Player Matchup

Neith
Neith
Annakyori
Neith
Level 3
God Stats
1W - 3L
1,309 SR
Queue Stats
1W - 6L
1,273 Elo+
Party 2
Ah Puch
Ah Puch
IRONQT
Ah Puch
Level 114
God Stats
3W - 2L
1,708 SR
Queue Stats
73W - 76L
1,524 Elo+
Solo
Nu Wa
Nu Wa
Revercy
Nu Wa
Level 123
God Stats
16W - 7L
1,552 SR
Queue Stats
183W - 166L
1,526 Elo+
Solo
Chaac
Chaac
TheBizzz
Chaac
Level 146
God Stats
2W - 1L
1,704 SR
Queue Stats
3W - 7L
1,383 Elo+
Party 2
Susano
Susano
niba44
Susano
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 94L
1,519 Elo+
Solo
Team Averages
Level 90
1,555 SR
1,445 Elo+

VS

Team Averages
Level 120
1,526 SR
1,498 Elo+
Ishtar
Ishtar
Desiderium
Ishtar
Level 141
God Stats
7W - 7L
1,575 SR
Queue Stats
408W - 423L
1,563 Elo+
Party 1
Da Ji
Da Ji
GalateaNociva
Da Ji
Level 109
God Stats
12W - 8L
1,518 SR
Queue Stats
251W - 253L
1,487 Elo+
Solo
Ares
Ares
IITheNamelessII
Ares
Level 103
God Stats
8W - 7L
1,610 SR
Queue Stats
788W - 768L
1,496 Elo+
Party 1
Vulcan
Vulcan
TomkovPL
Vulcan
Level 128
God Stats
7W - 2L
1,555 SR
Queue Stats
43W - 36L
1,475 Elo+
Solo
Discordia
Discordia
natd27
Discordia
Level 117
God Stats
10W - 14L
1,370 SR
Queue Stats
30W - 32L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Annakyori
Neith
19
1 / 9 / 7
12,937
862
7,494
16,670
7,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
IRONQT
Ah Puch
20
9 / 8 / 14
17,567
1,171
39,273
30,298
14,760
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Revercy
Nu Wa
20
3 / 8 / 17
15,156
1,010
29,759
20,229
8,704
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
TheBizzz
Chaac
20
10 / 3 / 12
17,270
1,151
26,182
32,934
37,079
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Susano
niba44
Susano
20
5 / 12 / 11
14,886
992
14,491
32,522
14,400
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Desiderium
Ishtar
20
13 / 4 / 15
18,492
1,233
38,893
24,820
13,157
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 9 / 10
15,542
1,036
29,610
20,604
10,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 3 / 23
16,910
1,127
19,615
33,984
52,782
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
TomkovPL
Vulcan
20
8 / 5 / 17
15,837
1,056
23,262
22,767
12,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
natd27
Discordia
20
2 / 7 / 20
15,591
1,039
15,763
20,405
11,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
125
28
Kills
40
40
Deaths
28
61
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Neith
Annakyori
Neith
1
9
7
0.5
W
Ishtar
Desiderium
Ishtar
13
4
15
5.13
W
9
9
10
1.56
W
8
3
23
6.5
L
Ah Puch
IRONQT
Ah Puch
9
8
14
2
L
Nu Wa
Revercy
Nu Wa
3
8
17
1.44
L
Chaac
TheBizzz
Chaac
10
3
12
5.33
W
Vulcan
TomkovPL
Vulcan
8
5
17
3.3
W
Discordia
natd27
Discordia
2
7
20
1.71
L
Susano
niba44
Susano
5
12
11
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,199
Damage
127,143
132,653
Taken
122,580
82,040
Mitigated
101,175
23,196
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Annakyori
Neith
7,494
3,395
0
346
16,670
7,097
0
9,404
7,266
0
22,474
W
Ishtar
Desiderium
Ishtar
38,893
25,190
0
7,241
24,820
13,157
0
13,301
11,519
0
98,599
W
29,610
7,469
0
1,036
20,604
10,773
0
12,029
8,575
0
46,161
W
19,615
596
1,392
1,908
33,984
52,782
0
16,200
17,784
36,038
0
L
Ah Puch
IRONQT
Ah Puch
39,273
3,263
246
10,216
30,298
14,760
0
10,736
19,562
81,608
0
L
Nu Wa
Revercy
Nu Wa
29,759
7,981
0
1,034
20,229
8,704
0
12,613
7,616
59,998
0
L
Chaac
TheBizzz
Chaac
26,182
3,574
0
11,111
32,934
37,079
0
12,674
20,260
0
54,927
W
Vulcan
TomkovPL
Vulcan
23,262
5,091
117
1,661
22,767
12,986
0
13,338
9,429
48,746
0
W
Discordia
natd27
Discordia
15,763
350
338
1,401
20,405
11,477
0
14,164
6,241
60,255
0
L
Susano
niba44
Susano
14,491
3,039
0
243
32,522
14,400
0
13,213
19,309
0
28,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,816
Gold Earned
82,372
283
Minions Killed
347
6
Camps Cleared
18
1,297,141
Distance Traveled
1,400,843
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,937
862
23
2
0
181,431
0
W
Ishtar
18,492
1,233
143
10
11
276,018
4
W
Da Ji
15,542
1,036
37
2
3
217,659
0
W
Ares
16,910
1,127
17
1
0
311,301
0
L
Ah Puch
17,567
1,171
101
7
3
255,047
0
L
Nu Wa
15,156
1,010
46
3
2
258,152
0
L
Chaac
17,270
1,151
69
5
0
315,550
0
W
Vulcan
15,837
1,056
52
3
0
324,516
0
W
Discordia
15,591
1,039
98
7
4
271,349
1
L
Susano
14,886
992
44
3
1
286,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role