Player Matchup

Fenrir
Fenrir
Pleasedd
Fenrir
Level 98
God Stats
31W - 31L
1,498 SR
Queue Stats
342W - 360L
1,328 Elo+
Solo
Hel
Hel
ShibbyV
Hel
Level 48
God Stats
14W - 22L
1,172 SR
Queue Stats
27W - 49L
1,152 Elo+
Party 2
Aphrodite
Aphrodite
UL_mussi_99
Aphrodite
Level 136
God Stats
15W - 7L
1,807 SR
Queue Stats
383W - 387L
1,464 Elo+
Solo
Chaac
Chaac
bobi2829
Chaac
Level 61
God Stats
5W - 3L
1,429 SR
Queue Stats
254W - 273L
1,390 Elo+
Solo
Charybdis
Charybdis
president__p
Charybdis
Level 64
God Stats
27W - 45L
1,189 SR
Queue Stats
40W - 62L
1,193 Elo+
Party 2
Team Averages
Level 81
1,419 SR
1,306 Elo+

VS

Team Averages
Level 66
1,414 SR
1,359 Elo+
Ra
Ra
ROB3RTO90
Ra
Level 106
God Stats
3W - 5L
1,433 SR
Queue Stats
231W - 242L
1,422 Elo+
Solo
Xbalanque
Xbalanque
RvB-5346
Xbalanque
Level 47
God Stats
0W - 3L
1,280 SR
Queue Stats
53W - 87L
1,300 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tss_Xualify
Tsukuyomi
Level 69
God Stats
26W - 18L
1,598 SR
Queue Stats
144W - 171L
1,379 Elo+
Solo
Bellona
Bellona
X_xD4RKSHIDEx_X
Bellona
Level 27
God Stats
2W - 4L
1,427 SR
Queue Stats
97W - 136L
1,334 Elo+
Party 1
Janus
Janus
ban-takayoko226
Janus
Level 82
God Stats
5W - 12L
1,331 SR
Queue Stats
260W - 347L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Pleasedd
Fenrir
19
14 / 2 / 2
12,036
602
15,088
18,289
9,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
15
2 / 3 / 5
9,567
478
5,296
14,584
8,759
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Aphrodite
UL_mussi_99
Aphrodite
19
4 / 2 / 3
11,665
583
10,418
16,345
8,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
bobi2829
Chaac
18
3 / 2 / 7
10,826
541
16,393
21,560
16,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
president__p
Charybdis
16
0 / 3 / 4
9,180
459
7,462
15,265
5,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 1
10,335
517
14,531
14,666
7,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
RvB-5346
Xbalanque
14
3 / 4 / 3
8,864
443
10,635
13,385
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Tss_Xualify
Tsukuyomi
16
4 / 4 / 2
9,702
485
10,975
15,043
6,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 6 / 1
8,520
426
7,273
19,608
18,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 6 / 4
8,434
422
12,317
13,246
4,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
23
Kills
12
12
Deaths
23
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Pleasedd
Fenrir
14
2
2
7.5
L
2
3
1
0.83
L
Xbalanque
RvB-5346
Xbalanque
3
4
3
1.13
W
Hel
2
3
5
1.5
L
Tsukuyomi
Tss_Xualify
Tsukuyomi
4
4
2
1.25
W
Aphrodite
UL_mussi_99
Aphrodite
4
2
3
2.75
L
1
6
1
0.25
L
2
6
4
0.67
W
Chaac
bobi2829
Chaac
3
2
7
3.25
W
Charybdis
president__p
Charybdis
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,657
Damage
55,731
86,043
Taken
75,948
48,494
Mitigated
42,305
40,756
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Pleasedd
Fenrir
15,088
3,070
0
6,114
18,289
9,091
0
3,737
14,510
0
79,309
L
14,531
1,599
281
2,749
14,666
7,211
0
6,363
8,303
106,099
0
L
Xbalanque
RvB-5346
Xbalanque
10,635
5,614
621
2,914
13,385
5,093
759
2,758
10,627
0
52,013
W
Hel
5,296
709
2,122
5,743
14,584
8,759
416
4,105
10,000
39,164
2,346
L
Tsukuyomi
Tss_Xualify
Tsukuyomi
10,975
2,176
0
2,477
15,043
6,689
0
2,881
12,162
0
75,482
W
Aphrodite
UL_mussi_99
Aphrodite
10,418
324
3,538
10,145
16,345
8,229
357
7,529
8,810
123,133
0
L
7,273
1,709
0
2,752
19,608
18,314
0
1,126
18,482
0
54,094
L
12,317
507
0
1,610
13,246
4,998
0
2,434
10,812
69,460
0
W
Chaac
bobi2829
Chaac
16,393
2,470
0
6,928
21,560
16,588
726
5,453
15,985
0
85,589
W
Charybdis
president__p
Charybdis
7,462
4,421
0
6,166
15,265
5,827
3,311
4,919
9,890
0
74,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,274
Gold Earned
45,855
616
Minions Killed
576
0
Camps Cleared
0
1,964,048
Distance Traveled
1,893,425
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,036
602
104
5
0
462,813
3
L
Ra
10,335
517
179
9
0
391,788
2
L
Xbalanque
8,864
443
84
4
0
305,794
1
W
Hel
9,567
478
71
4
0
401,190
7
L
Tsukuyomi
9,702
485
113
6
0
444,873
2
W
Aphrodite
11,665
583
202
10
0
360,105
3
L
Bellona
8,520
426
95
5
0
395,118
4
L
Janus
8,434
422
105
5
0
355,852
0
W
Chaac
10,826
541
124
6
0
400,835
2
W
Charybdis
9,180
459
115
6
0
339,105
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role