Player Matchup

Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Masters
MagicPiano
Ares
Masters
Level 50
God Stats
4W - 3L
1,798 SR
Queue Stats
103W - 24L
2,516 MMR
Party 1
Horus
Horus
Masters
αriel
Horus
Masters
Level 145
God Stats
33W - 8L
1,915 SR
Queue Stats
112W - 50L
2,384 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 118
1,738 SR
2,133 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,563 SR
1,498 MMR
Ao Kuang
Ao Kuang
Silver III
 
Ao Kuang
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver III
 
Bastet
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Bronze III
PerseoSPQR
Odin
Bronze III
Level 106
God Stats
1W - 1L
1,688 SR
Queue Stats
2W - 4L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
10 / 0 / 6
8,248
916
13,113
4,326
2,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 0 / 10
7,472
830
7,573
10,443
10,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
αriel
Horus
12
3 / 0 / 13
8,143
905
5,697
8,441
7,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
Ah Muzen CabBaron SamediNe ZhaAphroditeGuan Yu

VS

Bans
AchillesFenrirAnubisPersephonePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
0 / 5 / 0
5,280
587
2,964
10,858
9,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
 
Bastet
8
0 / 5 / 0
5,150
572
2,818
6,847
2,106
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 6 / 0
5,489
610
3,020
11,971
5,588
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
16
Kills
0
0
Deaths
16
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
0
6
13
L
Ao Kuang
 
Ao Kuang
0
5
0
0
L
Bastet
 
Bastet
0
5
0
0
W
3
0
10
8
L
0
6
0
0
W
Horus
αriel
Horus
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,383
Damage
8,802
23,210
Taken
29,676
20,549
Mitigated
17,331
11,299
Healing
2,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
13,113
6,672
0
1,431
4,326
2,120
1,227
670
3,656
0
50,757
L
Ao Kuang
 
Ao Kuang
2,964
566
54
1,330
10,858
9,637
0
3,103
7,755
9,930
0
L
Bastet
 
Bastet
2,818
713
0
300
6,847
2,106
0
2,140
4,707
0
8,290
W
7,573
533
662
1,233
10,443
10,535
495
1,740
8,703
15,877
0
L
3,020
772
0
510
11,971
5,588
0
2,330
9,641
0
16,556
W
Horus
αriel
Horus
5,697
1,629
3,811
4,162
8,441
7,894
510
1,237
7,204
0
10,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,863
Gold Earned
15,919
125
Minions Killed
54
8
Camps Cleared
1
534,034
Distance Traveled
456,793
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,248
916
96
11
4
163,726
3
L
Ao Kuang
5,280
587
14
2
1
139,047
2
L
Bastet
5,150
572
7
1
0
170,527
1
W
Ares
7,472
830
21
2
1
178,222
4
L
Odin
5,489
610
33
4
0
147,219
4
W
Horus
8,143
905
8
1
3
192,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role