Player Matchup

Hou Yi
Hou Yi
AutonomousBRANDO
Hou Yi
Level 160
God Stats
2W - 4L
1,594 SR
Queue Stats
206W - 223L
1,532 Elo+
Party 2
Ne Zha
Ne Zha
GuyverShow
Ne Zha
Level 160
God Stats
1W - 1L
1,819 SR
Queue Stats
26W - 22L
1,718 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LadyMariee-
Morgan Le Fay
Level 155
God Stats
1W - 2L
1,506 SR
Queue Stats
83W - 88L
1,520 Elo+
Party 2
Achilles
Achilles
SL333PYHOLLOW
Achilles
Level 101
God Stats
1W - 1L
1,731 SR
Queue Stats
91W - 82L
1,568 Elo+
Solo
Set
Set
ShadowSly
Set
Level 160
God Stats
8W - 9L
1,625 SR
Queue Stats
47W - 56L
1,491 Elo+
Party 1
Team Averages
Level 147
1,655 SR
1,566 Elo+

VS

Team Averages
Level 132
1,557 SR
1,551 Elo+
Bacchus
Bacchus
BigGay69
Bacchus
Level 109
God Stats
41W - 40L
1,617 SR
Queue Stats
389W - 365L
1,507 Elo+
Solo
Baba Yaga
Baba Yaga
BluesyKill Zone
Baba Yaga
Level 155
God Stats
7W - 5L
1,743 SR
Queue Stats
192W - 192L
1,579 Elo+
Party 4
King Arthur
King Arthur
Correaaa
King Arthur
Level 115
God Stats
5W - 5L
1,379 SR
Queue Stats
164W - 167L
1,543 Elo+
Party 3
Lancelot
Lancelot
SacaDabsFoo
Lancelot
Level 125
God Stats
2W - 2L
1,140 SR
Queue Stats
215W - 231L
1,542 Elo+
Party 3
Neith
Neith
killerxx413
Neith
Level 158
God Stats
1W - 0L
1,904 SR
Queue Stats
131W - 126L
1,581 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 3
12,825
713
17,248
18,920
11,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
GuyverShow
Ne Zha
17
0 / 9 / 4
10,447
580
12,281
24,423
32,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
LadyMariee-
Morgan Le Fay
18
3 / 3 / 4
11,327
629
23,204
15,501
8,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
SL333PYHOLLOW
Achilles
16
0 / 10 / 4
10,312
573
11,074
30,984
46,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 6 / 5
11,002
611
12,807
25,124
25,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigGay69
Bacchus
20
4 / 0 / 22
13,885
771
12,038
20,581
39,997
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
BluesyKill Zone
Baba Yaga
20
5 / 1 / 23
13,390
744
24,606
12,210
8,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Correaaa
King Arthur
20
12 / 2 / 14
13,921
773
23,336
28,338
37,660
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
SacaDabsFoo
Lancelot
20
10 / 2 / 17
14,038
780
19,428
19,899
19,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 2 / 15
12,716
706
17,669
15,242
11,029
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
123
7
Kills
32
32
Deaths
7
20
Assists
91
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Bacchus
BigGay69
Bacchus
4
0
22
15
W
Baba Yaga
BluesyKill Zone
Baba Yaga
5
1
23
16.5
W
King Arthur
Correaaa
King Arthur
12
2
14
9.5
L
Ne Zha
GuyverShow
Ne Zha
0
9
4
0.22
L
Morgan Le Fay
LadyMariee-
Morgan Le Fay
3
3
4
1.67
L
Achilles
SL333PYHOLLOW
Achilles
0
10
4
0.2
W
Lancelot
SacaDabsFoo
Lancelot
10
2
17
9.25
L
0
6
5
0.42
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,614
Damage
97,077
114,952
Taken
96,270
124,741
Mitigated
116,409
13,788
Healing
22,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,248
9,022
0
3,353
18,920
11,257
0
6,799
12,121
0
67,497
W
Bacchus
BigGay69
Bacchus
12,038
1,244
1,005
5,313
20,581
39,997
1,215
4,423
15,374
30,508
0
W
Baba Yaga
BluesyKill Zone
Baba Yaga
24,606
1,696
0
2,635
12,210
8,352
1,537
3,430
8,460
63,835
0
W
King Arthur
Correaaa
King Arthur
23,336
2,549
0
4,928
28,338
37,660
0
7,970
19,748
88
44,177
L
Ne Zha
GuyverShow
Ne Zha
12,281
942
0
3,308
24,423
32,734
0
8,006
16,417
592
31,739
L
Morgan Le Fay
LadyMariee-
Morgan Le Fay
23,204
2,793
83
2,282
15,501
8,874
804
5,345
10,156
54,708
0
L
Achilles
SL333PYHOLLOW
Achilles
11,074
2,687
0
2,411
30,984
46,818
40
8,480
22,504
114
21,049
W
Lancelot
SacaDabsFoo
Lancelot
19,428
1,879
0
3,399
19,899
19,371
79
5,044
14,489
27
45,754
L
12,807
4,367
0
2,351
25,124
25,058
859
8,129
16,995
24
54,048
W
17,669
7,339
0
4,804
15,242
11,029
3,129
3,067
11,689
0
76,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,913
Gold Earned
67,950
322
Minions Killed
329
0
Camps Cleared
0
1,552,639
Distance Traveled
1,920,460
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,825
713
125
7
0
308,492
2
W
Bacchus
13,885
771
43
2
0
377,445
2
W
Baba Yaga
13,390
744
75
4
0
380,540
1
W
King Arthur
13,921
773
37
2
0
397,674
1
L
Ne Zha
10,447
580
39
2
0
296,322
8
L
Morgan Le Fay
11,327
629
68
4
0
332,369
1
L
Achilles
10,312
573
25
1
0
287,090
2
W
Lancelot
14,038
780
59
3
0
417,276
2
L
Set
11,002
611
65
4
0
328,366
1
W
Neith
12,716
706
115
6
0
347,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role