Player Matchup

Cupid
Cupid
Lan2117
Cupid
Level 159
God Stats
15W - 19L
1,486 SR
Queue Stats
406W - 442L
1,383 Elo+
Solo
Cabrakan
Cabrakan
Skiddadl_Skadodl
Cabrakan
Level 122
God Stats
3W - 2L
1,783 SR
Queue Stats
106W - 149L
1,349 Elo+
Party 1
Hades
Hades
UnkemptWand
Hades
Level 49
God Stats
3W - 6L
1,648 SR
Queue Stats
27W - 52L
1,300 Elo+
Party 1
Horus
Horus
aledemal97
Horus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 149L
1,372 Elo+
Party 2
Mercury
Mercury
xxproskillzxx06
Mercury
Level 64
God Stats
11W - 15L
1,506 SR
Queue Stats
199W - 176L
1,479 Elo+
Party 2
Team Averages
Level 92
1,585 SR
1,377 Elo+

VS

Team Averages
Level 63
1,462 SR
1,398 Elo+
Bastet
Bastet
Hubububu1222
Bastet
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,532 Elo+
Solo
Cernunnos
Cernunnos
ImBrainDead420
Cernunnos
Level 85
God Stats
26W - 28L
1,467 SR
Queue Stats
139W - 149L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
RoamingBird3132
Baron Samedi
Level 49
God Stats
8W - 12L
1,359 SR
Queue Stats
148W - 159L
1,431 Elo+
Solo
Hun Batz
Hun Batz
d3Juiced
Hun Batz
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 144L
1,330 Elo+
Party 3
Zhong Kui
Zhong Kui
hellhound345
Zhong Kui
Level 80
God Stats
8W - 3L
1,486 SR
Queue Stats
279W - 299L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Lan2117
Cupid
18
0 / 7 / 1
12,430
444
10,586
19,511
9,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 6 / 2
12,442
444
11,509
19,121
14,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 10 / 5
13,181
471
11,331
29,432
15,896
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
17
2 / 7 / 2
11,793
421
6,474
25,882
31,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 5 / 4
15,568
556
19,517
28,679
15,242
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
10 / 2 / 5
16,619
594
21,436
30,142
25,549
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
ImBrainDead420
Cernunnos
20
14 / 1 / 7
17,290
618
28,659
21,694
11,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
RoamingBird3132
Baron Samedi
20
7 / 3 / 11
14,902
532
21,854
17,481
9,570
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
d3Juiced
Hun Batz
20
0 / 5 / 12
14,082
503
5,105
19,983
9,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
hellhound345
Zhong Kui
20
4 / 4 / 10
13,945
498
11,701
14,984
11,954
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
15
Kills
35
35
Deaths
15
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bastet
10
2
5
6.25
W
Cernunnos
ImBrainDead420
Cernunnos
14
1
7
17.5
L
Cupid
Lan2117
Cupid
0
7
1
0.07
W
Baron Samedi
RoamingBird3132
Baron Samedi
7
3
11
4.17
L
3
6
2
0.67
L
2
10
5
0.45
L
Horus
2
7
2
0.43
W
Hun Batz
d3Juiced
Hun Batz
0
5
12
1.2
W
Zhong Kui
hellhound345
Zhong Kui
4
4
10
2.25
L
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,417
Damage
88,755
122,625
Taken
104,284
86,743
Mitigated
68,608
23,020
Healing
37,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
21,436
5,584
0
10,961
30,142
25,549
3,208
7,088
22,684
0
137,393
W
Cernunnos
ImBrainDead420
Cernunnos
28,659
19,167
0
7,574
21,694
11,632
1,578
2,007
19,645
0
188,344
L
Cupid
Lan2117
Cupid
10,586
4,344
128
4,774
19,511
9,543
59
1,762
17,749
0
103,813
W
Baron Samedi
RoamingBird3132
Baron Samedi
21,854
3,084
1,785
5,994
17,481
9,570
1,095
4,861
12,578
123,898
3,579
L
11,509
1,079
0
4,639
19,121
14,823
575
3,332
15,789
76,060
0
L
11,331
534
210
7,356
29,432
15,896
2,210
14,579
14,853
92,735
0
L
Horus
6,474
3,459
624
2,996
25,882
31,239
0
7,946
17,936
236
49,019
W
Hun Batz
d3Juiced
Hun Batz
5,105
743
0
6,968
19,983
9,903
1,157
4,885
14,896
0
104,043
W
Zhong Kui
hellhound345
Zhong Kui
11,701
3,007
0
4,238
14,984
11,954
1,027
4,864
10,068
73,487
0
L
19,517
11,653
0
2,293
28,679
15,242
1,584
5,727
22,952
40
156,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,414
Gold Earned
76,838
733
Minions Killed
850
0
Camps Cleared
0
2,392,262
Distance Traveled
2,667,387
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
16,619
594
193
7
0
578,569
6
W
Cernunnos
17,290
618
217
8
0
590,503
3
L
Cupid
12,430
444
166
6
0
444,797
3
W
Baron Samedi
14,902
532
163
6
0
511,655
1
L
Cabrakan
12,442
444
141
5
0
394,243
0
L
Hades
13,181
471
149
5
0
427,293
0
L
Horus
11,793
421
72
3
0
517,561
5
W
Hun Batz
14,082
503
154
6
0
545,665
0
W
Zhong Kui
13,945
498
123
4
0
440,995
2
L
Mercury
15,568
556
205
7
0
608,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role