34
1
0
367,993
0
L
Chang'e
8,947
373
88
4
0
318,944
1
W
Medusa
13,193
550
161
7
0
409,834
3
W
Erlang Shen
13,873
578
157
7
0
489,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role