Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Appash
Achilles
Level 108
God Stats
16W - 26L
1,443 SR
Queue Stats
150W - 187L
1,472 Elo+
Solo
Jing Wei
Jing Wei
MorbosMentis
Jing Wei
Level 41
God Stats
3W - 1L
1,696 SR
Queue Stats
22W - 29L
1,531 Elo+
Solo
Susano
Susano
SrTroller
Susano
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 163L
1,453 Elo+
Solo
Team Averages
Level 104
1,528 SR
1,491 Elo+

VS

Team Averages
Level 91
1,468 SR
1,429 Elo+
Janus
Janus
ElMaximoLider11
Janus
Level 147
God Stats
0W - 1L
1,565 SR
Queue Stats
49W - 59L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GFFStaticX
Hun Batz
Level 89
God Stats
1W - 1L
1,703 SR
Queue Stats
124W - 157L
1,355 Elo+
Party 1
Ymir
Ymir
ReyDeEspaña
Ymir
Level 67
God Stats
3W - 3L
1,468 SR
Queue Stats
69W - 53L
1,560 Elo+
Solo
Xbalanque
Xbalanque
TomDoggRiff
Xbalanque
Level 89
God Stats
27W - 27L
1,456 SR
Queue Stats
50W - 51L
1,398 Elo+
Solo
King Arthur
King Arthur
Wiewich
King Arthur
Level 65
God Stats
9W - 12L
1,147 SR
Queue Stats
178W - 208L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 1 / 5
5,205
521
2,508
7,695
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
 
Nu Wa
7
0 / 2 / 0
4,463
446
1,913
4,257
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Appash
Achilles
10
4 / 1 / 0
6,004
600
5,426
7,198
3,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
MorbosMentis
Jing Wei
9
1 / 0 / 0
5,034
503
2,820
5,860
1,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Susano
SrTroller
Susano
7
0 / 2 / 2
4,546
455
2,631
7,297
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,791
379
1,099
764
183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
GFFStaticX
Hun Batz
8
1 / 2 / 1
5,160
516
3,291
7,585
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 0
5,388
539
4,456
9,147
4,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
TomDoggRiff
Xbalanque
10
2 / 0 / 1
5,890
589
5,217
4,443
1,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Wiewich
King Arthur
8
1 / 1 / 1
5,112
511
4,948
7,254
3,845

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
5
Kills
5
6
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
5
2.5
W
Nu Wa
 
Nu Wa
0
2
0
0
W
Achilles
Appash
Achilles
4
1
0
4
L
0
0
0
0
L
Hun Batz
GFFStaticX
Hun Batz
1
2
1
0.75
W
Jing Wei
MorbosMentis
Jing Wei
1
0
0
1
L
1
2
0
0.5
W
Susano
SrTroller
Susano
0
2
2
0.5
L
Xbalanque
TomDoggRiff
Xbalanque
2
0
1
2.5
L
King Arthur
Wiewich
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,298
Damage
19,011
32,307
Taken
29,193
12,957
Mitigated
12,643
10,698
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,508
506
0
2,460
7,695
4,418
0
1,494
6,201
13,432
969
W
Nu Wa
 
Nu Wa
1,913
624
0
750
4,257
1,241
192
1,989
2,168
18,654
0
W
Achilles
Appash
Achilles
5,426
889
0
2,300
7,198
3,250
0
0
7,198
0
31,976
L
1,099
232
0
250
764
183
0
123
641
9,940
0
L
Hun Batz
GFFStaticX
Hun Batz
3,291
809
0
2,818
7,585
2,628
0
797
6,788
0
27,342
W
Jing Wei
MorbosMentis
Jing Wei
2,820
1,784
0
2,877
5,860
1,614
0
710
5,150
0
30,212
L
4,456
1,221
0
2,775
9,147
4,640
0
2,229
6,918
37,451
0
W
Susano
SrTroller
Susano
2,631
527
0
2,311
7,297
2,434
0
1,242
6,035
0
23,563
L
Xbalanque
TomDoggRiff
Xbalanque
5,217
2,327
0
975
4,443
1,347
50
205
4,238
0
37,561
L
King Arthur
Wiewich
King Arthur
4,948
1,066
29
2,090
7,254
3,845
0
825
6,429
0
25,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,252
Gold Earned
25,341
210
Minions Killed
252
0
Camps Cleared
0
949,589
Distance Traveled
813,185
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,205
521
6
1
0
210,827
2
W
Nu Wa
4,463
446
34
3
0
153,968
1
W
Achilles
6,004
600
57
6
0
191,842
5
L
Janus
3,791
379
20
2
0
45,972
1
L
Hun Batz
5,160
516
66
7
0
206,166
4
W
Jing Wei
5,034
503
69
7
0
184,767
2
L
Ymir
5,388
539
55
6
0
171,799
4
W
Susano
4,546
455
44
4
0
208,185
1
L
Xbalanque
5,890
589
67
7
0
179,112
0
L
King Arthur
5,112
511
44
4
0
210,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role