Player Matchup

Cupid
Cupid
Diamond IV
Bunker14
Cupid
Diamond IV
Level 142
God Stats
19W - 4L
1,852 SR
Queue Stats
64W - 22L
2,290 MMR
Party 1
Guan Yu
Guan Yu
Diamond IV
GeMiGu14
Guan Yu
Diamond IV
Level 144
God Stats
7W - 1L
1,647 SR
Queue Stats
64W - 22L
2,290 MMR
Party 1
Vulcan
Vulcan
Diamond IV
GeriGuti
Vulcan
Diamond IV
Level 97
God Stats
2W - 0L
1,653 SR
Queue Stats
64W - 22L
2,244 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,717 SR
2,275 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 70
1,670 SR
1,587 MMR
Bacchus
Bacchus
Gold I
Landyyy26
Bacchus
Gold I
Level 66
God Stats
31W - 26L
1,646 SR
Queue Stats
153W - 166L
1,555 MMR
Party 2
Agni
Agni
Bronze III
PawaMinory
Agni
Bronze III
Level 57
God Stats
4W - 6L
1,624 SR
Queue Stats
6W - 9L
1,669 MMR
Solo
Horus
Horus
Gold II
Xhandhur
Horus
Gold II
Level 88
God Stats
15W - 7L
1,740 SR
Queue Stats
108W - 114L
1,538 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bunker14
Cupid
14
2 / 2 / 6
9,503
679
11,547
10,920
4,659
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
GeMiGu14
Guan Yu
15
2 / 1 / 9
11,014
787
10,006
18,390
17,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
GeriGuti
Vulcan
16
7 / 2 / 4
10,923
780
24,727
8,838
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThothAtlasSolAh Muzen CabAphrodite

VS

Bans
AresMulanScyllaNe ZhaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Landyyy26
Bacchus
13
2 / 4 / 3
9,729
695
11,707
21,774
22,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 3
9,078
648
13,996
13,787
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Xhandhur
Horus
13
1 / 3 / 4
9,476
677
6,203
18,375
14,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
11
Kills
5
5
Deaths
11
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
Bunker14
Cupid
2
2
6
2.5
W
Guan Yu
GeMiGu14
Guan Yu
2
1
9
6.5
W
Vulcan
GeriGuti
Vulcan
7
2
4
4.5
L
Bacchus
Landyyy26
Bacchus
2
4
3
0.88
L
2
4
3
0.88
L
Horus
Xhandhur
Horus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,280
Damage
31,906
38,148
Taken
53,936
26,312
Mitigated
40,877
18,593
Healing
17,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Bunker14
Cupid
11,547
6,791
934
4,146
10,920
4,659
1,765
8,255
2,665
0
41,698
W
Guan Yu
GeMiGu14
Guan Yu
10,006
2,047
3,903
9,074
18,390
17,601
452
10,594
7,796
232
24,200
W
Vulcan
GeriGuti
Vulcan
24,727
7,022
0
536
8,838
4,052
600
7,248
1,590
56,597
0
L
Bacchus
Landyyy26
Bacchus
11,707
892
948
5,115
21,774
22,998
0
10,930
10,844
21,093
0
L
13,996
1,737
0
1,616
13,787
3,065
140
6,476
7,311
55,675
0
L
Horus
Xhandhur
Horus
6,203
3,175
2,544
7,346
18,375
14,814
38
7,674
10,701
168
16,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,440
Gold Earned
28,283
158
Minions Killed
141
6
Camps Cleared
4
805,393
Distance Traveled
784,706
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,503
679
69
5
2
244,051
6
W
Guan Yu
11,014
787
19
1
0
294,734
1
W
Vulcan
10,923
780
70
5
4
266,608
4
L
Bacchus
9,729
695
14
1
2
269,994
4
L
Agni
9,078
648
113
8
2
253,086
8
L
Horus
9,476
677
14
1
0
261,626
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role