Player Matchup

He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
WhyWinBro
Mulan
Level 61
God Stats
55W - 33L
1,570 SR
Queue Stats
281W - 319L
1,467 Elo+
Solo
Aphrodite
Aphrodite
diddysclub
Aphrodite
Level 155
God Stats
19W - 12L
1,510 SR
Queue Stats
168W - 144L
1,474 Elo+
Solo
Danzaburou
Danzaburou
iXopai
Danzaburou
Level 142
God Stats
24W - 11L
1,665 SR
Queue Stats
243W - 228L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
xWess012xRR
Zhong Kui
Level 126
God Stats
2W - 2L
1,518 SR
Queue Stats
29W - 32L
1,491 Elo+
Solo
Team Averages
Level 126
1,553 SR
1,479 Elo+

VS

Team Averages
Level 136
1,452 SR
1,485 Elo+
Apollo
Apollo
HiqhJinks
Apollo
Level 158
God Stats
7W - 2L
1,718 SR
Queue Stats
61W - 62L
1,561 Elo+
Solo
Khepri
Khepri
KryptoSpider
Khepri
Level 95
God Stats
1W - 1L
1,136 SR
Queue Stats
83W - 81L
1,439 Elo+
Solo
Scylla
Scylla
SH3P
Scylla
Level 153
God Stats
3W - 3L
1,245 SR
Queue Stats
140W - 154L
1,468 Elo+
Solo
Mulan
Mulan
xHx Battosai
Mulan
Level 160
God Stats
5W - 2L
1,767 SR
Queue Stats
902W - 927L
1,438 Elo+
Solo
Awilix
Awilix
xLetschillx
Awilix
Level 115
God Stats
6W - 12L
1,393 SR
Queue Stats
332W - 370L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
7 / 0 / 4
12,241
532
21,730
16,662
8,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
WhyWinBro
Mulan
17
0 / 4 / 3
10,636
462
10,220
24,150
17,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
diddysclub
Aphrodite
15
2 / 3 / 5
9,808
426
11,095
13,918
7,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
iXopai
Danzaburou
17
2 / 3 / 4
10,910
474
8,149
16,310
7,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
xWess012xRR
Zhong Kui
15
1 / 3 / 3
8,720
379
8,951
17,272
17,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HiqhJinks
Apollo
19
2 / 1 / 1
12,090
526
10,011
23,964
12,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
15
0 / 1 / 5
10,078
438
4,233
13,107
18,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
SH3P
Scylla
17
5 / 3 / 1
11,488
499
14,093
14,633
8,307
18
4 / 2 / 3
11,881
517
15,610
21,864
28,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
13
2 / 5 / 4
9,714
422
11,636
17,715
8,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
12
Kills
13
13
Deaths
12
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
0
4
9
L
Apollo
HiqhJinks
Apollo
2
1
1
2.5
L
Khepri
0
1
5
2.5
L
Scylla
SH3P
Scylla
5
3
1
1.83
W
Mulan
WhyWinBro
Mulan
0
4
3
0.38
W
Aphrodite
diddysclub
Aphrodite
2
3
5
1.5
W
Danzaburou
iXopai
Danzaburou
2
3
4
1.33
L
4
2
3
2.75
L
Awilix
2
5
4
0.8
W
Zhong Kui
xWess012xRR
Zhong Kui
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,145
Damage
55,583
88,312
Taken
91,283
58,680
Mitigated
76,201
42,243
Healing
34,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
21,730
582
0
8,640
16,662
8,175
0
1,127
15,535
129,164
0
L
Apollo
HiqhJinks
Apollo
10,011
5,852
0
15,918
23,964
12,123
2,130
8,402
15,562
0
148,510
L
Khepri
4,233
408
0
1,204
13,107
18,894
837
6,714
6,393
29,904
0
L
Scylla
SH3P
Scylla
14,093
905
0
3,438
14,633
8,307
0
10,869
3,764
86,125
0
W
Mulan
WhyWinBro
Mulan
10,220
1,351
0
9,743
24,150
17,955
0
2,463
21,687
0
95,880
W
Aphrodite
diddysclub
Aphrodite
11,095
1,115
4,584
8,317
13,918
7,177
29
5,565
8,353
68,339
0
W
Danzaburou
iXopai
Danzaburou
8,149
3,363
0
5,171
16,310
7,827
1,392
4,241
12,069
0
88,972
L
15,610
2,168
0
9,474
21,864
28,614
504
6,723
15,141
303
89,748
L
Awilix
11,636
4,957
0
4,964
17,715
8,263
0
10,601
7,114
0
69,423
W
Zhong Kui
xWess012xRR
Zhong Kui
8,951
816
1,105
4,683
17,272
17,546
0
5,233
12,039
47,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,315
Gold Earned
55,251
656
Minions Killed
658
0
Camps Cleared
0
2,149,357
Distance Traveled
2,007,149
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,241
532
179
8
0
507,031
1
L
Apollo
12,090
526
227
10
0
403,182
2
L
Khepri
10,078
438
40
2
0
403,110
3
L
Scylla
11,488
499
135
6
0
411,031
9
W
Mulan
10,636
462
165
7
0
399,920
3
W
Aphrodite
9,808
426
112
5
0
422,870
8
W
Danzaburou
10,910
474
127
6
0
399,234
6
L
Mulan
11,881
517
150
7
0
393,301
8
L
Awilix
9,714
422
106
5
0
396,525
6
W
Zhong Kui
8,720
379
73
3
0
420,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role