Player Matchup

Cthulhu
Cthulhu
D-E-A-T-H-GHOST
Cthulhu
Level 34
God Stats
2W - 3L
1,320 SR
Queue Stats
52W - 61L
1,431 Elo+
Party 1
Lancelot
Lancelot
GOGGLESm96
Lancelot
Level 122
God Stats
0W - 1L
1,437 SR
Queue Stats
137W - 137L
1,492 Elo+
Party 1
Aphrodite
Aphrodite
LX SPID3Y
Aphrodite
Level 158
God Stats
3W - 5L
1,405 SR
Queue Stats
476W - 478L
1,524 Elo+
Party 3
Hercules
Hercules
TidalTrash
Hercules
Level 96
God Stats
2W - 4L
1,500 SR
Queue Stats
152W - 172L
1,497 Elo+
Solo
Artemis
Artemis
elXcucuy
Artemis
Level 55
God Stats
2W - 3L
1,301 SR
Queue Stats
78W - 97L
1,442 Elo+
Party 3
Team Averages
Level 93
1,393 SR
1,477 Elo+

VS

Team Averages
Level 115
1,559 SR
1,517 Elo+
Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BoatsNHoes69
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,723 Elo+
Party 2
Hel
Hel
MrCookieMonsta
Hel
Level 159
God Stats
1W - 0L
1,684 SR
Queue Stats
3W - 1L
1,576 Elo+
Party 2
Hou Yi
Hou Yi
OpioidAddiction
Hou Yi
Level 145
God Stats
1W - 0L
1,609 SR
Queue Stats
1W - 1L
1,290 Elo+
Party 2
Amaterasu
Amaterasu
TTVvarb
Amaterasu
Level 101
God Stats
1W - 1L
1,505 SR
Queue Stats
2W - 1L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
7,309
664
8,361
20,242
21,635
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
GOGGLESm96
Lancelot
12
0 / 7 / 6
7,361
669
7,952
14,750
10,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
LX SPID3Y
Aphrodite
14
3 / 6 / 4
8,210
746
9,859
15,528
10,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
TidalTrash
Hercules
15
4 / 3 / 3
8,539
776
6,781
23,590
21,217
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
elXcucuy
Artemis
15
3 / 5 / 3
8,518
774
11,613
11,573
6,248
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
10 / 2 / 10
10,451
950
21,638
8,318
4,360
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 3 / 14
9,018
820
10,327
15,798
19,387
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 1 / 17
9,588
872
11,883
12,891
8,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
3 / 2 / 15
9,675
880
17,126
13,807
7,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
TTVvarb
Amaterasu
16
8 / 2 / 14
9,994
909
14,543
17,224
14,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
10
Kills
28
28
Deaths
10
19
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
2
10
7.5
W
3
3
14
3.33
L
0
7
3
0.21
L
Lancelot
GOGGLESm96
Lancelot
0
7
6
0.43
L
Aphrodite
LX SPID3Y
Aphrodite
3
6
4
0.83
W
4
1
17
12.5
W
3
2
15
5.25
W
Amaterasu
TTVvarb
Amaterasu
8
2
14
7.5
L
Hercules
TidalTrash
Hercules
4
3
3
1.83
L
Artemis
elXcucuy
Artemis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,566
Damage
75,517
85,683
Taken
68,038
70,096
Mitigated
53,724
25,116
Healing
33,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
21,638
7,019
395
472
8,318
4,360
871
2,038
6,280
38,028
0
W
10,327
2,538
0
2,575
15,798
19,387
924
2,405
13,393
152
14,435
L
8,361
909
1,239
159
20,242
21,635
154
7,699
12,543
20,776
0
L
Lancelot
GOGGLESm96
Lancelot
7,952
1,396
552
1,645
14,750
10,678
0
4,350
10,400
0
11,732
L
Aphrodite
LX SPID3Y
Aphrodite
9,859
1,649
5,886
6,271
15,528
10,318
0
6,195
9,333
23,194
0
W
11,883
1,023
11,104
7,622
12,891
8,416
1,464
3,019
9,872
24,285
0
W
17,126
9,754
462
3,511
13,807
7,268
2,725
4,896
8,911
0
34,277
W
Amaterasu
TTVvarb
Amaterasu
14,543
6,637
1,705
5,207
17,224
14,293
1,989
5,862
11,362
0
24,352
L
Hercules
TidalTrash
Hercules
6,781
1,806
759
8,289
23,590
21,217
73
9,861
13,729
0
10,744
L
Artemis
elXcucuy
Artemis
11,613
3,383
0
316
11,573
6,248
0
5,476
6,097
0
28,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,937
Gold Earned
48,726
86
Minions Killed
110
0
Camps Cleared
0
978,876
Distance Traveled
1,132,654
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,451
950
29
3
0
217,075
0
W
Chaac
9,018
820
4
0
0
224,256
0
L
Cthulhu
7,309
664
18
2
0
184,139
0
L
Lancelot
7,361
669
6
1
0
207,086
0
L
Aphrodite
8,210
746
26
2
0
181,922
1
W
Hel
9,588
872
17
2
0
245,582
3
W
Hou Yi
9,675
880
34
3
0
204,623
0
W
Amaterasu
9,994
909
26
2
0
241,118
2
L
Hercules
8,539
776
3
0
0
222,121
1
L
Artemis
8,518
774
33
3
0
183,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role