Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
GamerBabyYoda97
Nike
Level 106
God Stats
24W - 34L
1,332 SR
Queue Stats
996W - 951L
1,517 Elo+
Party 1
Bacchus
Bacchus
ToxicLEC
Bacchus
Level 102
God Stats
8W - 6L
1,762 SR
Queue Stats
218W - 265L
1,504 Elo+
Party 1
Cupid
Cupid
Twin_Wolf22
Cupid
Level 140
God Stats
5W - 8L
1,514 SR
Queue Stats
722W - 787L
1,536 Elo+
Party 1
Anubis
Anubis
Vladmeerpoopin72
Anubis
Level 69
God Stats
11W - 15L
1,489 SR
Queue Stats
373W - 374L
1,465 Elo+
Solo
Team Averages
Level 115
1,519 SR
1,504 Elo+

VS

Team Averages
Level 84
1,424 SR
1,457 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Corsu2b2b2b
Ymir
Level 127
God Stats
24W - 26L
1,448 SR
Queue Stats
342W - 375L
1,467 Elo+
Solo
Chiron
Chiron
Oracle664619
Chiron
Level 21
God Stats
2W - 3L
1,459 SR
Queue Stats
52W - 34L
1,585 Elo+
Party 2
Pele
Pele
eorl88
Pele
Level 84
God Stats
15W - 13L
1,441 SR
Queue Stats
248W - 300L
1,386 Elo+
Solo
Neith
Neith
gookmp
Neith
Level 57
God Stats
1W - 7L
1,274 SR
Queue Stats
32W - 51L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 3 / 3
7,357
433
2,981
12,628
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 5 / 1
8,119
478
5,553
13,999
7,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
ToxicLEC
Bacchus
10
1 / 3 / 2
6,963
410
6,130
15,810
19,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
4 / 2 / 0
8,871
522
5,196
8,284
3,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
6,341
373
3,828
6,817
3,173
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
6 / 0 / 3
10,963
645
11,256
12,681
11,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
0 / 3 / 7
8,766
516
3,503
19,186
19,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
15
2 / 1 / 7
9,490
558
14,203
12,603
5,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
eorl88
Pele
17
6 / 0 / 1
10,298
606
6,576
13,478
5,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
gookmp
Neith
16
1 / 2 / 0
10,084
593
3,937
6,841
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
15
15
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
3
0.5
W
Sylvanus
 
Sylvanus
6
0
3
7.5
W
0
3
7
1.17
L
0
5
1
0.1
W
Chiron
2
1
7
5.5
L
Bacchus
ToxicLEC
Bacchus
1
3
2
0.67
L
4
2
0
2
L
1
2
1
0.75
W
Pele
eorl88
Pele
6
0
1
6.5
W
Neith
gookmp
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,688
Damage
39,475
57,538
Taken
64,789
38,463
Mitigated
44,244
15,434
Healing
25,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,981
487
0
4,953
12,628
4,993
0
850
11,778
0
47,568
W
Sylvanus
 
Sylvanus
11,256
2,840
3,311
7,631
12,681
11,288
1,752
1,482
10,842
62,420
15,844
W
3,503
877
228
2,939
19,186
19,442
227
3,815
15,371
34,570
0
L
5,553
882
0
2,053
13,999
7,533
1,080
5,958
8,041
0
59,822
W
Chiron
14,203
5,394
684
3,748
12,603
5,227
3,296
4,346
8,161
0
81,062
L
Bacchus
ToxicLEC
Bacchus
6,130
745
0
2,278
15,810
19,368
0
4,921
10,889
16,105
0
L
5,196
2,866
93
3,160
8,284
3,396
870
1,379
6,905
0
63,320
L
3,828
152
0
2,897
6,817
3,173
0
548
6,269
34,866
0
W
Pele
eorl88
Pele
6,576
1,162
0
4,241
13,478
5,223
0
404
12,988
0
103,841
W
Neith
gookmp
Neith
3,937
1,304
0
2,382
6,841
3,064
3,564
319
6,522
0
70,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,651
Gold Earned
49,601
390
Minions Killed
560
0
Camps Cleared
0
1,358,581
Distance Traveled
1,517,011
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,357
433
86
5
0
270,025
7
W
Sylvanus
10,963
645
140
8
0
286,467
5
W
Ymir
8,766
516
47
3
0
263,716
4
L
Nike
8,119
478
107
6
0
267,353
5
W
Chiron
9,490
558
109
6
0
307,318
3
L
Bacchus
6,963
410
21
1
0
302,479
5
L
Cupid
8,871
522
114
7
0
240,228
1
L
Anubis
6,341
373
62
4
0
278,496
4
W
Pele
10,298
606
136
8
0
399,426
1
W
Neith
10,084
593
128
8
0
260,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role