Player Matchup

Ratatoskr
Ratatoskr
DungeonMaster46
Ratatoskr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,158 Elo+
Party 1
Khepri
Khepri
FifteenBlue
Khepri
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,525 Elo+
Solo
Kukulkan
Kukulkan
kodawoj
Kukulkan
Level 6
God Stats
0W - 2L
1,263 SR
Queue Stats
1W - 12L
1,125 Elo+
Party 1
Team Averages
Level 66
1,421 SR
1,269 Elo+

VS

Team Averages
Level 89
1,689 SR
1,555 Elo+
Izanami
Izanami
 
Izanami
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Buddy_Boi420
Sylvanus
Level 105
God Stats
23W - 16L
1,558 SR
Queue Stats
86W - 107L
1,435 Elo+
Solo
Olorun
Olorun
CircusAnimal
Olorun
Level 28
God Stats
7W - 1L
2,009 SR
Queue Stats
379W - 158L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DungeonMaster46
Ratatoskr
10
1 / 5 / 1
6,221
622
6,224
9,680
3,734
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
10
1 / 5 / 0
6,692
669
4,958
16,107
11,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
kodawoj
Kukulkan
10
0 / 6 / 1
6,092
609
6,084
9,562
4,270
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
12 / 0 / 4
9,264
926
18,481
10,788
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Buddy_Boi420
Sylvanus
12
0 / 2 / 12
7,919
792
3,683
15,032
13,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
13
4 / 0 / 9
8,250
825
9,059
8,071
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
16
16
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
12
0
4
14
W
Sylvanus
Buddy_Boi420
Sylvanus
0
2
12
3
W
Olorun
4
0
9
8.5
L
Ratatoskr
DungeonMaster46
Ratatoskr
1
5
1
0.3
L
Khepri
1
5
0
0.2
L
Kukulkan
kodawoj
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,266
Damage
31,223
35,349
Taken
33,891
19,790
Mitigated
22,433
2,142
Healing
13,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,481
11,760
0
2,023
10,788
4,796
1,525
3,532
7,256
0
54,573
W
Sylvanus
Buddy_Boi420
Sylvanus
3,683
1,140
2,429
3,663
15,032
13,303
245
4,066
10,966
11,701
0
W
Olorun
9,059
4,013
1,106
3,887
8,071
4,334
548
3,981
4,090
26,357
2,856
L
Ratatoskr
DungeonMaster46
Ratatoskr
6,224
1,856
0
0
9,680
3,734
0
3,399
6,281
0
15,727
L
Khepri
4,958
394
0
2,142
16,107
11,786
0
4,050
12,057
12,528
0
L
Kukulkan
kodawoj
Kukulkan
6,084
1,228
0
0
9,562
4,270
0
4,376
5,186
20,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,005
Gold Earned
25,433
73
Minions Killed
135
1
Camps Cleared
8
497,965
Distance Traveled
502,591
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,264
926
78
8
5
164,038
0
W
Sylvanus
7,919
792
17
2
2
166,766
5
W
Olorun
8,250
825
40
4
1
171,787
1
L
Ratatoskr
6,221
622
22
2
1
181,212
1
L
Khepri
6,692
669
14
1
0
178,544
1
L
Kukulkan
6,092
609
37
4
0
138,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role