Player Matchup

Geb
Geb
 
Geb
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BuyWardsFfs
Chang'e
Level 135
God Stats
54W - 46L
1,562 SR
Queue Stats
1,050W - 1,142L
1,457 Elo+
Solo
Neith
Neith
GothiCat369
Neith
Level 4
God Stats
35W - 53L
1,326 SR
Queue Stats
102W - 131L
1,339 Elo+
Party 1
Horus
Horus
LazyReverend
Horus
Level 106
God Stats
7W - 4L
1,500 SR
Queue Stats
118W - 118L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
Scorce13
Ah Puch
Level 146
God Stats
4W - 9L
1,474 SR
Queue Stats
363W - 359L
1,559 Elo+
Party 1
Team Averages
Level 83
1,472 SR
1,473 Elo+

VS

Team Averages
Level 89
1,433 SR
1,483 Elo+
Kuzenbo
Kuzenbo
GrandOakGatsby
Kuzenbo
Level 89
God Stats
1W - 4L
1,426 SR
Queue Stats
78W - 79L
1,451 Elo+
Party 2
Kukulkan
Kukulkan
Kop4193
Kukulkan
Level 62
God Stats
4W - 9L
1,292 SR
Queue Stats
171W - 209L
1,438 Elo+
Solo
Hachiman
Hachiman
Slices_Of_Pears
Hachiman
Level 160
God Stats
9W - 13L
1,487 SR
Queue Stats
238W - 249L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
Thaeodus
Baron Samedi
Level 24
God Stats
8W - 10L
1,450 SR
Queue Stats
12W - 13L
1,453 Elo+
Party 2
Da Ji
Da Ji
ravensteele17
Da Ji
Level 109
God Stats
0W - 2L
1,509 SR
Queue Stats
60W - 49L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
2 / 1 / 10
12,026
752
9,954
26,544
35,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
BuyWardsFfs
Chang'e
20
6 / 0 / 8
13,106
819
16,126
15,156
9,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
3 / 2 / 8
11,593
725
8,320
12,319
6,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 3 / 9
12,159
760
13,721
23,348
27,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Scorce13
Ah Puch
20
7 / 1 / 7
13,132
821
24,316
11,836
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
9,756
610
7,582
23,319
27,986
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kukulkan
Kop4193
Kukulkan
18
0 / 2 / 4
10,464
654
15,752
13,683
6,948
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
18
1 / 4 / 3
11,009
688
14,524
15,193
6,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Thaeodus
Baron Samedi
16
3 / 8 / 1
10,018
626
7,241
15,964
7,629
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 7 / 1
9,419
589
9,992
22,190
9,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
25
Kills
6
7
Deaths
26
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
10
7
W
Chang'e
BuyWardsFfs
Chang'e
6
0
8
10
W
3
2
8
3.5
L
1
5
3
0.5
L
Kukulkan
Kop4193
Kukulkan
0
2
4
1
W
7
3
9
3.83
W
Ah Puch
Scorce13
Ah Puch
7
1
7
10.5
L
Hachiman
1
4
3
0.63
L
Baron Samedi
Thaeodus
Baron Samedi
3
8
1
0.44
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,437
Damage
55,091
89,203
Taken
90,349
84,904
Mitigated
58,599
26,799
Healing
10,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,954
1,391
0
1,135
26,544
35,235
642
12,277
14,267
22,964
0
W
Chang'e
BuyWardsFfs
Chang'e
16,126
1,541
2,938
6,415
15,156
9,302
2,267
3,160
11,996
65,219
0
W
8,320
3,031
0
1,777
12,319
6,628
2,951
4,819
7,500
0
29,949
L
7,582
2,649
0
1,356
23,319
27,986
242
8,883
13,666
17,756
0
L
Kukulkan
Kop4193
Kukulkan
15,752
1,324
513
4,642
13,683
6,948
0
6,193
6,942
53,194
0
W
13,721
4,824
2,421
5,190
23,348
27,597
1,187
8,750
14,598
0
22,696
W
Ah Puch
Scorce13
Ah Puch
24,316
826
0
6,923
11,836
6,142
1,744
1,569
10,267
72,866
0
L
Hachiman
14,524
6,509
0
472
15,193
6,865
156
7,198
7,407
0
50,108
L
Baron Samedi
Thaeodus
Baron Samedi
7,241
1,077
1,711
1,022
15,964
7,629
0
11,458
3,751
23,318
0
L
9,992
2,018
0
1,233
22,190
9,171
0
14,203
7,046
0
24,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,016
Gold Earned
50,666
318
Minions Killed
245
0
Camps Cleared
0
1,791,349
Distance Traveled
1,409,619
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,026
752
19
1
0
406,138
4
W
Chang'e
13,106
819
116
7
0
359,721
10
W
Neith
11,593
725
46
3
0
313,057
0
L
Kuzenbo
9,756
610
14
1
0
280,844
1
L
Kukulkan
10,464
654
95
6
0
309,813
3
W
Horus
12,159
760
16
1
0
360,655
2
W
Ah Puch
13,132
821
121
8
0
351,778
3
L
Hachiman
11,009
688
78
5
0
277,312
3
L
Baron Samedi
10,018
626
41
3
0
251,641
1
L
Da Ji
9,419
589
17
1
0
290,009
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role