Player Matchup

Chiron
Chiron
H3SHx_Gorilla
Chiron
Level 128
God Stats
2W - 1L
1,583 SR
Queue Stats
199W - 206L
1,525 Elo+
Solo
Eset
Eset
Oath_keeper0509
Eset
Level 129
God Stats
15W - 16L
1,546 SR
Queue Stats
417W - 421L
1,425 Elo+
Solo
Yemoja
Yemoja
ZTruth21
Yemoja
Level 158
God Stats
5W - 6L
1,551 SR
Queue Stats
336W - 428L
1,376 Elo+
Party 1
Bellona
Bellona
kidklutch808
Bellona
Level 125
God Stats
40W - 48L
1,455 SR
Queue Stats
313W - 393L
1,378 Elo+
Party 1
Susano
Susano
megamonster478
Susano
Level 44
God Stats
0W - 2L
1,234 SR
Queue Stats
57W - 84L
1,321 Elo+
Solo
Team Averages
Level 117
1,474 SR
1,405 Elo+

VS

Team Averages
Level 137
1,471 SR
1,445 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Kasual Koma
Bakasura
Level 126
God Stats
8W - 7L
1,586 SR
Queue Stats
153W - 193L
1,477 Elo+
Solo
Artio
Artio
WeeDTrollER13
Artio
Level 107
God Stats
2W - 3L
1,292 SR
Queue Stats
188W - 203L
1,414 Elo+
Solo
Eset
Eset
klutz_98
Eset
Level 154
God Stats
11W - 17L
1,407 SR
Queue Stats
355W - 412L
1,376 Elo+
Solo
Ne Zha
Ne Zha
magical_feetus
Ne Zha
Level 139
God Stats
12W - 9L
1,571 SR
Queue Stats
284W - 313L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,466
497
7,539
10,745
3,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 4 / 2
6,430
495
8,909
10,609
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
ZTruth21
Yemoja
9
0 / 3 / 4
6,345
488
3,433
15,703
9,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
kidklutch808
Bellona
12
4 / 2 / 0
7,124
548
7,888
11,014
9,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 5 / 1
5,158
397
1,164
10,557
3,516
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 0 / 3
6,733
518
10,165
9,246
3,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
Kasual Koma
Bakasura
13
12 / 3 / 1
8,211
632
14,382
14,094
5,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 4
6,089
468
2,436
9,996
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eset
12
2 / 3 / 5
7,292
561
7,826
7,786
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 2
7,254
558
2,414
8,170
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
16
18
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
3
3.5
L
2
4
0
0.5
W
Bakasura
Kasual Koma
Bakasura
12
3
1
4.17
L
1
4
2
0.5
W
0
1
4
2
L
Yemoja
ZTruth21
Yemoja
0
3
4
0.67
L
Bellona
kidklutch808
Bellona
4
2
0
2
W
Eset
2
3
5
1.5
W
0
1
2
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,933
Damage
37,223
58,628
Taken
49,292
29,508
Mitigated
22,142
19,245
Healing
12,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,165
3,886
499
2,111
9,246
3,535
445
1,075
8,171
0
49,996
L
7,539
2,715
509
2,952
10,745
3,624
768
528
9,689
0
47,699
W
Bakasura
Kasual Koma
Bakasura
14,382
9,108
0
1,500
14,094
5,346
0
3,499
10,595
0
48,895
L
8,909
711
126
2,391
10,609
3,803
0
4,664
5,871
47,447
0
W
2,436
196
257
2,872
9,996
5,770
0
2,089
7,907
20,427
0
L
Yemoja
ZTruth21
Yemoja
3,433
1,067
3,516
5,119
15,703
9,391
0
3,125
11,838
23,301
4,389
L
Bellona
kidklutch808
Bellona
7,888
2,898
0
2,517
11,014
9,174
0
253
9,696
0
34,285
W
Eset
7,826
241
127
813
7,786
2,858
0
5,220
2,566
53,243
0
W
2,414
598
0
4,519
8,170
4,633
408
0
8,170
0
49,653
L
1,164
358
0
2,115
10,557
3,516
0
1,692
8,482
0
23,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,523
Gold Earned
35,579
307
Minions Killed
370
0
Camps Cleared
0
1,085,972
Distance Traveled
1,183,370
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,733
518
76
6
0
228,568
5
L
Chiron
6,466
497
88
7
0
225,324
3
W
Bakasura
8,211
632
82
6
0
273,464
1
L
Eset
6,430
495
81
6
0
221,400
0
W
Artio
6,089
468
31
2
0
222,813
0
L
Yemoja
6,345
488
45
3
0
192,611
1
L
Bellona
7,124
548
55
4
0
239,565
1
W
Eset
7,292
561
92
7
0
207,261
3
W
Ne Zha
7,254
558
89
7
0
251,264
4
L
Susano
5,158
397
38
3
0
207,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role