Player Matchup

Zhong Kui
Zhong Kui
Dawgtired2
Zhong Kui
Level 75
God Stats
10W - 14L
1,414 SR
Queue Stats
173W - 189L
1,377 Elo+
Party 2
Loki
Loki
Hugh Jae Nes318
Loki
Level 17
God Stats
1W - 4L
1,582 SR
Queue Stats
27W - 25L
1,393 Elo+
Party 2
Ares
Ares
HypnosG59
Ares
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 28L
1,176 Elo+
Party 3
Ishtar
Ishtar
So Endo
Ishtar
Level 96
God Stats
4W - 10L
1,284 SR
Queue Stats
19W - 27L
1,193 Elo+
Solo
Tsukuyomi
Tsukuyomi
shattered_210
Tsukuyomi
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 32L
1,500 Elo+
Party 3
Team Averages
Level 64
1,456 SR
1,328 Elo+

VS

Team Averages
Level 83
1,544 SR
1,424 Elo+
Nu Wa
Nu Wa
DemarcosPapi
Nu Wa
Level 16
God Stats
2W - 0L
1,435 SR
Queue Stats
17W - 16L
1,435 Elo+
Party 1
Khepri
Khepri
El Gallo Nut
Khepri
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,412 Elo+
Party 1
Nike
Nike
El Mighty Baldo
Nike
Level 126
God Stats
154W - 144L
1,477 SR
Queue Stats
495W - 506L
1,475 Elo+
Party 1
Bakasura
Bakasura
GoHamJam
Bakasura
Level 149
God Stats
3W - 1L
1,476 SR
Queue Stats
324W - 326L
1,422 Elo+
Solo
Ra
Ra
Pretynhu
Ra
Level 50
God Stats
6W - 2L
1,830 SR
Queue Stats
48W - 58L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dawgtired2
Zhong Kui
6
0 / 1 / 0
4,179
418
1,171
2,642
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

4
1 / 2 / 0
4,169
417
1,374
4,517
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
6
0 / 2 / 2
4,695
470
2,321
6,940
4,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
So Endo
Ishtar
7
2 / 2 / 0
4,682
468
3,507
6,456
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
shattered_210
Tsukuyomi
8
0 / 3 / 0
4,442
444
3,499
9,150
2,467
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,290
529
4,441
3,251
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
9
0 / 2 / 2
5,699
570
2,036
4,274
2,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 0 / 0
6,679
668
5,780
6,634
3,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
GoHamJam
Bakasura
9
2 / 1 / 2
5,902
590
5,325
7,505
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 2
6,503
650
1,893
2,656
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
10
10
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Dawgtired2
Zhong Kui
0
1
0
0
W
2
0
0
2
W
Khepri
0
2
2
0.5
W
3
0
0
3
W
Bakasura
GoHamJam
Bakasura
2
1
2
3
L
1
2
0
0.5
L
Ares
0
2
2
0.5
W
3
0
2
4
L
Ishtar
So Endo
Ishtar
2
2
0
1
L
Tsukuyomi
shattered_210
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,872
Damage
19,475
29,705
Taken
24,320
12,698
Mitigated
11,321
6,857
Healing
9,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Dawgtired2
Zhong Kui
1,171
259
0
696
2,642
1,542
0
741
1,687
13,057
0
W
4,441
740
89
702
3,251
1,017
922
816
2,435
28,475
0
W
Khepri
2,036
441
165
852
4,274
2,842
469
954
3,320
14,383
0
W
5,780
532
0
2,208
6,634
3,406
822
0
6,634
0
42,233
W
Bakasura
GoHamJam
Bakasura
5,325
3,193
0
3,697
7,505
3,086
0
1,103
5,856
0
28,135
L
1,374
301
0
1,408
4,517
1,159
0
579
3,720
0
11,782
L
Ares
2,321
150
0
815
6,940
4,932
0
2,892
3,525
14,592
0
W
1,893
374
137
1,278
2,656
970
192
619
2,037
34,554
0
L
Ishtar
So Endo
Ishtar
3,507
2,059
0
1,104
6,456
2,598
31
3,619
2,687
0
25,010
L
Tsukuyomi
shattered_210
Tsukuyomi
3,499
524
0
2,834
9,150
2,467
0
279
7,985
0
23,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,167
Gold Earned
30,073
142
Minions Killed
271
0
Camps Cleared
0
820,154
Distance Traveled
949,893
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,179
418
24
2
0
165,697
3
W
Nu Wa
5,290
529
45
5
0
183,031
3
W
Khepri
5,699
570
19
2
0
184,622
2
W
Nike
6,679
668
69
7
0
175,541
3
W
Bakasura
5,902
590
68
7
0
200,403
1
L
Loki
4,169
417
28
3
0
114,743
1
L
Ares
4,695
470
18
2
0
165,959
1
W
Ra
6,503
650
70
7
0
206,296
2
L
Ishtar
4,682
468
37
4
0
169,037
2
L
Tsukuyomi
4,442
444
35
4
0
204,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role