Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Douglet
Xbalanque
Level 140
God Stats
6W - 4L
1,615 SR
Queue Stats
36W - 40L
1,496 Elo+
Party 1
Fenrir
Fenrir
kStarrWolfe
Fenrir
Level 141
God Stats
2W - 1L
1,619 SR
Queue Stats
27W - 34L
1,459 Elo+
Solo
Scylla
Scylla
kikoualoe
Scylla
Level 128
God Stats
3W - 4L
1,262 SR
Queue Stats
34W - 39L
1,488 Elo+
Party 1
Chaac
Chaac
xBonesbrigade
Chaac
Level 127
God Stats
13W - 10L
1,646 SR
Queue Stats
29W - 26L
1,559 Elo+
Party 1
Team Averages
Level 139
1,528 SR
1,500 Elo+

VS

Team Averages
Level 122
1,524 SR
1,568 Elo+
Zhong Kui
Zhong Kui
ARE-SOLE-
Zhong Kui
Level 160
God Stats
15W - 12L
1,585 SR
Queue Stats
346W - 362L
1,461 Elo+
Solo
Chaac
Chaac
Cattickler
Chaac
Level 108
God Stats
10W - 6L
1,548 SR
Queue Stats
134W - 130L
1,559 Elo+
Solo
Kumbhakarna
Kumbhakarna
IPriestTI
Kumbhakarna
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
44W - 42L
1,578 Elo+
Solo
Ishtar
Ishtar
InvasiveAbyss
Ishtar
Level 158
God Stats
50W - 41L
1,649 SR
Queue Stats
231W - 155L
1,660 Elo+
Solo
Merlin
Merlin
MaliciousMartian
Merlin
Level 138
God Stats
4W - 2L
1,337 SR
Queue Stats
30W - 32L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
5 / 1 / 5
11,591
892
19,157
8,673
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Douglet
Xbalanque
17
3 / 0 / 9
9,642
742
14,598
8,776
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
15
1 / 3 / 8
8,717
671
5,037
10,150
6,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
kikoualoe
Scylla
17
5 / 1 / 6
9,719
748
14,354
6,787
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 0 / 11
9,158
704
12,365
12,056
10,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ARE-SOLE-
Zhong Kui
17
1 / 5 / 3
9,762
751
9,019
16,481
11,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
16
2 / 5 / 3
8,813
678
8,192
15,357
13,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
IPriestTI
Kumbhakarna
15
1 / 2 / 1
9,310
716
5,777
22,322
20,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 2 / 4
8,884
683
7,239
12,759
5,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 2 / 2
8,693
669
7,606
8,969
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
16
Kills
5
5
Deaths
16
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
5
7.5
L
Zhong Kui
ARE-SOLE-
Zhong Kui
1
5
3
0.5
L
Chaac
2
5
3
0.7
W
Xbalanque
Douglet
Xbalanque
3
0
9
7.5
L
Kumbhakarna
IPriestTI
Kumbhakarna
1
2
1
0.75
L
1
2
4
1.5
L
0
2
2
0.5
W
Fenrir
1
3
8
1.67
W
Scylla
kikoualoe
Scylla
5
1
6
8
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,511
Damage
37,833
46,442
Taken
75,888
28,809
Mitigated
55,013
12,422
Healing
20,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
19,157
4,467
0
500
8,673
4,702
2,211
4,950
3,723
77,959
0
L
Zhong Kui
ARE-SOLE-
Zhong Kui
9,019
40
0
4,875
16,481
11,236
131
8,309
7,748
35,768
0
L
Chaac
8,192
765
0
3,551
15,357
13,684
0
6,338
8,551
0
26,555
W
Xbalanque
Douglet
Xbalanque
14,598
4,972
0
1,298
8,776
4,175
304
3,766
5,010
0
43,195
L
Kumbhakarna
IPriestTI
Kumbhakarna
5,777
773
861
8,854
22,322
20,438
0
8,600
13,062
29,526
0
L
7,239
4,187
0
1,166
12,759
5,575
1,299
5,303
7,089
0
37,826
L
7,606
549
141
1,332
8,969
4,080
90
3,361
5,342
37,475
0
W
Fenrir
5,037
551
0
2,141
10,150
6,630
0
3,057
7,093
0
12,525
W
Scylla
kikoualoe
Scylla
14,354
1,192
0
1,056
6,787
3,287
0
4,333
2,454
32,217
0
W
12,365
2,606
420
7,007
12,056
10,015
148
6,296
5,760
0
26,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,827
Gold Earned
45,462
309
Minions Killed
269
0
Camps Cleared
0
1,420,886
Distance Traveled
1,344,973
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,591
892
150
12
0
282,907
3
L
Zhong Kui
9,762
751
68
5
0
254,265
6
L
Chaac
8,813
678
30
2
0
293,665
0
W
Xbalanque
9,642
742
52
4
0
272,008
1
L
Kumbhakarna
9,310
716
35
3
0
265,519
2
L
Ishtar
8,884
683
72
6
0
264,283
1
L
Merlin
8,693
669
64
5
0
267,241
6
W
Fenrir
8,717
671
15
1
0
291,951
1
W
Scylla
9,719
748
51
4
0
268,683
3
W
Chaac
9,158
704
41
3
0
305,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role