Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Filthybunny2
Eset
Level 122
God Stats
14W - 16L
1,485 SR
Queue Stats
153W - 170L
1,456 Elo+
Party 1
Sun Wukong
Sun Wukong
KingTrill4065
Sun Wukong
Level 100
God Stats
33W - 24L
1,614 SR
Queue Stats
53W - 59L
1,413 Elo+
Solo
Anubis
Anubis
Levi6547
Anubis
Level 121
God Stats
7W - 4L
1,673 SR
Queue Stats
168W - 153L
1,569 Elo+
Party 1
Neith
Neith
shortdogg707
Neith
Level 160
God Stats
31W - 34L
1,549 SR
Queue Stats
312W - 371L
1,423 Elo+
Solo
Team Averages
Level 125
1,564 SR
1,472 Elo+

VS

Team Averages
Level 106
1,444 SR
1,383 Elo+
Atlas
Atlas
Hyacinthinn
Atlas
Level 98
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
Ophar14
Discordia
Level 105
God Stats
2W - 4L
1,235 SR
Queue Stats
206W - 224L
1,516 Elo+
Solo
Chiron
Chiron
OutKast9000
Chiron
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,119 Elo+
Party 2
Anubis
Anubis
WordOfAmon
Anubis
Level 125
God Stats
15W - 8L
1,634 SR
Queue Stats
374W - 360L
1,427 Elo+
Solo
Mercury
Mercury
armoredcrow89
Mercury
Level 140
God Stats
8W - 10L
1,543 SR
Queue Stats
98W - 107L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
0 / 2 / 2
9,092
479
5,063
19,079
14,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 2 / 3
10,458
550
8,339
11,323
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
KingTrill4065
Sun Wukong
18
4 / 0 / 3
11,630
612
9,287
17,613
10,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Levi6547
Anubis
18
9 / 3 / 5
11,443
602
20,222
19,842
9,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 3
8,282
436
8,811
14,238
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
8,655
456
11,967
19,445
18,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Ophar14
Discordia
16
5 / 1 / 0
10,258
540
12,531
10,594
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
13
3 / 2 / 5
8,296
437
8,547
12,007
5,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
WordOfAmon
Anubis
15
2 / 5 / 0
9,020
475
13,446
13,841
6,687
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
14
0 / 6 / 5
8,957
471
5,209
18,436
7,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
15
Kills
13
13
Deaths
15
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
2
2
0.5
W
2
2
3
1.75
L
3
1
6
6
W
Sun Wukong
KingTrill4065
Sun Wukong
4
0
3
5.5
W
Anubis
Levi6547
Anubis
9
3
5
3.83
L
Discordia
Ophar14
Discordia
5
1
0
5
L
Chiron
3
2
5
2.75
L
Anubis
WordOfAmon
Anubis
2
5
0
0.4
L
Mercury
0
6
5
0.42
W
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,722
Damage
51,700
82,095
Taken
74,323
42,942
Mitigated
42,254
39,465
Healing
22,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,063
1,806
0
10,204
19,079
14,585
0
7,619
11,434
24,187
4,250
W
8,339
260
308
1,589
11,323
3,116
1,401
7,182
3,740
81,797
0
L
11,967
4,703
356
5,094
19,445
18,703
516
7,506
11,939
36,471
865
W
Sun Wukong
KingTrill4065
Sun Wukong
9,287
2,577
0
8,437
17,613
10,371
4,147
6,499
11,060
0
92,307
W
Anubis
Levi6547
Anubis
20,222
1,608
0
13,114
19,842
9,970
441
9,422
10,229
93,360
0
L
Discordia
Ophar14
Discordia
12,531
1,044
0
1,296
10,594
4,443
648
8,037
2,557
85,048
0
L
Chiron
8,547
3,685
1,258
3,221
12,007
5,125
752
4,299
7,633
0
66,292
L
Anubis
WordOfAmon
Anubis
13,446
1,715
0
5,329
13,841
6,687
0
4,980
8,861
71,934
0
L
Mercury
5,209
2,294
0
5,688
18,436
7,296
0
8,335
10,101
0
71,729
W
8,811
4,754
0
5,813
14,238
4,900
0
6,168
8,010
0
59,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,905
Gold Earned
45,186
599
Minions Killed
520
0
Camps Cleared
0
1,756,915
Distance Traveled
1,661,937
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,092
479
48
3
0
358,996
11
W
Eset
10,458
550
151
8
0
373,996
2
L
Atlas
8,655
456
41
2
0
337,192
1
W
Sun Wukong
11,630
612
181
10
0
364,382
1
W
Anubis
11,443
602
131
7
0
351,646
2
L
Discordia
10,258
540
145
8
0
336,142
5
L
Chiron
8,296
437
92
5
0
339,094
2
L
Anubis
9,020
475
125
7
0
285,245
3
L
Mercury
8,957
471
117
6
0
364,264
2
W
Neith
8,282
436
88
5
0
307,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role